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A Node Based Visual Novel creation tool for Unity3D.

License: MIT License

C# 79.96% ShaderLab 17.57% HLSL 2.47%

uvnf-unity-visual-novel-framework's Introduction

UVNF_Logo

UVNF - Unity Visual Novel Framework

UVNF is a free Unity framework for creating Visual Novels in Unity. This repository provides a set of examples, tools, workflows and other resources to help you get started on your project.

Several ways of writing your own visual novels without any programming. Using a writer-friendly node based dialogue editor and a more in depth story editor, you can view your story visually without having to dive into a pogramming language or complex settings.

Installation

Clone/Download the repository and use Unity Hub to add the Project folder to your list of existing projects. You can then open the project and it will lead you to a list of settings to customize your framework experience (settings can be changed later on).

Future Plans

  • Creating more story elements
  • Create transitions

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Contributers

Velorexe (Project lead/Front-Backend Developer)

Jocelyn (Art/Character Designer)

Credits

Siccity

License

MIT

The art that is contributed by artist Jocelyn Hatch is not for commercial use and should be removed from your project when published commercially. When the art is found used by products in a case mentioned above, we kindly ask you either take down the product or remove the content that's marked as non-commercial use. The commisioned art is only used for creating example scenes, trailers and/or tutorial videos create by Velorexe or other users.

uvnf-unity-visual-novel-framework's People

Contributors

velorexe avatar

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