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Unified lighting effects across multiple brands and various games.
Home Page: http://www.project-aurora.com/
License: MIT License
This project forked from antonpup/aurora
Unified lighting effects across multiple brands and various games.
Home Page: http://www.project-aurora.com/
License: MIT License
I was using these devices, but it's a shame that they're missing from v68 (Sound BlasterX Vanguard K08)
Device Name:
Sound BlasterX Vanguard K08
Sound BlasterX Kratos S5
Device Website:
https://sg.creative.com/p/archived-products/sound-blasterx-vanguard-k08
https://sg.creative.com/p/archived-products/sound-blasterx-kratos-s5
It is often not known what they do. Add ? that explains what they are when mouse is hovered
When closing Aurora or when stopping\disabling the Vulcan API the keyboard should be released from Aurora's control.
It just doesn't release.
Every time
v65
Probably
Just after around 3 minutes of running, RAM usage went to 3GB and still goes up. Did not have this issue in the previous version
Not sure what info is needed. For now downgrading to v38
Not crashing
Putting Windows 11 Pro to sleep, resume from sleep and see that the aurora process died. Multiple event logs show the following (pasted in order from earliest to latest)
Event 1026, .NET Runtime - 11:53:14 PM EST
Application: Aurora-Updater.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.FileNotFoundException
at Aurora.Settings.Configuration..ctor()
at Aurora_Updater.UpdateManager.LoadSettings()
at Aurora_Updater.UpdateManager..ctor(SemVer.Version, System.String, System.String)
at Aurora_Updater.Program.Main(System.String[])
Event 1000, Application Error - 11:53:14 PM EST
Faulting application name: Aurora-Updater.exe, version: 1.0.0.0, time stamp: 0x9462715c
Faulting module name: KERNELBASE.dll, version: 10.0.22000.918, time stamp: 0xb42fa627
Exception code: 0xe0434352
Fault offset: 0x000000000004474c
Faulting process id: 0x64b0
Faulting application start time: 0x01d8c011dbdc8946
Faulting application path: C:\Program Files\Aurora\Aurora-Updater.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 0af233b3-757d-43b4-ae5c-23eeeb130467
Faulting package full name:
Faulting package-relative application ID:
Event 1026, .NET Runtime - 11:58:41 PM EST
Application: Aurora.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException
at LightFXAPI.LightFXSDK.LFX_Reset()
at Aurora.Devices.LightFX.LightFxDevice.UpdateDevice(System.Collections.Generic.Dictionary`2<Aurora.Devices.DeviceKeys,System.Drawing.Color>, System.ComponentModel.DoWorkEventArgs, Boolean)
at Aurora.Devices.LightFX.LightFxDevice.UpdateDevice(Aurora.Devices.DeviceColorComposition, System.ComponentModel.DoWorkEventArgs, Boolean)
at Aurora.Devices.DeviceContainer.WorkerOnDoWork(System.ComponentModel.DoWorkEventArgs)
at Amib.Threading.Internal.WorkItemsGroupBase+<>c__DisplayClass40_0.b__0(System.Object)
at Amib.Threading.Internal.WorkItem.ExecuteWorkItem()
at Amib.Threading.Internal.WorkItem.Execute()
at Amib.Threading.SmartThreadPool.ExecuteWorkItem(Amib.Threading.Internal.WorkItem)
at Amib.Threading.SmartThreadPool.ProcessQueuedItems()
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Threading.ThreadHelper.ThreadStart()
Event 1000, Application Error - 11:58:41 PM EST
Faulting application name: Aurora.exe, version: 0.0.0.0, time stamp: 0xb3b1d5f6
Faulting module name: LightFX.dll, version: 5.2.0.0, time stamp: 0x62e20cf5
Exception code: 0xc0000005
Fault offset: 0x0000000000001244
Faulting process id: 0x782c
Faulting application start time: 0x01d8c011db6302e4
Faulting application path: C:\Program Files\Aurora\Aurora.exe
Faulting module path: C:\WINDOWS\SYSTEM32\LightFX.dll
Report Id: 884868e6-d2ec-4ddc-802f-0196a3cef61f
Faulting package full name:
Faulting package-relative application ID:
Put Windows 11 Pro to sleep
Every time
v65 Aurora-RGB/Aurora
Don't know
Logs attached from event time:
Every once in a while, I get a popup message with the error from this issue's title. I have only installed Aurora yesterday, so it might be that I'm either doing something wrong or my Clevo laptop is not configured correctly, so that's why I'm opening this issue trying to seek help on what the problem might be.
2022-06-22 18.34.09.log
Unfortunately, I have not yet figured out a way to reproduce the error. It seems random at the moment.
Latest stable (v54)
Don't know, as only installed it yesterday evening and had the same error around 3 times since.
When closing Aurora or when stopping\disabling the Asus API the motherboard should be released from Aurora's control.
It just doesn't release.
Although the GPU (Asus GTX 1080TI O11G) does release properly.
Every time
v65
Probably
Was wondering if you could add a kb_layout to Aurora for this board, it's the redragon K582 Surara.
Link should point to a list of all activity between the two points
Seems either GitHub cant figure out what happened with the version numbers or something else is broken
Click the Full Changelog: link at the bottom of the v26 release (latest as of post)
Use Freestyle to select all keys (LayerType Glitch)
Use Freestyle does not work have to assign keys (LayerType Glitch)
Remove Assign keys select Use Freestyle draw box around keyboard nothing happens Freestyle work with other layers
every time
v43
do not know was useing v41
Game Name: Final Fantasy 14
Methods: I know this game recently got lighting support for Logitech G, but I'm not sure if it can be integrated into Aurora some how. If possible I would like to see it used in Aurora seeing as I have mostly Corsair products.
Hi, I bought a K100 the other day, and it seems that for me to use a layer for that keyboard, I need the latest version of this build. The problem is that for some reason, the latest version of this build, don't play well with Voron's script. I use it to monitor my CGU, GPU and Ping, but the ping script just doesn't show with the latest version, but if I download the V26, it shows and it works as intended. Just wondering why that is. Thanks.
Device name : Sharkoon Skiller SGK3 MECH
Website : https://en.sharkoon.com/product/SKILLER+MECH+SGK3
Every time.
v65
OS: Windows 10
GPU: GTX 1070
CPU: i7-4790K
RAM: 16GB
Star Fall should light up a random spot with the primary color, then go back to the background color
After the primary color animation ends, the spot doesn't return to the secondary color but rather the lighting profile
Select Star Fall in away effects
Always
V63
Last version used was V49 which did not have this issue, unsure which version introduced it
They work as you are always in the smoke and always flashed
If we try to add new layout, dll etc. this will become problem. We need to add path check/makedir code to UpdateManeger.cs
Aurora should launch after clicking in the desktop shortcut.
The aurora process starts but it stops before opening any window.
Just double click the shortcut or the executable.
Always.
v58 release.
Yes, I tried with the v55 release, and got the same result.
Don't know if it matters, but, just in case, the log seems to indicate my OS is a Windows 10 pro. Whereas it actually is a Windows 11 Pro 21H2.
I have just switched today from a failing logitech g810 to a razer huntsman V2. I had (and still have) the logitech gaming software installed and just installed the Razer Synapse. Both seem to recognize Aurora. I installed Aurora for the first time ever in order to get some logitech only integrations to work with the razer keyboard.
After using 'Disable Device Control', the lighting function should be activated normally when the overwatch is executed and entered the training ground, but it was not
v72
No
Please add support for the following device:
Device Name: Glorious Model D/D- & O/O-
Device Website: https://www.gloriousgaming.com/
OpenRGB supports them so shouldn't be hard to add them via it
If they are already functional then this might be related to https://github.com/Aurora-RGB/Aurora/issues/76 since motherboard and GPU are seen as mouse and mouse isn't seen at all
The app just completely freezes after connecting to RDP session. I cannot interact with window or system tray icon and numlock layer is blinking. Killing process and starting again fixes the issue.
Every time
v59
Not sure, but i think yes
Logs:
========================================
Operation System: Windows 10 Pro
System Architecture: 64 bit
Environment OS Version: Microsoft Windows NT 6.2.9200.0
System Directory: C:\WINDOWS\system32
Executing Directory: C:\Program Files\Aurora
Launch Directory: C:\Program Files\Aurora
Processor Count: 24
SystemPageSize: 4096
Environment Version: 4.0.30319.42000
Is Elevated: True
Aurora Assembly Version: 1.0.0.0
Aurora File Version: v59
========================================
[INFO] 16:31:34: Loading devices from assembly...
[INFO] 16:31:34: [ASUS] Could not find Asus Aura SDK, please install version v1.07.71
[INFO] 16:31:34: Loading Configuration
[INFO] 16:31:34: Loading Plugins
[INFO] 16:31:34: Loading KB Layouts
[INFO] 16:31:34: Loading Input Hooking
[INFO] 16:31:34: Loading RazerSdkManager
[WARN] 16:31:34: Currently installed razer sdk version "0.0.0" is not supported by the RazerSdkManager!
[INFO] 16:31:34: Loading Applications
[INFO] 16:31:37: Fetching latest pointers
[INFO] 16:31:37: Loading Device Manager
[INFO] 16:31:37: [Device][Logitech] Trying to initialize Logitech using the dll for GHUB
[INFO] 16:31:37: [Device][Logitech] Initialized Successfully.
[INFO] 16:31:37: [Device][Wooting] Initialized Successfully.
[INFO] 16:31:37: Starting GameStateListener
[INFO] 16:31:37: Listening for game integration calls...
[INFO] 16:31:37: Loading ResourceDictionaries...
[INFO] 16:31:37: [IPCServer] Pipe created 44736323
[INFO] 16:31:37: [AuroraCommandsServerIPC] Pipe created 5828284
[INFO] 16:31:37: Loaded ResourceDictionaries
[INFO] 16:31:37: Loading ConfigUI...
[WARN] 16:31:38: Could not find an AutoNode getter method for field '_ParsedData' of type 'JObject'. It will not be automatically populated.
Brand new default install. No configuration or changes.
If I click on "Add" to a new layer, and then choose layer type "Solid Color", I immediately get a popup dialog box that says "Error while updating light effects: Object reference not set to an instance of an object"
Keyboard: razer tenkeyless
Windows 11
We need a fork list on readme. Comparing features etc.
When click to "Patch Diablo III" it pop-up location selector and to be able to find any folder on computer.
It only shows what is inside *\Desktop, and I can't go into C:\Program Files for example or any other driver or folder.
On the left menu items, select Diablo 3, go into Layers tab and click on Patch Diablo III
Every time
v65
No
When setting the device's color to white it should be white (and not crash)
When setting the device's color to white it's white with a flickering tint of red, green, and blue.
A possible cause is the applied color is doubled or that the device can't handle all 3 channels at full brightness.
When left like that for a few sec the keyboard crash and reset.
I fixed it by applying a black mask with 50% alpha on the entire keyboard.
Every time
v65
Probably
The Effect Type "Only highest active key (foreground color)" activates only the highest active key.
All keys up to the highest are activated.
Use the build in example layers for RAM or CPU usage.
Every time
v47 Aurora-RGB/Aurora
No, several updates ago it worked fine. I cannot say which broke it (it was a few weeks ago).
I am using the screen sample layer on my keyboard and my mouse (G502) and it appears to stop working after the computer goes to sleep and wakes up, the keyboard continues to work (Ducky One RGB 2), i've looked at the Device Manager and it appears that logitech is stopped there after the computer wakes up, pressing start does not work and you have to exit the Aurora and start it again.
EDIT: I believe it happens because of G Hub that after you open it / PC comes back from sleep it takes control of the mouse and it's settings apply
Exit keybind mode
Minecraft does not exit from Keybind mode when you exit the keybind screen have to go into the Aurora App and reset the Controls Assistant Layer by hand V55 looks like it broke at V41
just go to keybind screen in minecraft
all 3 version plugin from the app forge 1.12.2, 1.13.2, and 1.14.4 useing same version of minecraft
also the version for 1.18.2 i am working on.
Every time
all version from v41 - v55
v1-v38 work fine
Expected:
The keyboard's Caps, Num and Scroll lock leds should turn on and off, when caps/num/scroll lock are either on or off
Actual:
They don't while Aurora is doing it's magic.
I tried mapping white to the Additional Lights around the keyboard in the GUI, but no luck.
Keyboard model: Cooler Master CK550, tried with all Preferred Keyboard Cooler Master models
Not every device is the same, most of them have lousy color accuracy, giving us a color multiplier would be great!
Motherboards should have another correction option for RGB strips which have the worse color accuracy.
Malwarebytes falsely detects LibreHardwareMonitorLib.dll as malware. Let's update and see if false positive goes away
Attached image is what the equaliser preview displays
I'm playing some sort of audio, the audio visualiser visualises that audio and gives me cool effects.
Then when I turn off that audio, the audio visualisation layer stops.
I play audio and I get cool effects.
But when I then turn off that audio (whole pc is silent, no application is producing audio) the audio visualisation layer keeps displaying some audio linger for a couple seconds or longer (depends).
Step 1: have audio visualisation layer
Step 2: Play Audio
Step 3: Turn off Audio
Step 4: Watch as audio lingers for a couple seconds or longer
Every time
The latest version V49
I don't know
I´d noticed when closing Aurora, at least for asus devices, leds goes back to maximum brightness and rainbow effect? Not sure how that is set, but would be great to have a way to set this, or at least go back to the latest mode set by Aura Sync/Armoury before opening Aurora. Maybe aurora could check which mode is set when launching and setting the same when closing it?
Solid fill to work after reboot
Solid fill does not work after reboot
Profile (JSON):
dondonini default.txt
Reboot PC and let Windows load startup programs
All the time
v41
Nope
Please add support for the following device with abnt layout:
Device Name: Hyperx Alloy Origins
Device Website: https://hyperx.com/products/hyperx-alloy-origins-mechanical-gaming-keyboard?variant=42330451148957
Cross-posting this from the old repo so it's in the right repository.
When using the Logitech G910 with OpenRGB, the keys ought to all work properly.
The G6, G7, G8, G9 keys and the "G910" logo aren't mapped and instead fall under "Peripheral logo" if the option is set in the OpenRGB options.
Aurora screenshot, showing correct colors:
OpenRGB screenshot, showing actual colors:
100%
v63
Don't know
Please add support for the following game:
Game Name: Destiny 2, Bioshock Infinite, Just shapes & Beats, Ultrakill and (maybe) my friend pedro
Methods: Sorry but i don't know
Game Name: Terra Invicta
Methods:Native GSI(ICUE), Mod support
keep working until quit
stops working after awhile
tray icon becomes unresponsive, have to quit from task manager
for me, it just happens
everyday
v41
Yes
It should work on the keyboard :D
video: https://www.youtube.com/watch?v=bIGBr8f3X5k
It lights the Keyboard up as it would with my mouse
Get a EVisionKeyboard or a GMMK from Glorious
well everytime
v21
no that i saw
v5 version of Aurora stops functioning on my Uniwill device (more specifically, Mechrevo laptop with Uniwill 35X ANSI keyboard layout), and so does v6 & v9.
Rollback to v4 can make Aurora work again.
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