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A converter for Poly Bridge 2's .layout files, written in C++. Similar to PolyConverter, but is over 25x faster and does not require the game to be installed.

License: MIT License

CMake 0.60% Batchfile 0.01% Shell 0.01% C++ 98.94% Python 0.43%

polyparser's Introduction

PolyParser

A converter for Poly Bridge 2's .layout files, written in C++. Similar to PolyConverter, but is over 25x faster and does not require the game to be installed.

How to use

  1. Open Command Prompt or your favorite terminal.
  2. Navigate to the directory you have PolyParser downloaded to.
  3. Run ./PolyParser "<path to layout>" (or ./PolyParser.exe "<path to layout>" for Windows)
  4. The converted layout should be in the same directory as the original.

Build from source

Building from source requires CMake, a C++ compiler, and GNU Make. All you have to do is execute build.sh on Linux, or build.bat on Windows. To build for both platforms, run python build.py.

License

This project and every dependency is licensed under the MIT License.

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