Related Issues (20)
- [Bug]: AssetRipper.Gui.Free isn't recognized as a valid Mach-O executable HOT 10
- [Enhancement]: Default log location HOT 5
- [Question]: What is the difference between the premium version and the standard version? HOT 4
- [Enhancement]: Export Json with GLB model HOT 20
- [Other]: Timberborn sprite assets are being treated as unreadable now HOT 47
- [Other]: setting open folder with asset ripper HOT 1
- [Bug]: error when trying to read the path "GameBundle -> build_webgl.data -> data.unity3d" of the "*.data" file in a Unity WebGL project HOT 4
- [Bug]: inifinite loading when opening a game HOT 2
- [Bug]: HOT 2
- [Bug]: Do a memory profile on ULTRAKILL HOT 11
- UTF8 Truncation Allocations
- [Other]: I got an error when click "open file" HOT 5
- [Bug]: MonoBehaviour Import/Export Errors [Darkest Dungeon 2] HOT 3
- [Bug]: AnimationClips being messed up HOT 9
- [Bug]: Unable to read MonoBehaviour Structure in the Stanley Parable ultra deluxe
- [Bug]: Error in parsing BuildSettings and UnityConnectSettings for 2022.3.12f1 HOT 3
- [Enhancement]: Setting for allowing duplicated asset names HOT 9
- [Enhancement]: Set exported YAML Shader files to Read-Only HOT 4
- [Bug]: Cannot load the directory HOT 1
- [Bug]: exporting project leave sprites as sprite.asset instead of pngs HOT 4
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