Name: Aurodev
Type: User
Company: Dihydrogen Monoxide Awareness in CA, LLC
Bio: Skill set includes, but is not limited to:
Expertise with Ramen Noodle Mallets,
Pontificating on things of which I have limited knowledge,
"Designing stuff"
Location: Earth
Blog: http://www.ca_please_secede_already.us
Aurodev's Projects
A motion blur shader for Godot 3.0
Learn to create turn-based combat with this Open Source RPG demo ⚔
A procedural textures addon for Godot
New asset for rendering a panoramic sky texture based on rayleigh and mie scattering
Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module
A simple networked physics demo for the Godot engine using state synchronization and UDP
Godot Engine – Multi-platform 2D and 3D game engine
A full GDScript Websocket implementation
Heightmap module for Godot Engine 3.0
HeightMap terrain for Godot implemented in GDScript
A tool to help placing lots of environment props in a scene
3D Terrain plugin for Godot Engine
Voxel module for Godot Engine
libccd GDNative module for Godot
Steam API for the Godot game engine
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
Cross-platform C++ 2D / 3D game engine using BGFX.
Cross-platform C++ 2D / 3D game engine.
Haxe - The Cross-Platform Toolkit
Bullet 3D Physics for Haxe
An Unreal.hx port of Unreal's `PlatformerGame` demo
Heaps : Haxe Game Framework
Hello World with MonoGame on .NET Framework 4.7.2
Heaps IDE
3D Scanning multiplatform desktop application
Horus firmware for 3D Scanner Ciclop
Hx-gameplay - Haxe bindings for gameplay3d
Haxe/Lua externs for Defold game engine