Fox Engine model importer (and planned exporter) for Unity.
Open the project in Unity, go to the FMDL Studio menu option and select Import Fmdl. Select the .fmdl of your choice and it'll be imported. If you want textures to be applied to the model, they must be placed inside a folder with the same name as the model, inside of the Fmdl Studio folder (the folder containing the textures should be in the folder with the Fmdl Studio solution file).
BobDoleOwndU: Programming and reverse-engineering.
Joey35233: Programming.
youarebritish (sai): General help/debugging.
Tex: Testing.
Highflex: Reverse-engineering.
revel8n: Reverse-engineering.
Thanks to Jayveerk, cra0kalo and HeartlessSeph for their previous work on the .fmdl format.