Comments (12)
That also fixing #19
But giving new issues to appear. Like animation blocks/items have non-animated texture, with animate only visable textures on.
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Also fixing #9
Obviously, setting mixin.features.chunk_rendering=false
disables custom BlockRenderer's
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ok as I can remember this was already fixed. Reopen issue if not and send some screenshots
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from rubidium.
Setting mixin.features.chunk_rendering=false
in the rubidium-mixins.properties
config file works as a temporary fix.
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Also fixing #9
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Obviously, setting mixin.features.chunk_rendering=false disables custom BlockRenderer's
I'm assuming this will reduce performance?
from rubidium.
Setting
mixin.features.chunk_rendering=false
in therubidium-mixins.properties
config file works as a temporary fix.
Is it possible to do this in 1.16 rubidium?
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Setting in the config file works as a temporary fix.
mixin.features.chunk_rendering=false``rubidium-mixins.properties
This results in little fluid flow
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I feel like Indium is needed to fix this, but Indium doesn't have a forge version
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ok as I can remember this was already fixed. Reopen issue if not and send some screenshots
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I'm assuming this will reduce performance?
Yeah, this disables most of the mod. By saying "most" I mean giving up at least 80% of rendering optimization.
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Related Issues (20)
- crashed out of nowhere and log is pointing fingers at rubidium HOT 2
- Rubidium 1.20.1 Crash On Startup. HOT 2
- Items from Supplementaries crashing game and making textures invisible- issues point to Rubidium HOT 1
- My game crash when i open the video settings tab [Fixed] HOT 2
- Crash: Failure to render the immersive engineer workbench when placing a board model 1.18.2
- Stuck at "Forge Version Check". HOT 1
- Flickering in different scenarios
- Common Fatal Fluid Renderer Crash
- 1.19.2 Game randomly crashes HOT 1
- [1.18.2] Transparent Objects Rendering Issue
- CTM mod incompatibility HOT 1
- [1.20.1] RandomCrash HOT 1
- [1.16.5] java.util.ConcurrentModificationException: null HOT 1
- incompatibility with mod LittleTiles
- Frequent crashes when rendering lava-based features in amplified world [1.20.1] [Forge 47.2.0] HOT 3
- Instant crash (likely due to create)
- Incompatibility between Rubidium 0.7.1a and Oculus 1.6.15a HOT 1
- pojavlauncher
- Sudden crash around lava rendering HOT 3
- Trojan Virus HOT 2
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