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simple programs for me to understand basic DSP algorithms

C 9.49% C++ 79.77% Cuda 5.81% Julia 0.24% Makefile 3.38% QMake 1.31%

dsp_playground's Introduction

This is intended to be a collection of basic DSP algorithms
Currently implemented are:
-Convolution/Cross-correlation in quadratic (O(N^2)) time
-FFT (non-recursive Cooley-Tuckey algorithm without extra storage)
-some bit reversal routines for bytes and integers

TODO:
-FFT for real-only data
-Convolution/Cross-correlation using fft in linearithmic (O(N*log(N)) time
-some demodulation algorithm for sound frequency detection
-demos:
	polynomial multiplication
	2d convolution for images (blur, edge detection)
	audio effects (delay, shift etc)
-documentation and comments

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