assassintee / catch64 Goto Github PK
View Code? Open in Web Editor NEWcatch64, its like catch16 (colorcatch), but with colors **AND** skins
License: Other
catch64, its like catch16 (colorcatch), but with colors **AND** skins
License: Other
player teams are invisible with ninja
only give points if the player is not your last kill or your team changed
creates more broken skins <3
Random spawns are sometimes really bad. The spawns already have scores which are currently unused for random spawns. Add them back and make the minimal required score lower each random try
Chat commands go to all players
Add Spam protection on Commands to prevent flooding
As far as i know its possible to get the Client Version. Therefore i can make it backwards compatible
This is cheatable as fuck but requested a lot
Other Weapons may not work as TeeSlayer reported.
Reset scores when scorelimit is reached
Same bug as #16 duplicated
message: Target and sender id is broken
Due to the port to 0.7.5 chat commands are removed and need to be reworked
Travis CI doesn't like C++ 11 stuff
I won't fix it.
I don't know if this is possible, but we'll see
if you hook sb. he is in your team
Do a 15 seconds cooldown after selfkill
This is not broken, since its just visual change, but this should be fixed
Meh...
As seperate weapon
Currently spectator teams arent resettet nor do they get put in the right team mid joining
Skins can be changed on a running round, this is the result of a merge request
Revert the code in gamecontext.cpp for skinchange messages (of users)
death effekt on hit
Add a bonus for winning players, stop resetting scores after each round
Aimbot detection, i want deep learning 🐙
random weapons each round
Make existing default teamchat work
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