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Host your own Risk of Rain 2 dedicated server. No technical skills required. Runs everywhere.

Home Page: https://hub.docker.com/r/avivace/ror2server

License: GNU General Public License v3.0

Shell 46.00% Dockerfile 54.00%
wine steamcmd docker-image docker game-server risk-of-rain-2 risk-of-rain xvfb

ror2-server's Introduction

Risk of Rain 2 dockerized server

Docker Pulls

Host your Risk of Rain 2 dedicated server anywhere using Docker. Powered by Wine and the X virtual framebuffer to seamlessy run on Linux machines.

Guide on Steam.

Quickstart

You need Docker installed. On Debian systems, you can use the bootstrap_debian.sh script to set up Docker and some other dependencies.

Run the Docker container with:

docker run --rm -p 27015:27015/udp avivace/ror2server:latest

Players need to start Risk of Rain 2, open the console pressing CTRL + ALT + ` and insert this command:

connect "<SERVER_IP>:27015";

Replace SERVER_IP with the public IP of the server running the Docker Image.

By default, the server has no password and runs on UDP port 27015. Make sure you have crossplay disabled before joining.

Customize configuration

If you want to start the server on port 25000 with password hello:

docker run -p 25000:25000/udp -e R2_SV_PORT=25000 -e R2_PSW='hello' avivace/ror2server:latest

Players will then join with:

cl_password "hello"; connect "<SERVER_IP>:25000";

You can pass these additional environment variables to customise your server configuration:

  • R2_PLAYERS, the maximum number of players, default is 4;
  • R2_HEARTBEAT, set to 1 to advertise to the master server and list your server in the internal server browser. If you enable this, add -p 27016:27016/udp to your Docker command;
  • R2_HOSTNAME, the name that will appear in the server browser;
  • R2_PSW, the password someone must provide to join this server;
  • R2_ENABLE_MODS, set to 1 to enable mod support (given you mounted the mod folders as described below);
  • R2_QUERY_PORT, the listen port for the Steamworks connection, needed to list the server in the game browser on a alternate port, you need to add -p <PORT>:<PORT>/udp to your Docker command;
  • R2_SV_PORT, the listen port for the game server, needed to list the server in the game browser on a alternate port, you also need to add -p <PORT>:<PORT>/udp to your Docker command.
  • R2_TAGS, the tags the server will have in the server browser.
  • R2_GAMEMODE, the type of gamemode for the run, defaulting to ClassicRun. Supported options:
    • ClassicRun (Standard)
    • InfiniteTowerRun (Simulacrum)

You shouldn't need to change R2_QUERY_PORT and R2_SV_PORT if you are not planning on hosting more server instances on the same machine/IP.

Append one or more -e VARIABLENAME=VALUE to your Docker command to set environment variables.

To check if your server is correctly getting announced to the Steamworks network, you can use this API call:

curl http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001/?format=json&addr=<IP_ADDRESS>

Known Issues

Be aware that this version suffers from some known issues, probably caused by the executable not running natively on Windows. You should probably ask the developers for a proper Linux build.

Since the RoR2 Server will be downloaded each time the docker container is started, there could be breaking changes which require more up to date versions of wine in order to work correctly. In this case you can try forcing the installation of bleeding-edge wine versions by running:

# wine-devel
docker run ${your_parameters} -e WINE_REPLACE_REL="devel" avivace/ror2server:latest
# wine-staging
docker run ${your_parameters} -e WINE_REPLACE_REL="staging" avivace/ror2server:latest

Mod support

To install and enable mods server side, you'll need a directory containing:

  • The BepInEx folder with the desired mods;
  • The doorstop_config.ini and winhttp.dll files, both shipped with the BepInEx version you intend to use.

Supposing your mod directory is in /path/to/directory, you can start your server as follows:

docker run -p 27015:27015/udp -v /path/to/directory:/root/ror2ds-mods -e R2_ENABLE_MODS=1 avivace/ror2server:latest

Beware that some mods requires the client to also have them installed.

FAQ

Can I run this on a VPS?

Yes, any Linux box works. For decent performance, you need 3 GB of free space and at least 2 GB of RAM.

Server crashes with "NullReferenceException"

Disable crossplay.

Server is stuck at "Unloading unused Assets"

That line is usually the last one of the initialization process. It usually means your server is working correctly, that is not a blocking error. If you can't connect to your server at that point, it's probably a network issue.

Server is stuck at "Could not load config ..."

If you see something like this:

Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"

Be aware that these kind of warning messages are non blocking, they are just warnings and the server initialization will proceed as normal.

Acknowledgements

Thanks to InfernalPlacebo and Vam-Jam.

Built by Manuele, Davide Casella, Fabio Nicolini, Antonio Vivace.

ror2-server's People

Contributors

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ror2-server's Issues

Docker image size is quite large - install the game as part of entry.sh?

The docker image is around ~1GB which is a bit of big one, especially when running locally for testing and removing the containers afterwards. There are also probably some legal issues around bundling the game content inside the Docker image, so it might be better to wait until the container has started before installing the game files?

I see that you update the game in entry.sh anyway, so it might be better to do it this way?

Installing mods

First of all, thanks for the project. I love how easy it is to spin up a quick dedicated server!

I’m interested in installing some mods. I wonder what the best way is to do this with this image. Maybe the mods folder could be exposed as a volume?

Always prompt "002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!"

Always prompt "002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!",server, and the server cannot connect
I tried two different Linux distributions, Debian 10 and CentOS 8,and the result was that I kept brushing this prompt,The following is the specific output information
Installing Risk of Rain 2 server...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Downloading update (0 of 54,887 KB)...
[ 0%] Downloading update (30 of 54,887 KB)...
[ 0%] Downloading update (258 of 54,887 KB)...
[ 0%] Downloading update (626 of 54,887 KB)...
[ 1%] Downloading update (1,054 of 54,887 KB)...
[ 1%] Downloading update (1,410 of 54,887 KB)...
[ 2%] Downloading update (1,858 of 54,887 KB)...
...
[ 99%] Downloading update (54,887 of 54,887 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1648077083
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Please use force_install_dir before logon!
"@sSteamCmdForcePlatformType" = "windows"
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x11) preallocating, progress: 77.63 (1742385383 / 2244404447)
Update state (0x61) downloading, progress: 0.34 (7534305 / 2244404447)
Update state (0x61) downloading, progress: 1.91 (42842274 / 2244404447)
Update state (0x61) downloading, progress: 4.07 (91345380 / 2244404447)
Update state (0x61) downloading, progress: 5.46 (122432967 / 2244404447)
...
Update state (0x81) verifying update, progress: 79.19 (1777378638 / 2244404447)
Update state (0x81) verifying update, progress: 93.02 (2087778309 / 2244404447)
Update state (0x101) committing, progress: 100.00 (2244404447 / 2244404447)
Success! App '1180760' fully installed.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0014:err:ole:get_local_server_stream Failed: 80004002
0012:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0012:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0012:err:ole:get_local_server_stream Failed: 800736b7
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not find Wine Gecko. HTML rendering will be disabled.
0025:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0025:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not find Wine Gecko. HTML rendering will be disabled.
wine: configuration in L"/home/steam/.wine" has been updated.
0036:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0036:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
Initialize engine version: 2019.4.26f1 (e0392c6b2363)
[Subsystems] Discovering subsystems at path Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.813 seconds
    Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
    UnloadTime: 1.618800 ms
    Network message MsgType.Highest + 22 is unregistered.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

buildId = 1.2.3.1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Active scene changed from to loadingbasic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loaded scene loadingbasic loadSceneMode=2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't create a Convex Mesh from source mesh "rock2ModularMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)

application data path isZ:/home/steam/ror2-dedicated/Risk of Rain 2_Data
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002c:fixme:wbemprox:client_security_SetBlanket 000000006662DCF0, 00007F7B1B4C7D50, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
002c:fixme:wbemprox:client_security_Release 000000006662DCF0
002c:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002c:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002c:fixme:win:RegisterDeviceNotificationW (hwnd=0x2003a, filter=0x7f7b123c3f00,flags=0x00000000) returns a fake device notification handle!
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002c:fixme:bthpropscpl:BluetoothFindFirstDevice (000000000021CC60 00007F7B1260AA20): stub!
002c:fixme:setupapi:CM_Get_Parent 000000000021CA90 0x00000000 0x00000000 stub
PlatformSystems:InitNetworkManagerSystem
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002c:fixme:sync:NtQueryTimerResolution (0x21dc88,0x21dc80,0x21dc78), stub!
Launch Parameters:
arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading custom server configuration...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Hosting server...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

NetworkManagerSystem.desiredHost={ hostType=Self listen=True maxPlayers=4 }
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

LoadContentPacks() start
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
0048:fixme:setupapi:CM_Get_Parent 0000000067EFF010 0x00000000 0x00000000 stub
0048:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0048:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0048:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0048:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0048:fixme:bthpropscpl:BluetoothFindFirstDevice (0000000067EFF010 00007F7B1260AA20): stub!
0048:fixme:setupapi:CM_Get_Parent 0000000067EFEE40 0x00000000 0x00000000 stub
002c:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
Couldn't create a Convex Mesh from source mesh "mdlRailGunnerBasicMine" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)

002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "VoidRaidCrabCollision_head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)

002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "BBBoulderMediumRound1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)

002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "meshSulfurPodTop" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)

002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f7b1204d3a0, device_count 0x21e940, size 16 stub!
002c:fixme:rawinput:GetRegisteredRawInputDevices dev

Server not shown in server list.

I tried different approaches and checked that I can indeed connect to the server.
The server I execute the following command on is - whenever I run this - an exposed host - for testing purposes:

docker run -p 27015:27015/udp avivace/ror2server:latest

When all is done, I can connect to the server via ingame console and the connect command using the ip and port 27015.
I also get a good response from
What does not work is getting it listed as a server - neither ingame nor within the server list of the steam client.
I also added the plain ip, the ip with port 27015 and the ip with port 27016 to my favorites.
The server windows does not list it and inside of the favorites I get the message that the server does not answer.

The api call gives me the following output:
ror2

I also downloaded the dockerfile and added
ENV WINEDEBUG=fixme-all
to have less errors displayed.

Any ideas what could be causing the server being available to be connected directly to, but not being listed?
Of course the heartbeat is set to 1.
The system where docker is running is Ubunto 20.04.

Any ideas and help appreciated :)
I will test your inputs ;)

This server is broken.

Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The error is so devastating that I have to kill the process manually to exit.

Server not starting

Hey there
I'm trying to run the docker with your default command for it and getting this in the logs

Installing Risk of Rain 2 server...
Redirecting stderr to '/root/.steam/logs/stderr.txt'
src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
Thread failed to initialize
src/tier0/threadtools.cpp (1804) : Thread synchronization object is unuseable
[  0%] Checking for available updates...
src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
Thread failed to initialize
Installing Risk of Rain 2 server...
Redirecting stderr to '/root/.steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
Thread failed to initialize
src/tier0/threadtools.cpp (1804) : Thread synchronization object is unuseable
[  0%] Checking for available updates...
src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
Thread failed to initialize

the os is Centos 9
what is the problem here?

failed to install

Hey there
I'm trying to run the docker with your default command for it and getting this in the logs

_> 2023-01-14T12:23:14.480322932Z Installing Risk of Rain 2 server...
> 2023-01-14T12:23:14.553729027Z Redirecting stderr to '/root/.steam/logs/stderr.txt'
> 2023-01-14T12:23:14.555133228Z src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
> 2023-01-14T12:23:14.555150430Z [  0%] Checking for available updates...
> 2023-01-14T12:23:14.555155190Z Thread failed to initialize
> 2023-01-14T12:23:14.556372478Z src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
> 2023-01-14T12:23:14.556382146Z Thread failed to initialize
> 2023-01-14T12:23:14.559548258Z CWorkThreadPool::StartWorkThread: Thread creation failed.
> 2023-01-14T12:23:14.559564176Z src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
> 2023-01-14T12:23:14.559569299Z Thread failed to initialize
> 2023-01-14T12:23:14.559639408Z CWorkThreadPool::StartWorkThread: Thread creation failed.
> 2023-01-14T12:23:14.559691124Z src/tier0/threadtools.cpp (4122) : Probably deadlock or failure waiting for thread to initialize.
> 2023-01-14T12:23:14.559704468Z Thread failed to initialize
> 2023-01-14T12:23:14.559709122Z [----] Verifying installation...
> 2023-01-14T12:23:14.559712775Z [  0%] Downloading update...
> 2023-01-14T12:23:14.559727089Z [  0%] Checking for available updates...
> 2023-01-14T12:23:14.559731217Z [----] !!! Fatal Error: Steamcmd needs to be online to update. Please confirm your network connection and try again.
> 2023-01-14T12:23:14.594445607Z src/common/workthreadpool.cpp (612) : pWorkThread->m_bFinished is false but thread is not running
> 2023-01-14T12:23:14.605330572Z src/common/workthreadpool.cpp (612) : pWorkThread->m_bFinished is false but thread is not running
> 2023-01-14T12:23:14.605346617Z CWorkThreadPool::~CWorkThreadPool: work complete queue not empty, 1 items discarded.
> 2023-01-14T12:23:14.606314323Z Generating server configuration...
> 2023-01-14T12:23:14.607028303Z /root/ror2-dedicated/entry.sh: line 30: /root/ror2-dedicated/Risk of Rain 2_Data/Config/server.cfg: No such file or directory
> 2023-01-14T12:23:14.607144889Z Generating initial Wine configuration...
> 2023-01-14T12:23:14.613171884Z wine: created the configuration directory '/root/.wine'
> 2023-01-14T12:23:14.623255720Z 002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
> 2023-01-14T12:23:14.713091355Z 0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
> 2023-01-14T12:23:14.716733804Z 0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
> 2023-01-14T12:23:14.752750041Z 0048:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:14.752773991Z 0048:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:14.753003314Z 0048:err:systray:initialize_systray Could not create tray window
> 2023-01-14T12:23:14.763095711Z 0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x80004002
> 2023-01-14T12:23:14.763116047Z 0048:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
> 2023-01-14T12:23:14.763120462Z 0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
> 2023-01-14T12:23:14.770236496Z 002c:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:14.770254526Z 002c:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:14.774905327Z 0050:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:14.774924099Z 0050:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:14.775068476Z 0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 3
> 2023-01-14T12:23:14.775590719Z 0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
> 2023-01-14T12:23:14.776101297Z 0050:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
> 2023-01-14T12:23:14.776117438Z 0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x800736b7
> 2023-01-14T12:23:14.776122104Z 0050:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x800736b7
> 2023-01-14T12:23:14.776126378Z 0050:err:ole:apartment_get_local_server_stream Failed: 0x800736b7
> 2023-01-14T12:23:14.780394098Z 0050:err:ole:start_rpcss Failed to open RpcSs service
> 2023-01-14T12:23:14.785906992Z 0040:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:14.785926915Z 0040:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:14.897635498Z 0084:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:14.897658553Z 0084:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:17.777221072Z 008c:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:17.777243647Z 008c:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:18.752879883Z 00a4:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:18.752906360Z 00a4:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:22.548938627Z wine: configuration in L"/root/.wine" has been updated.
> 2023-01-14T12:23:22.771845479Z 00f0:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
> 2023-01-14T12:23:22.771877915Z 00f0:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
> 2023-01-14T12:23:22.775975443Z Let's wait :)
> 2023-01-14T12:23:27.777194327Z Starting server...
> 2023-01-14T12:23:28.340447168Z wine: failed to open "/root/ror2-dedicated/Risk of Rain 2.exe": c0000135
> 2023-01-14T12:23:28.344370621Z X connection to :99 broken (explicit kill or server shutdown).
> 2023-01-14T12:23:28.348809131Z 0034:err:user:load_desktop_driver failed to load L"winex11.drv"_

the os is Centos 7
what is the problem here?

Wine can not find /home/steam/ror2-dedicated/Risk of Rain 2.exe

When executing sudo docker run -p 27016:27016/udp -p 27015:27015/udp -e R2_HOSTNAME='Test' -e R2_PSW='Test' -e R2_HEARTBEAT=1 avivace/ror2server:latest wine is unable to locate the Risk of Rain 2.exe and thus exits prematurely.

The logs show the following line ERROR! Failed to install app '1180760' (Disk write failure) but there is enough disk-space and the script should have all the necessary privileges to write to that directory.

This happens on a Google Cloud Compute Engine instance running Debian 10, regardless of specs and/or location.

The server-logs look as follows:
Connecting anonymously to Steam Public...Logged in OK Waiting for user info...OK "@sSteamCmdForcePlatformType" = "windows" ERROR! Failed to install app '1180760' (Disk write failure) Generating server configuration... /home/steam/ror2-dedicated/entry.sh: line 7: /home/steam/ror2-dedicated/Risk of Rain 2_Data/Config/server.cfg: N o such file or directory Generating initial Wine configuration... wine: created the configuration directory '/home/steam/.wine' 0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} 0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa} 0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002 0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002 0012:err:ole:get_local_server_stream Failed: 80004002 0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0 0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} 000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007 0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7 0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7 0014:err:ole:get_local_server_stream Failed: 800736b7 0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Could not find Wine Gecko. HTML rendering will be disabled. 0025:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0025:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. 0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Could not find Wine Gecko. HTML rendering will be disabled. wine: configuration in L"/home/steam/.wine" has been updated. 0034:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded. 0034:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly. Let's wait :) Starting server... wine: cannot find '/home/steam/ror2-dedicated/Risk of Rain 2.exe'

Mods will not load

Howdy,

Been trying to get this container working with mods, but the mods will not load. Best I can tell when comparing it with a Dedicated Server running on my regular daily driver (Pop! OS), the Preloader loads but the Chainloader never starts. I've ensured the directory is properly set, and the profile works as a dedicated server on my normal machine.

I'm including the log output, but where I see some people's logs include a few references to Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-XXX.dll, mine is an absolute flood.

I'll include any additional details anyone things are pertinent.

Server Logs.txt

Trying to run server with quickstart guide (on windows 11)

(This may be a duplicate of #17)
Anyone know what these errors are and how I can fix them?

image

Windows PowerShell
Copyright (C) Microsoft Corporation. All rights reserved.

Install the latest PowerShell for new features and improvements! https://aka.ms/PSWindows

PS C:\Users\4step> docker run -p 27016:27016/udp -e R2_SV_PORT=27016 -e R2_HEARTBEAT=1 -e R2_HOSTNAME='Test Server Host' avivace/ror2server:latest
Installing Risk of Rain 2 server...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Downloading update (113 of 54,725 KB)...
[  0%] Downloading update (1,445 of 54,725 KB)...
[  2%] Downloading update (3,398 of 54,725 KB)...
[  6%] Downloading update (6,291 of 54,725 KB)...
[ 11%] Downloading update (9,135 of 54,725 KB)...
[ 16%] Downloading update (11,697 of 54,725 KB)...
[ 21%] Downloading update (13,869 of 54,725 KB)...
[ 25%] Downloading update (16,204 of 54,725 KB)...
[ 29%] Downloading update (18,684 of 54,725 KB)...
[ 34%] Downloading update (21,014 of 54,725 KB)...
[ 38%] Downloading update (23,238 of 54,725 KB)...
[ 42%] Downloading update (25,313 of 54,725 KB)...
[ 46%] Downloading update (27,802 of 54,725 KB)...
[ 50%] Downloading update (30,129 of 54,725 KB)...
[ 55%] Downloading update (32,335 of 54,725 KB)...
[ 59%] Downloading update (34,542 of 54,725 KB)...
[ 63%] Downloading update (36,861 of 54,725 KB)...
[ 67%] Downloading update (38,269 of 54,725 KB)...
[ 69%] Downloading update (39,549 of 54,725 KB)...
[ 72%] Downloading update (40,829 of 54,725 KB)...
[ 74%] Downloading update (42,109 of 54,725 KB)...
[ 76%] Downloading update (43,517 of 54,725 KB)...
[ 79%] Downloading update (44,797 of 54,725 KB)...
[ 81%] Downloading update (46,077 of 54,725 KB)...
[ 84%] Downloading update (47,357 of 54,725 KB)...
[ 86%] Downloading update (48,765 of 54,725 KB)...
[ 89%] Downloading update (50,045 of 54,725 KB)...
[ 91%] Downloading update (51,325 of 54,725 KB)...
[ 93%] Downloading update (52,605 of 54,725 KB)...
[ 96%] Downloading update (53,885 of 54,725 KB)...
[ 98%] Downloading update (54,725 of 54,725 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Verifying installation...
[  0%] Downloading update...
[  0%] Checking for available updates...
[----] Download complete.
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1647446802
-- type 'quit' to exit --
Loading Steam API...OK

Connecting anonymously to Steam Public...Connectivity test: result=Connected, in progress=0
OK
Waiting for client config...OK
Waiting for user info...OK
Please use force_install_dir before logon!
"@sSteamCmdForcePlatformType" = "windows"
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x11) preallocating, progress: 93.50 (2100254875 / 2246331398)
 Update state (0x61) downloading, progress: 1.47 (33020711 / 2246331398)
 Update state (0x61) downloading, progress: 3.99 (89691726 / 2246331398)
 Update state (0x61) downloading, progress: 5.23 (117380447 / 2246331398)
 Update state (0x61) downloading, progress: 6.32 (142019187 / 2246331398)
 Update state (0x61) downloading, progress: 7.37 (165448660 / 2246331398)
 Update state (0x61) downloading, progress: 8.36 (187752725 / 2246331398)
 Update state (0x61) downloading, progress: 9.56 (214686064 / 2246331398)
 Update state (0x61) downloading, progress: 10.82 (242999273 / 2246331398)
 Update state (0x61) downloading, progress: 11.92 (267849651 / 2246331398)
 Update state (0x61) downloading, progress: 12.98 (291469366 / 2246331398)
 Update state (0x61) downloading, progress: 13.89 (312023529 / 2246331398)
 Update state (0x61) downloading, progress: 15.16 (340602463 / 2246331398)
 Update state (0x61) downloading, progress: 16.62 (373339045 / 2246331398)
 Update state (0x61) downloading, progress: 17.42 (391244199 / 2246331398)
 Update state (0x61) downloading, progress: 18.39 (413020008 / 2246331398)
 Update state (0x61) downloading, progress: 19.62 (440690308 / 2246331398)
 Update state (0x61) downloading, progress: 20.57 (462023334 / 2246331398)
 Update state (0x61) downloading, progress: 21.83 (490334886 / 2246331398)
 Update state (0x61) downloading, progress: 22.86 (513503055 / 2246331398)
 Update state (0x61) downloading, progress: 23.88 (536482060 / 2246331398)
 Update state (0x61) downloading, progress: 24.90 (559415182 / 2246331398)
 Update state (0x61) downloading, progress: 25.98 (583494940 / 2246331398)
 Update state (0x61) downloading, progress: 27.04 (607491673 / 2246331398)
 Update state (0x61) downloading, progress: 28.14 (632017196 / 2246331398)
 Update state (0x61) downloading, progress: 29.11 (653850676 / 2246331398)
 Update state (0x61) downloading, progress: 30.31 (680814901 / 2246331398)
 Update state (0x61) downloading, progress: 31.43 (706079006 / 2246331398)
 Update state (0x61) downloading, progress: 32.34 (726363054 / 2246331398)
 Update state (0x61) downloading, progress: 33.32 (748438786 / 2246331398)
 Update state (0x61) downloading, progress: 34.62 (777666877 / 2246331398)
 Update state (0x61) downloading, progress: 35.59 (799557539 / 2246331398)
 Update state (0x61) downloading, progress: 36.63 (822867599 / 2246331398)
 Update state (0x61) downloading, progress: 37.56 (843653314 / 2246331398)
 Update state (0x61) downloading, progress: 38.73 (869982631 / 2246331398)
 Update state (0x61) downloading, progress: 39.92 (896646611 / 2246331398)
 Update state (0x61) downloading, progress: 41.06 (922245500 / 2246331398)
 Update state (0x61) downloading, progress: 42.11 (945930508 / 2246331398)
 Update state (0x61) downloading, progress: 42.91 (963788659 / 2246331398)
 Update state (0x61) downloading, progress: 43.86 (985239805 / 2246331398)
 Update state (0x61) downloading, progress: 45.15 (1014245018 / 2246331398)
 Update state (0x61) downloading, progress: 46.01 (1033525116 / 2246331398)
 Update state (0x61) downloading, progress: 46.97 (1054998418 / 2246331398)
 Update state (0x61) downloading, progress: 48.24 (1083722218 / 2246331398)
 Update state (0x61) downloading, progress: 49.42 (1110067308 / 2246331398)
 Update state (0x61) downloading, progress: 50.43 (1132785033 / 2246331398)
 Update state (0x61) downloading, progress: 51.75 (1162491805 / 2246331398)
 Update state (0x61) downloading, progress: 52.40 (1177040940 / 2246331398)
 Update state (0x61) downloading, progress: 53.47 (1201161625 / 2246331398)
 Update state (0x61) downloading, progress: 54.56 (1225589813 / 2246331398)
 Update state (0x61) downloading, progress: 55.84 (1254418999 / 2246331398)
 Update state (0x61) downloading, progress: 56.96 (1279495412 / 2246331398)
 Update state (0x61) downloading, progress: 57.80 (1298392099 / 2246331398)
 Update state (0x61) downloading, progress: 58.91 (1323324036 / 2246331398)
 Update state (0x61) downloading, progress: 59.66 (1340228984 / 2246331398)
 Update state (0x61) downloading, progress: 60.67 (1362758768 / 2246331398)
 Update state (0x61) downloading, progress: 61.47 (1380737679 / 2246331398)
 Update state (0x61) downloading, progress: 62.39 (1401389653 / 2246331398)
 Update state (0x61) downloading, progress: 63.64 (1429656806 / 2246331398)
 Update state (0x61) downloading, progress: 64.45 (1447790509 / 2246331398)
 Update state (0x61) downloading, progress: 65.53 (1471956399 / 2246331398)
 Update state (0x61) downloading, progress: 66.41 (1491877064 / 2246331398)
 Update state (0x61) downloading, progress: 67.00 (1505056095 / 2246331398)
 Update state (0x61) downloading, progress: 68.22 (1532413098 / 2246331398)
 Update state (0x61) downloading, progress: 69.05 (1551158004 / 2246331398)
 Update state (0x61) downloading, progress: 70.07 (1573916645 / 2246331398)
 Update state (0x61) downloading, progress: 70.98 (1594467998 / 2246331398)
 Update state (0x61) downloading, progress: 71.91 (1615385454 / 2246331398)
 Update state (0x61) downloading, progress: 73.13 (1642709841 / 2246331398)
 Update state (0x61) downloading, progress: 74.03 (1662864604 / 2246331398)
 Update state (0x61) downloading, progress: 74.95 (1683553495 / 2246331398)
 Update state (0x61) downloading, progress: 75.96 (1706209069 / 2246331398)
 Update state (0x61) downloading, progress: 76.72 (1723465497 / 2246331398)
 Update state (0x61) downloading, progress: 77.90 (1749944751 / 2246331398)
 Update state (0x61) downloading, progress: 78.78 (1769584858 / 2246331398)
 Update state (0x61) downloading, progress: 80.34 (1804604257 / 2246331398)
 Update state (0x61) downloading, progress: 81.79 (1837353950 / 2246331398)
 Update state (0x61) downloading, progress: 82.79 (1859790858 / 2246331398)
 Update state (0x61) downloading, progress: 83.91 (1884882673 / 2246331398)
 Update state (0x61) downloading, progress: 85.09 (1911407044 / 2246331398)
 Update state (0x61) downloading, progress: 85.94 (1930454100 / 2246331398)
 Update state (0x61) downloading, progress: 87.25 (1959848211 / 2246331398)
 Update state (0x61) downloading, progress: 87.98 (1976339872 / 2246331398)
 Update state (0x61) downloading, progress: 88.95 (1998056873 / 2246331398)
 Update state (0x61) downloading, progress: 89.64 (2013629653 / 2246331398)
 Update state (0x61) downloading, progress: 90.68 (2036999663 / 2246331398)
 Update state (0x61) downloading, progress: 91.39 (2052881638 / 2246331398)
 Update state (0x61) downloading, progress: 92.23 (2071688412 / 2246331398)
 Update state (0x61) downloading, progress: 92.95 (2087853357 / 2246331398)
 Update state (0x61) downloading, progress: 93.81 (2107348270 / 2246331398)
 Update state (0x61) downloading, progress: 94.42 (2121090440 / 2246331398)
 Update state (0x61) downloading, progress: 95.34 (2141742164 / 2246331398)
 Update state (0x61) downloading, progress: 96.22 (2161339048 / 2246331398)
 Update state (0x61) downloading, progress: 97.11 (2181336079 / 2246331398)
 Update state (0x61) downloading, progress: 98.11 (2203892069 / 2246331398)
 Update state (0x61) downloading, progress: 98.95 (2222674607 / 2246331398)
 Update state (0x61) downloading, progress: 99.95 (2245282822 / 2246331398)
 Update state (0x81) verifying update, progress: 4.33 (97165991 / 2246331398)
 Update state (0x81) verifying update, progress: 29.29 (657896846 / 2246331398)
 Update state (0x81) verifying update, progress: 54.39 (1221771881 / 2246331398)
 Update state (0x81) verifying update, progress: 81.13 (1822489069 / 2246331398)
Work thread 'CContentUpdateContext::m_pCPUTh' is marked exited, but we could not immediately join prior to deleting -- proceeding without join
Success! App '1180760' fully installed.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0014:err:ole:get_local_server_stream Failed: 800736b7
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not find Wine Gecko. HTML rendering will be disabled.
0025:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0025:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not find Wine Gecko. HTML rendering will be disabled.
wine: configuration in L"/home/steam/.wine" has been updated.
0034:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0034:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002b:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
Initialize engine version: 2019.4.26f1 (e0392c6b2363)
[Subsystems] Discovering subsystems at path Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.210 seconds
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
UnloadTime: 0.724600 ms
Network message MsgType.Highest + 22 is unregistered.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

buildId = 1.2.2.0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Active scene changed from  to loadingbasic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loaded scene loadingbasic loadSceneMode=2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't create a Convex Mesh from source mesh "rock2ModularMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

application data path isZ:/home/steam/ror2-dedicated/Risk of Rain 2_Data
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002b:fixme:wbemprox:client_security_SetBlanket 0000000066F9DCF0, 00007F2D42DCBA30, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
002b:fixme:wbemprox:client_security_Release 0000000066F9DCF0
002b:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002b:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002b:fixme:win:RegisterDeviceNotificationW (hwnd=0x2003a, filter=0x7f2d432799a0,flags=0x00000000) returns a fake device notification handle!
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
002b:fixme:bthpropscpl:BluetoothFindFirstDevice (000000000021CC60 00007F2CF4B41FB0): stub!
002b:fixme:setupapi:CM_Get_Parent 000000000021CA90 0x00000000 0x00000000 stub
PlatformSystems:InitNetworkManagerSystem
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002b:fixme:sync:NtQueryTimerResolution (0x21dc88,0x21dc80,0x21dc78), stub!
Launch Parameters:
  arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading custom server configuration...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Hosting server...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

NetworkManagerSystem.desiredHost={ hostType=Self listen=True maxPlayers=4 }
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

LoadContentPacks() start
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
0055:fixme:setupapi:CM_Get_Parent 00007F2CFA94F010 0x00000000 0x00000000 stub
0055:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0055:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0055:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0055:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0055:fixme:bthpropscpl:BluetoothFindFirstDevice (00007F2CFA94F010 00007F2CF4B41FB0): stub!
0055:fixme:setupapi:CM_Get_Parent 00007F2CFA94EE40 0x00000000 0x00000000 stub
002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
Couldn't create a Convex Mesh from source mesh "mdlRailGunnerBasicMine" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "VoidRaidCrabCollision_head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "BBBoulderMediumRound1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "meshSulfurPodTop" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "GPRuinRing1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "DCHeatvent1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "GPGiantRockSlab1Collision" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ArenaCrabFoam1Mesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "WPPlatform1FullRing" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "mdlIcoRockL" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Couldn't create a Convex Mesh from source mesh "NewtStatueMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ShrineCleanseMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename:  Line: 91)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Failed to assign Items.SummonedEcho: Asset "SummonedEcho" not found.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Failed to assign Equipment.AffixEcho: Asset "EliteEchoEquipment" not found.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Failed to assign Buffs.AffixEcho: Asset "bdEliteEcho" not found.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Failed to assign Elites.Echo: Asset "edEcho" not found.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Failed to assign Buffs.Deafened: Asset "bdDeafened" not found.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

LoadContentPacks() end
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find scene with name "loadingbasic".
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not find scene with name "title".
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Command "set_scene" failed: "title" is not a valid scene.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Game content load completed in 18417ms.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Setting current language to "en"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_acid_larva_attack1_explo" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_acrid_m2_bite_hit" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_acrid_m1_hit" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_acrid_shift_land" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_repulsionArmor" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_bandit2_m2_impact" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_captain_utility_variant_preImpact" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_commando_M2_grenade_bounce" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_env_hiddenLab_laptop_sequence_fail" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_env_hiddenLab_laptop_sequence_success" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_loader_m2_impact" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_loader_m2_impact" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_lunar_secondaryReplace_impact" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_mage_shift_wall_pre_explode_rumble" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_merc_shift_slice" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_merc_sword_impact" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_nullifier_attack1_root" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_nullifier_attack1_explode" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_UI_item_land_command" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "play_item_proc_crit_heal" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_crit_attack_speed1" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_crit_attack_speed2" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_crit_attack_speed3" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_regenOnKill" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_armorReduction_hit" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_regenScrap_consume" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_item_proc_regenScrap_regen" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_treeBot_R_variant_seed_land" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Audio.NetworkSoundEventCatalog] Error during network sound registration: Wwise event "Play_UI_item_land_command" does not exist.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Stats.StatSheet] init stat sheet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[RoR2.Items.BaseItemBodyBehavior] RoR2.Items.SummonedEchoBodyBehavior.GetItemDef returned null.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
Unloading 4 Unused Serialized files (Serialized files now loaded: 965)
Unloaded scene loadingbasic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

UnloadTime: 8.459000 ms
Active scene changed from  to splash
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loaded scene splash loadSceneMode=Single
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Setting offline scene to title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)


Unloading 69722 unused Assets to reduce memory usage. Loaded Objects now: 149636.
Total: 182.884000 ms (FindLiveObjects: 6.219000 ms CreateObjectMapping: 19.516200 ms MarkObjects: 135.137600 ms  DeleteObjects: 22.010600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 968)
Unloaded scene splash
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

UnloadTime: 9.132300 ms

Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 167667.
Total: 158.560300 ms (FindLiveObjects: 5.440100 ms CreateObjectMapping: 13.415600 ms MarkObjects: 138.952700 ms  DeleteObjects: 0.743100 ms)

Active scene changed from  to title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loaded scene title loadSceneMode=Single
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

BaseMainMenuScreen: OnEnter()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x13f0065b0, 0x13f063c78, 0x13f063c70) stub.
002b:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x13f0065b0, 0x13f063cb0, 0x13f063ca8) stub.
002b:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x13f0065b0, 0x13f063c40, 0x13f063c38) stub.
002b:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x13f0065b0, 0x13f063ce8, 0x13f063ce0) stub.
002b:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x13f0065b0, 0x13f063d20, 0x13f063d18) stub.
0061:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0061:fixme:wbemprox:client_security_SetBlanket 0000000066F9DCF0, 00007F2CF5458FD0, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
0061:fixme:wbemprox:client_security_Release 0000000066F9DCF0
src\clientdll\gameserver.cpp (744) : Assertion Failed: usGamePort != usQueryPort
0028:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0028:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0061:fixme:wbemprox:enum_class_object_Next timeout not supported
0028:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0028:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0059:fixme:iphlpapi:NotifyAddrChange (Handle 0x7f2c2c080410, overlapped 0x7f2c2c080418): stub
steamworksServer.IsValid=True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

steamworksServer.LoggedOn=False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

dbus[214]: arguments to dbus_connection_send_with_reply_and_block() were incorrect, assertion "connection != NULL" failed in file ../../../dbus/dbus-connection.c line 3544.
This is normally a bug in some application using the D-Bus library.

  D-Bus not built with -rdynamic so unable to print a backtrace
wine: Assertion failed at address 00007FDE074107BB (thread 0028), starting debugger...
Socket: bind failed, error: Only one usage of each socket address (protocol/network address/port) is normally permitted.
Cannot open socket on ip {*} and port {27016}; check please your network, most probably port has been already occupied
(Filename:  Line: 499)

StartServer listen failed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

BaseMainMenuScreen: OnEnter()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

First-Time Profile Configuration
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

0059:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
0059:err:winsock:interface_bind_check No cache entry for ifindex 0.
0059:err:winsock:interface_bind_check No cache entry for ifindex 0.
Steamworks Server IP discovered.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!
002b:fixme:rawinput:GetRegisteredRawInputDevices devices 0x7f2cf4b254e0, device_count 0x21e940, size 16 stub!

Server Browser discoverability

There's no way to make the Server Browser discover and correctly report your server. This is probably related to Steamworks not being detected by the server. If you manage to make that work while running under Wine, please ping us.

Null Reference Exception, can't connect to server

I'm trying to run this container on a CentOS headless virtual machine. I initially tried running the container using docker compose, but when that I failed I tried running the docker run -p 27015:27015/udp avivace/ror2server:latest command straight from the docs. Both are giving me the same error, I've attached the server and client logs below.

Thanks!

Client log
Parsed address=10.10.20.28 port=27015. Setting desired host.
GameNetworkManager.desiredHost={ hostType=IPv4 address=10.10.20.28 port=27015 }
Attempting connection. ip=10.10.20.28 port=27015
The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Attempt to send to not connected connection {1}
Failed to send internal buffer channel:6 bytesToSend:1096
Send Error: WrongConnection channel:6 bytesToSend:1096
ChannelBuffer SendBytes no space on unreliable channel 6
Serverlog
Updating Risk of Rain 2 server...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Downloading update (22 of 51663 KB)...
[  0%] Downloading update (2117 of 51663 KB)...
[  4%] Downloading update (4519 of 51663 KB)...
[  8%] Downloading update (6238 of 51663 KB)...
[ 12%] Downloading update (7876 of 51663 KB)...
[ 15%] Downloading update (9298 of 51663 KB)...
[ 17%] Downloading update (10758 of 51663 KB)...
[ 20%] Downloading update (12193 of 51663 KB)...
[ 23%] Downloading update (13554 of 51663 KB)...
[ 26%] Downloading update (15159 of 51663 KB)...
[ 29%] Downloading update (16582 of 51663 KB)...
[ 32%] Downloading update (18073 of 51663 KB)...
[ 34%] Downloading update (19464 of 51663 KB)...
[ 37%] Downloading update (20929 of 51663 KB)...
[ 40%] Downloading update (22507 of 51663 KB)...
[ 43%] Downloading update (23947 of 51663 KB)...
[ 46%] Downloading update (25429 of 51663 KB)...
[ 49%] Downloading update (26820 of 51663 KB)...
[ 51%] Downloading update (28248 of 51663 KB)...
[ 54%] Downloading update (29808 of 51663 KB)...
[ 57%] Downloading update (30895 of 51663 KB)...
[ 59%] Downloading update (32106 of 51663 KB)...
[ 62%] Downloading update (32926 of 51663 KB)...
[ 63%] Downloading update (33653 of 51663 KB)...
[ 65%] Downloading update (34348 of 51663 KB)...
[ 66%] Downloading update (35078 of 51663 KB)...
[ 67%] Downloading update (35881 of 51663 KB)...
[ 69%] Downloading update (36617 of 51663 KB)...
[ 70%] Downloading update (37343 of 51663 KB)...
[ 72%] Downloading update (38059 of 51663 KB)...
[ 73%] Downloading update (38882 of 51663 KB)...
[ 75%] Downloading update (39603 of 51663 KB)...
[ 76%] Downloading update (40347 of 51663 KB)...
[ 78%] Downloading update (41062 of 51663 KB)...
[ 79%] Downloading update (41837 of 51663 KB)...
[ 80%] Downloading update (42573 of 51663 KB)...
[ 82%] Downloading update (43319 of 51663 KB)...
[ 83%] Downloading update (44163 of 51663 KB)...
[ 85%] Downloading update (44941 of 51663 KB)...
[ 86%] Downloading update (45700 of 51663 KB)...
[ 88%] Downloading update (46497 of 51663 KB)...
[ 90%] Downloading update (47264 of 51663 KB)...
[ 91%] Downloading update (48048 of 51663 KB)...
[ 93%] Downloading update (48801 of 51663 KB)...
[ 94%] Downloading update (49541 of 51663 KB)...
[ 95%] Downloading update (50254 of 51663 KB)...
[ 97%] Downloading update (51054 of 51663 KB)...
[ 98%] Downloading update (51663 of 51663 KB)...
[100%] Downloading update (51663 of 51663 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x61) downloading, progress: 62.02 (398320712 / 642228757)
Success! App '1180760' fully installed.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0014:err:ole:get_local_server_stream Failed: 800736b7
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/steam/.wine' has been updated.
002d:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002d:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002d:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub!
002d:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x22f220,0x00000000), stub!
002d:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub!
Initialize engine version: 2018.4.18f1 (61fce66342ad)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.314 seconds
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
    WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader
    WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader
    WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
    UnloadTime: 1.899000 ms
    EntryPointNotFoundException: GetCurrentProcessId
    at (wrapper managed-to-native) FlashWindow.GetCurrentProcessId()
    at FlashWindow..cctor () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0
    Rethrow as TypeInitializationException: The type initializer for 'FlashWindow' threw an exception.

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Network message MsgType.Highest + 22 is unregistered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/libc
002d:fixme:wbemprox:client_security_SetBlanket 0x7f8c0a5260d0, 0x13a729a0, 10, 0, (null), 3, 3, (nil), 0x00000000
002d:fixme:wbemprox:client_security_Release 0x7f8c0a5260d0
002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002d:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013D8C8D0.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013DF3310.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000AA22030.dll
002d:fixme:win:RegisterDeviceNotificationW (hwnd=0x20042, filter=0x13d040f0,flags=0x00000000) returns a fake device notification handle!
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002d:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x13e8d7b0): stub!
Searching for compatible XInput library...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002d:fixme:xinput:XInputGetState (index 255, state 0x2bb7c20) Stub!
002d:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub!
Found Xinput1_4.dll.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

EntryPointNotFoundException: AttachConsole
at (wrapper managed-to-native) RoR2.Console.AttachConsole(int)
at RoR2.Console.SetupSystemConsole () [0x0006c] in <168df4f4cd2d4334b6616d6d8d92d002>:0
at RoR2.Console.Awake () [0x00006] in <168df4f4cd2d4334b6616d6d8d92d002>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
RoR2.RoR2Application:OnLoad()
RoR2.RoR2Application:Awake()

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Initializing system: ArtifactCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BadClientEntityStateMachineFix

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BuffCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff CrocoRegen!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff MercExpose!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff BodyArmor!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CostTypeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameEndingCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EffectCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EliteCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FileIoIndicatorManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DebugOverlay

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GenericPickupController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkUIPromptController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupDropletController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RunArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Language

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MasterCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MusicTrackCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupTransmutationManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SceneCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader.
Initializing system: SkinCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SurvivorCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered survivor Bandit!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UnlockableCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UserProfile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatSheet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SkillCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnemyInfoPanel

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UILayerKey

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkSoundEventCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BombArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CommandArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DoppelgangerInvasionManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnigmaArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FriendlyFireArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MonsterTeamGainsItemsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SacrificeArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SwarmsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: TeamDeathArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkExtensions

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AchievementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LunarItemOrEquipmentCostTypeHelper

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemDisplayRuleSet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PreGameRuleVoteController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ShrineCleanseBehavior

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameModeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode BaseDefenseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode ClassicRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode EclipseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode WeeklyRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Loadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyLoadoutManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileGhostReplacementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleBook

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SerializableLoadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SteamworksLobbyDataGenerator

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LogBookController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CharacterSpawnCard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader.
Active scene changed from to splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene splash loadSceneMode=2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

NullReferenceException: Object reference not set to an instance of an object
at RoR2.Console.FindConVar (System.String name) [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0
at RoR2.Console.RunCmd (RoR2.Console+CmdSender sender, System.String concommandName, System.Collections.Generic.List`1[T] userArgs) [0x00035] in <168df4f4cd2d4334b6616d6d8d92d002>:0
at RoR2.Console.SubmitCmd (RoR2.Console+CmdSender sender, System.String cmd, System.Boolean recordSubmit) [0x000b2] in <168df4f4cd2d4334b6616d6d8d92d002>:0
at RoR2.Console.SubmitCmd (RoR2.NetworkUser sender, System.String cmd, System.Boolean recordSubmit) [0x00007] in <168df4f4cd2d4334b6616d6d8d92d002>:0
at RoR2.SplashScreenController.Finish () [0x0000b] in <168df4f4cd2d4334b6616d6d8d92d002>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <7cd45074592849c798ee04bb333cbf3a>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <7cd45074592849c798ee04bb333cbf3a>:0
at RoR2.OnEnableEvent.OnEnable () [0x00000] in <168df4f4cd2d4334b6616d6d8d92d002>:0
UnityEngine.GameObject:SetActive(Boolean)
UnityEngine.Timeline.ActivationMixerPlayable:ProcessFrame(Playable, FrameData, Object)

(Filename: <168df4f4cd2d4334b6616d6d8d92d002> Line: 0)

Server seems stuck on one processor/is not using all resources

Mild speculation on my end, but even with a docker container with unlimited resources, my server will begin to lag as soon as a moderate number of enemies begin to fill the map.

Network ping does not seem to be a factor, and here are some resource stats from portainer and htop:
image
image

It's entirely possible I'm running ancient hardware and I've ordered more modern processors even, but I'm not sure where to begin helping debugging this issue

can't connect to server

sudo docker create --name ror2 -p 27016:27016/udp -p 27015:27015/udp -e R2_HOSTNAME='test' -e R2_PSW='test' -e R2_HEARTBEAT=1 avivace/ror2server:latest

when I nmap the server (Debian buster) it doesn't show the ror2 ports, the server doesn't show up in the steam list and using favourites it says "not responding"

any help would be highly appreciated

log:

Installing Risk of Rain 2 server...
Redirecting stderr to '/root/.steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Downloading update (48 of 57,748 KB)...
[  0%] Downloading update (1,353 of 57,748 KB)...
[  2%] Downloading update (2,368 of 57,748 KB)...
[  4%] Downloading update (3,621 of 57,748 KB)...
[  6%] Downloading update (4,869 of 57,748 KB)...
[  8%] Downloading update (6,489 of 57,748 KB)...
[ 11%] Downloading update (7,645 of 57,748 KB)...
[ 13%] Downloading update (8,924 of 57,748 KB)...
[ 15%] Downloading update (10,197 of 57,748 KB)...
[ 17%] Downloading update (11,470 of 57,748 KB)...
[ 19%] Downloading update (12,743 of 57,748 KB)...
[ 22%] Downloading update (14,018 of 57,748 KB)...
[ 24%] Downloading update (15,291 of 57,748 KB)...
[ 26%] Downloading update (16,565 of 57,748 KB)...
[ 28%] Downloading update (17,839 of 57,748 KB)...
[ 30%] Downloading update (19,107 of 57,748 KB)...
[ 33%] Downloading update (20,381 of 57,748 KB)...
[ 35%] Downloading update (21,778 of 57,748 KB)...
[ 37%] Downloading update (23,052 of 57,748 KB)...
[ 39%] Downloading update (24,326 of 57,748 KB)...
[ 42%] Downloading update (25,599 of 57,748 KB)...
[ 44%] Downloading update (26,872 of 57,748 KB)...
[ 46%] Downloading update (28,146 of 57,748 KB)...
[ 48%] Downloading update (29,421 of 57,748 KB)...
[ 50%] Downloading update (30,697 of 57,748 KB)...
[ 53%] Downloading update (31,973 of 57,748 KB)...
[ 55%] Downloading update (33,503 of 57,748 KB)...
[ 58%] Downloading update (34,775 of 57,748 KB)...
[ 60%] Downloading update (36,052 of 57,748 KB)...
[ 62%] Downloading update (37,326 of 57,748 KB)...
[ 64%] Downloading update (38,602 of 57,748 KB)...
[ 66%] Downloading update (39,667 of 57,748 KB)...
[ 68%] Downloading update (41,500 of 57,748 KB)...
[ 71%] Downloading update (42,659 of 57,748 KB)...
[ 73%] Downloading update (43,806 of 57,748 KB)...
[ 75%] Downloading update (44,993 of 57,748 KB)...
[ 77%] Downloading update (46,157 of 57,748 KB)...
[ 79%] Downloading update (47,341 of 57,748 KB)...
[ 81%] Downloading update (48,530 of 57,748 KB)...
[ 84%] Downloading update (49,478 of 57,748 KB)...
[ 85%] Downloading update (49,865 of 57,748 KB)...
[ 86%] Downloading update (50,931 of 57,748 KB)...
[ 88%] Downloading update (52,077 of 57,748 KB)...
[ 90%] Downloading update (53,239 of 57,748 KB)...
[ 92%] Downloading update (54,495 of 57,748 KB)...
[ 94%] Downloading update (55,751 of 57,748 KB)...
[ 96%] Downloading update (56,975 of 57,748 KB)...
[ 98%] Downloading update (57,748 of 57,748 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
Redirecting stderr to '/root/.steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1679680174
-- type 'quit' to exit --
Loading Steam API...CreateBoundSocket: failed to create socket, error EAFNOSUPPORT (97)
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x61) downloading, progress: 0.15 (3426246 / 2277110309)
 Update state (0x61) downloading, progress: 0.73 (16629862 / 2277110309)
 Update state (0x61) downloading, progress: 1.47 (33383154 / 2277110309)
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 Update state (0x61) downloading, progress: 4.45 (101249368 / 2277110309)
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 Update state (0x61) downloading, progress: 8.77 (199761188 / 2277110309)
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 Update state (0x61) downloading, progress: 9.92 (225969248 / 2277110309)
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 Update state (0x61) downloading, progress: 11.13 (253383198 / 2277110309)
 Update state (0x61) downloading, progress: 11.63 (264782130 / 2277110309)
 Update state (0x61) downloading, progress: 12.15 (276605526 / 2277110309)
 Update state (0x61) downloading, progress: 12.82 (291868389 / 2277110309)
 Update state (0x61) downloading, progress: 13.37 (304343481 / 2277110309)
 Update state (0x61) downloading, progress: 13.95 (317682596 / 2277110309)
 Update state (0x61) downloading, progress: 14.50 (330265508 / 2277110309)
 Update state (0x61) downloading, progress: 15.01 (341799844 / 2277110309)
 Update state (0x61) downloading, progress: 15.56 (354382756 / 2277110309)
 Update state (0x61) downloading, progress: 16.14 (367607876 / 2277110309)
 Update state (0x61) downloading, progress: 16.80 (382656763 / 2277110309)
 Update state (0x61) downloading, progress: 17.35 (394986414 / 2277110309)
 Update state (0x61) downloading, progress: 17.78 (404976997 / 2277110309)
 Update state (0x61) downloading, progress: 18.44 (419975220 / 2277110309)
 Update state (0x61) downloading, progress: 18.99 (432533896 / 2277110309)
 Update state (0x61) downloading, progress: 19.60 (446255833 / 2277110309)
 Update state (0x61) downloading, progress: 20.24 (460781150 / 2277110309)
 Update state (0x61) downloading, progress: 20.85 (474709372 / 2277110309)
 Update state (0x61) downloading, progress: 21.44 (488127471 / 2277110309)
 Update state (0x61) downloading, progress: 22.13 (504007491 / 2277110309)
 Update state (0x61) downloading, progress: 22.70 (516987005 / 2277110309)
 Update state (0x61) downloading, progress: 23.32 (531085806 / 2277110309)
 Update state (0x61) downloading, progress: 23.98 (546100591 / 2277110309)
 Update state (0x61) downloading, progress: 24.50 (557881813 / 2277110309)
 Update state (0x61) downloading, progress: 25.13 (572191197 / 2277110309)
 Update state (0x61) downloading, progress: 25.70 (585144990 / 2277110309)
 Update state (0x61) downloading, progress: 26.35 (599955819 / 2277110309)
 Update state (0x61) downloading, progress: 26.87 (611768725 / 2277110309)
 Update state (0x61) downloading, progress: 27.53 (626906455 / 2277110309)
 Update state (0x61) downloading, progress: 28.13 (640470918 / 2277110309)
 Update state (0x61) downloading, progress: 28.73 (654187201 / 2277110309)
 Update state (0x61) downloading, progress: 29.35 (668423372 / 2277110309)
 Update state (0x61) downloading, progress: 29.94 (681836033 / 2277110309)
 Update state (0x61) downloading, progress: 30.53 (695238465 / 2277110309)
 Update state (0x61) downloading, progress: 31.08 (707725497 / 2277110309)
 Update state (0x61) downloading, progress: 31.68 (721383774 / 2277110309)
 Update state (0x61) downloading, progress: 32.31 (735801770 / 2277110309)
 Update state (0x61) downloading, progress: 32.78 (746438724 / 2277110309)
 Update state (0x61) downloading, progress: 33.44 (761511971 / 2277110309)
 Update state (0x61) downloading, progress: 34.16 (777833832 / 2277110309)
 Update state (0x61) downloading, progress: 34.77 (791673756 / 2277110309)
 Update state (0x61) downloading, progress: 35.30 (803858183 / 2277110309)
 Update state (0x61) downloading, progress: 35.98 (819288840 / 2277110309)
 Update state (0x61) downloading, progress: 36.54 (832025974 / 2277110309)
 Update state (0x61) downloading, progress: 37.09 (844627845 / 2277110309)
 Update state (0x61) downloading, progress: 37.60 (856162181 / 2277110309)
 Update state (0x61) downloading, progress: 38.24 (870833165 / 2277110309)
 Update state (0x61) downloading, progress: 38.76 (882570336 / 2277110309)
 Update state (0x61) downloading, progress: 39.39 (897053621 / 2277110309)
 Update state (0x61) downloading, progress: 40.11 (913345366 / 2277110309)
 Update state (0x61) downloading, progress: 40.72 (927128684 / 2277110309)
 Update state (0x61) downloading, progress: 41.34 (941268238 / 2277110309)
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 Update state (0x61) downloading, progress: 42.65 (971227286 / 2277110309)
 Update state (0x61) downloading, progress: 43.22 (984207858 / 2277110309)
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 Update state (0x61) downloading, progress: 46.24 (1052965585 / 2277110309)
 Update state (0x61) downloading, progress: 46.83 (1066429295 / 2277110309)
 Update state (0x61) downloading, progress: 47.46 (1080646467 / 2277110309)
 Update state (0x61) downloading, progress: 48.03 (1093670752 / 2277110309)
 Update state (0x61) downloading, progress: 48.66 (1108141395 / 2277110309)
 Update state (0x61) downloading, progress: 49.24 (1121179259 / 2277110309)
 Update state (0x61) downloading, progress: 49.90 (1136351494 / 2277110309)
 Update state (0x61) downloading, progress: 50.47 (1149183365 / 2277110309)
 Update state (0x61) downloading, progress: 51.11 (1163770098 / 2277110309)
 Update state (0x61) downloading, progress: 51.73 (1177958191 / 2277110309)
 Update state (0x61) downloading, progress: 52.24 (1189635734 / 2277110309)
 Update state (0x61) downloading, progress: 52.83 (1202972210 / 2277110309)
 Update state (0x61) downloading, progress: 53.48 (1217856360 / 2277110309)
 Update state (0x61) downloading, progress: 54.10 (1231820748 / 2277110309)
 Update state (0x61) downloading, progress: 54.69 (1245299246 / 2277110309)
 Update state (0x61) downloading, progress: 55.27 (1258636785 / 2277110309)
 Update state (0x61) downloading, progress: 55.89 (1272602383 / 2277110309)
 Update state (0x61) downloading, progress: 56.52 (1287042373 / 2277110309)
 Update state (0x61) downloading, progress: 57.11 (1300520020 / 2277110309)
 Update state (0x61) downloading, progress: 57.77 (1315416210 / 2277110309)
 Update state (0x61) downloading, progress: 58.39 (1329689924 / 2277110309)
 Update state (0x61) downloading, progress: 58.99 (1343172809 / 2277110309)
 Update state (0x61) downloading, progress: 59.57 (1356559408 / 2277110309)
 Update state (0x61) downloading, progress: 60.22 (1371377365 / 2277110309)
 Update state (0x61) downloading, progress: 60.81 (1384638776 / 2277110309)
 Update state (0x61) downloading, progress: 61.39 (1397958509 / 2277110309)
 Update state (0x61) downloading, progress: 62.05 (1412928479 / 2277110309)
 Update state (0x61) downloading, progress: 62.65 (1426559967 / 2277110309)
 Update state (0x61) downloading, progress: 63.25 (1440191788 / 2277110309)
 Update state (0x61) downloading, progress: 63.85 (1453823276 / 2277110309)
 Update state (0x61) downloading, progress: 64.46 (1467902289 / 2277110309)
 Update state (0x61) downloading, progress: 65.04 (1481112559 / 2277110309)
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 Update state (0x61) downloading, progress: 66.32 (1510172036 / 2277110309)
 Update state (0x61) downloading, progress: 66.90 (1523399196 / 2277110309)
 Update state (0x61) downloading, progress: 67.50 (1536965758 / 2277110309)
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 Update state (0x61) downloading, progress: 68.72 (1564937224 / 2277110309)
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 Update state (0x61) downloading, progress: 69.86 (1590826573 / 2277110309)
 Update state (0x61) downloading, progress: 70.48 (1604888404 / 2277110309)
 Update state (0x61) downloading, progress: 71.03 (1617384039 / 2277110309)
 Update state (0x61) downloading, progress: 71.69 (1632471280 / 2277110309)
 Update state (0x61) downloading, progress: 72.24 (1645072265 / 2277110309)
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 Update state (0x61) downloading, progress: 84.33 (1920215793 / 2277110309)
 Update state (0x61) downloading, progress: 84.80 (1931016893 / 2277110309)
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 Update state (0x61) downloading, progress: 86.47 (1968928055 / 2277110309)
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 Update state (0x61) downloading, progress: 88.90 (2024278241 / 2277110309)
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 Update state (0x61) downloading, progress: 91.39 (2081139405 / 2277110309)
 Update state (0x61) downloading, progress: 91.92 (2093117467 / 2277110309)
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 Update state (0x61) downloading, progress: 95.28 (2169705852 / 2277110309)
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 Update state (0x61) downloading, progress: 96.35 (2193991761 / 2277110309)
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 Update state (0x61) downloading, progress: 98.68 (2247104893 / 2277110309)
 Update state (0x61) downloading, progress: 99.35 (2262298481 / 2277110309)
 Update state (0x81) verifying update, progress: 2.51 (57191159 / 2277110309)
 Update state (0x81) verifying update, progress: 15.36 (349877456 / 2277110309)
 Update state (0x81) verifying update, progress: 27.93 (635918670 / 2277110309)
 Update state (0x81) verifying update, progress: 38.35 (873206720 / 2277110309)
 Update state (0x81) verifying update, progress: 49.46 (1126324511 / 2277110309)
 Update state (0x81) verifying update, progress: 60.56 (1378994715 / 2277110309)
 Update state (0x81) verifying update, progress: 72.90 (1659994460 / 2277110309)
 Update state (0x81) verifying update, progress: 84.77 (1930206634 / 2277110309)
 Update state (0x81) verifying update, progress: 97.19 (2213088921 / 2277110309)
Success! App '1180760' fully installed.
CWorkThreadPool::~CWorkThreadPool: work complete queue not empty, 1 items discarded.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/root/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0050:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0050:err:systray:initialize_systray Could not create tray window
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x80004002
0050:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0050:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0040:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0040:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0048:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0048:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0048:err:ole:apartment_createwindowifneeded CreateWindow failed with error 3
0048:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0048:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr 0x800736b7
0048:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x800736b7
0048:err:ole:apartment_get_local_server_stream Failed: 0x800736b7
0048:err:ole:start_rpcss Failed to open RpcSs service
002c:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002c:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0088:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0088:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0090:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0090:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
00b0:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
00b0:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
wine: configuration in L"/root/.wine" has been updated.
0108:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0108:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/root/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/root/ror2-dedicated/MonoBleedingEdge/etc'
0100:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
Initialize engine version: 2019.4.26f1 (e0392c6b2363)
[Subsystems] Discovering subsystems at path Z:/root/ror2-dedicated/Risk of Rain 2_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  1.688 seconds
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
UnloadTime: 2.118200 ms
Network message MsgType.Highest + 22 is unregistered. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

buildId = 1.2.4.1 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Active scene changed from  to loadingbasic 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loaded scene loadingbasic loadSceneMode=2 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Couldn't create a Convex Mesh from source mesh "rock2ModularMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

application data path isZ:/root/ror2-dedicated/Risk of Rain 2_Data 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

0100:fixme:wbemprox:client_security_SetBlanket 0000000050822DA0, 000000004AF68860, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
0100:fixme:wbemprox:client_security_Release 0000000050822DA0
0100:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
0100:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
0100:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
0100:fixme:bthpropscpl:BluetoothFindFirstDevice (000000000010D070 0000000049F21D00): stub!
0100:fixme:setupapi:CM_Get_Parent 000000000010CEA0 0x00000000 0x00000000 stub
0100:fixme:setupapi:CM_Get_Parent 000000000010CEA0 0x00000001 0x00000000 stub
017c:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
PlatformSystems:InitNetworkManagerSystem 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Launch Parameters: 
  arg[0]="Z:\root\ror2-dedicated\Risk of Rain 2.exe"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not load config /Config/config.cfg: Could not find file "Z:\root\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg" 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not load config /Config/autoexec.cfg: Could not find file "Z:\root\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg" 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time. 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading custom server configuration... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Hosting server... 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

NetworkManagerSystem.desiredHost={ hostType=Self listen=True maxPlayers=4 } 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

LoadContentPacks() start 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

0184:fixme:setupapi:CM_Get_Parent 000000005335F080 0x00000000 0x00000000 stub
0184:fixme:setupapi:CM_Get_Parent 000000005335F080 0x00000001 0x00000000 stub
0184:fixme:bthpropscpl:BluetoothFindFirstDevice (000000005335F080 0000000049F21D00): stub!
0184:fixme:setupapi:CM_Get_Parent 000000005335EEB0 0x00000000 0x00000000 stub
0184:fixme:setupapi:CM_Get_Parent 000000005335EEB0 0x00000001 0x00000000 stub
Couldn't create a Convex Mesh from source mesh "mdlRailGunnerBasicMine" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "VoidRaidCrabCollision_head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "BBBoulderMediumRound1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "meshSulfurPodTop" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "GPRuinRing1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "DCHeatvent1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "GPGiantRockSlab1Collision" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ArenaCrabFoam1Mesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "WPPlatform1FullRing" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "mdlIcoRockL" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "NewtStatueMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

Couldn't create a Convex Mesh from source mesh "ShrineCleanseMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. 
(Filename:  Line: 91)

MarkObjects very high latency

Running on EPYC 7401p no gpu and simulacrum lags. Does it need graphics for any reason? enemies location and projectiles update like every 0.4s it's very laggy.

Client unable to connect to running server

On a DigitalOcean Droplet running with Debian 10 no connection can be established.

After installing Docker and running the command in the readME, the server seemingly starts, but a RoR2 client is unable to connect.

Server-Logs:

$ sudo docker run avivace/ror2server:0.1 -p 27015:27015/udp
Unable to find image 'avivace/ror2server:0.1' locally
0.1: Pulling from avivace/ror2server
bc51dd8edc1b: Pull complete
c327e59ca3bb: Pull complete
a50aea9e7738: Pull complete
054a9de149c6: Pull complete
Digest: sha256:ba9aeb4edaee81c94cf30cc4322325ca0ba9a897e665354964e226ff071156b0
Status: Downloaded newer image for avivace/ror2server:0.1
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
ILocalize::AddFile() failed to load file "public/steambootstrapper_english.txt".
[  0%] Checking for available update...
[----] Downloading update (0 of 51248 KB)...
[  0%] Downloading update (2955 of 51248 KB)...
[  5%] Downloading update (6216 of 51248 KB)...
[ 12%] Downloading update (8663 of 51248 KB)...
[ 16%] Downloading update (11152 of 51248 KB)...
[ 21%] Downloading update (13897 of 51248 KB)...
[ 27%] Downloading update (16373 of 51248 KB)...
[ 31%] Downloading update (18876 of 51248 KB)...
[ 36%] Downloading update (21364 of 51248 KB)...
[ 41%] Downloading update (23867 of 51248 KB)...
[ 46%] Downloading update (26355 of 51248 KB)...
[ 51%] Downloading update (29068 of 51248 KB)...
[ 56%] Downloading update (31136 of 51248 KB)...
[ 60%] Downloading update (32376 of 51248 KB)...
[ 63%] Downloading update (33742 of 51248 KB)...
[ 65%] Downloading update (34989 of 51248 KB)...
[ 68%] Downloading update (36234 of 51248 KB)...
[ 70%] Downloading update (37475 of 51248 KB)...
[ 73%] Downloading update (38840 of 51248 KB)...
[ 75%] Downloading update (40084 of 51248 KB)...
[ 78%] Downloading update (41329 of 51248 KB)...
[ 80%] Downloading update (42578 of 51248 KB)...
[ 83%] Downloading update (43958 of 51248 KB)...
[ 85%] Downloading update (45204 of 51248 KB)...
[ 88%] Downloading update (46453 of 51248 KB)...
[ 90%] Downloading update (47697 of 51248 KB)...
[ 93%] Downloading update (49065 of 51248 KB)...
[ 95%] Downloading update (50331 of 51248 KB)...
[ 98%] Downloading update (51248 of 51248 KB)...
[100%] Download Complete.
[----] Applying update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching...
CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 7 items discarded.
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
[  0%] Downloading update...
[  0%] Checking for available updates...
[----] Download complete.
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 3 items discarded.
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Warning: failed to init SDL thread priority manager: SDL not found
OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
 Update state (0x11) preallocating, progress: 99.07 (2716896621 / 2742306711)
 Update state (0x61) downloading, progress: 5.40 (148151775 / 2742306711)
 Update state (0x61) downloading, progress: 6.49 (177858515 / 2742306711)
 Update state (0x61) downloading, progress: 8.60 (235945651 / 2742306711)
 Update state (0x61) downloading, progress: 11.24 (308206699 / 2742306711)
 Update state (0x61) downloading, progress: 14.30 (392168579 / 2742306711)
 Update state (0x61) downloading, progress: 16.67 (457177211 / 2742306711)
 Update state (0x61) downloading, progress: 20.38 (558915431 / 2742306711)
 Update state (0x61) downloading, progress: 24.08 (660375975 / 2742306711)
 Update state (0x61) downloading, progress: 27.09 (742822719 / 2742306711)
 Update state (0x61) downloading, progress: 30.35 (832349411 / 2742306711)
 Update state (0x61) downloading, progress: 34.79 (953984607 / 2742306711)
 Update state (0x61) downloading, progress: 37.39 (1025430106 / 2742306711)
 Update state (0x61) downloading, progress: 39.44 (1081518970 / 2742306711)
 Update state (0x61) downloading, progress: 40.82 (1119372140 / 2742306711)
 Update state (0x61) downloading, progress: 41.64 (1141845415 / 2742306711)
 Update state (0x61) downloading, progress: 42.31 (1160314803 / 2742306711)
 Update state (0x61) downloading, progress: 43.05 (1180610667 / 2742306711)
 Update state (0x61) downloading, progress: 43.72 (1198843255 / 2742306711)
 Update state (0x61) downloading, progress: 44.44 (1218546937 / 2742306711)
 Update state (0x61) downloading, progress: 45.13 (1237595061 / 2742306711)
 Update state (0x61) downloading, progress: 45.82 (1256469429 / 2742306711)
 Update state (0x61) downloading, progress: 46.49 (1275028144 / 2742306711)
 Update state (0x61) downloading, progress: 47.21 (1294520845 / 2742306711)
 Update state (0x61) downloading, progress: 47.88 (1313105558 / 2742306711)
 Update state (0x61) downloading, progress: 48.67 (1334728329 / 2742306711)
 Update state (0x61) downloading, progress: 50.34 (1380441443 / 2742306711)
 Update state (0x61) downloading, progress: 52.31 (1434579734 / 2742306711)
 Update state (0x61) downloading, progress: 53.76 (1474331651 / 2742306711)
 Update state (0x61) downloading, progress: 54.64 (1498335821 / 2742306711)
 Update state (0x61) downloading, progress: 55.33 (1517203207 / 2742306711)
 Update state (0x61) downloading, progress: 55.98 (1535254990 / 2742306711)
 Update state (0x61) downloading, progress: 56.67 (1554184631 / 2742306711)
 Update state (0x61) downloading, progress: 57.36 (1573100863 / 2742306711)
 Update state (0x61) downloading, progress: 58.06 (1592200021 / 2742306711)
 Update state (0x61) downloading, progress: 58.77 (1611680924 / 2742306711)
 Update state (0x61) downloading, progress: 59.49 (1631470047 / 2742306711)
 Update state (0x61) downloading, progress: 67.72 (1856985807 / 2742306711)
 Update state (0x61) downloading, progress: 77.66 (2129593107 / 2742306711)
 Update state (0x101) committing, progress: 0.00 (0 / 2742306711)
Success! App '1180760' fully installed.
CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 2 items discarded.
wine: created the configuration directory '/home/steam/.wine'
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0014:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 183
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0014:err:ole:get_local_server_stream Failed: 800736b7
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
002b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/steam/.wine' has been updated.
002f:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002f:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
ecoci qui
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002f:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub!
002f:fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x22f220,0x00000000), stub!
002f:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub!
Initialize engine version: 2018.4.18f1 (61fce66342ad)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.810 seconds
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
UnloadTime: 1.986800 ms
Network message MsgType.Highest + 22 is unregistered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:wbemprox:client_security_SetBlanket 0x7f84bfbd90d0, 0x13ace0f0, 10, 0, (null), 3, 3, (nil), 0x00000000
002f:fixme:wbemprox:client_security_Release 0x7f84bfbd90d0
002f:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002f:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013C68170.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000013CB1D90.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-00000000080D0030.dll
002f:fixme:win:RegisterDeviceNotificationW (hwnd=0x20044, filter=0x13ce61f0,flags=0x00000000) returns a fake device notification handle!
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x13d10e00): stub!
Searching for compatible XInput library...


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:xinput:XInputGetState (index 255, state 0x2bb7c50) Stub!
002f:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub!
Found Xinput1_4.dll.


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:console:AttachConsole stub ffffffff
Bloom: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:ntdll:NtQueryTimerResolution (0x22e118,0x22e110,0x22e108), stub!
arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BuffCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff CrocoRegen!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff MercExpose!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff BodyArmor!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CostTypeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameEndingCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EffectCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EliteCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FileIoIndicatorManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AllPlayersTrigger

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DebugOverlay

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GenericPickupController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkUIPromptController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupDropletController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RunArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Language

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MasterCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MusicTrackCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupTransmutationManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SceneCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader.
Initializing system: SkinCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SurvivorCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered survivor Bandit!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UnlockableCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UserProfile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatSheet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SkillCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnemyInfoPanel

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UILayerKey

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkSoundEventCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BombArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CommandArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DoppelgangerInvasionManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnigmaArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FriendlyFireArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MonsterTeamGainsItemsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SacrificeArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SwarmsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: TeamDeathArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkExtensions

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AchievementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LunarItemOrEquipmentCostTypeHelper

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemDisplayRuleSet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PreGameRuleVoteController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ShrineCleanseBehavior

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameModeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode BaseDefenseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode ClassicRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode EclipseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode WeeklyRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Loadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyLoadoutManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileGhostReplacementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleBook

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SerializableLoadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SteamworksLobbyDataGenerator

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LogBookController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CharacterSpawnCard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loading custom server configuration...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/server.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hosting server...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameNetworkManager.desiredHost={ hostType=Self listen=True maxPlayers=4 }

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader.
Active scene changed from  to splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene splash loadSceneMode=2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting offline scene to title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

InitServer: GameServer_Init returned false


(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

steamworksServer.IsValid=False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Unloaded scene splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 42.268100 ms
Active scene changed from  to title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene title loadSceneMode=Single

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 100025.
Total: 245.808000 ms (FindLiveObjects: 11.343600 ms CreateObjectMapping: 25.526300 ms MarkObjects: 206.139700 ms  DeleteObjects: 2.773300 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Unloaded scene title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 35.020600 ms
Active scene changed from  to lobby

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene lobby loadSceneMode=Single

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 87014.
Total: 218.210500 ms (FindLiveObjects: 8.199700 ms CreateObjectMapping: 22.730100 ms MarkObjects: 167.629500 ms  DeleteObjects: 19.626000 ms)

Chatbox showInput:True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chatbox showInput:False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

gridColumns=8,totalElements=10,gridRows=2,maxEntryCount=16

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Press Enter to chat.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Client-Log:

Attempt to send to not connected connection {1}</color>
<color=#FF0000>Failed to send internal buffer channel:6 bytesToSend:1096</color>
<color=#FF0000>Send Error: WrongConnection channel:6 bytesToSend:1096</color>
ChannelBuffer SendBytes no space on unreliable channel 6
<color=#FFFF00>Attempt to send to not connected connection {1}</color>
<color=#FF0000>Failed to send internal buffer channel:6 bytesToSend:1096</color>
<color=#FF0000>Send Error: WrongConnection channel:6 bytesToSend:1096</color>
ChannelBuffer SendBytes no space on unreliable channel 6
<color=#FFFF00>Attempt to send to not connected connection {1}</color>
<color=#FF0000>Failed to send internal buffer channel:6 bytesToSend:1096</color>
<color=#FF0000>Send Error: WrongConnection channel:6 bytesToSend:1096</color>
ChannelBuffer SendBytes no space on unreliable channel 6
<color=#FFFF00>Attempt to send to not connected connection {1}</color>
<color=#FF0000>Failed to send internal buffer channel:6 bytesToSend:1096</color>
<color=#FF0000>Send Error: WrongConnection channel:6 bytesToSend:1096</color>
ChannelBuffer SendBytes no space on unreliable channel 6
<color=#FFFF00>Attempt to send to not connected connection {1}</color>
<color=#FF0000>Failed to send internal buffer channel:6 bytesToSend:1096</color>
<color=#FF0000>Send Error: WrongConnection channel:6 bytesToSend:1096</color>
ChannelBuffer SendBytes no space on unreliable channel 6
GameNetworkManager.desiredHost={ hostType=None }
<color=#FF0000>ClientDisconnected due to error: Timeout

Failed to connect server. Docker run on AWS EC2.

I'm trying to run the docker on AWS EC2.
But got below error message in game.
May I know if I'm doing any incorrect steps or setting? Thanks.

alt text

Below are server log.
alt text

Server Log

[ec2-user@ip-172-31-79-224 ~]$ docker run -p 27015:27015/udp -p 27016:27016/udp avivace/ror2server:latest Updating Risk of Rain 2 server... WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' /tmp/dumps is not owned by us - delete and recreate Unable to delete /tmp/dumps. Continuing anyway. [ 0%] Checking for available updates... [----] Downloading update (0 of 16167 KB)... [ 0%] Downloading update (1935 of 16167 KB)... [ 11%] Downloading update (3837 of 16167 KB)... [ 23%] Downloading update (4906 of 16167 KB)... [ 30%] Downloading update (6139 of 16167 KB)... [ 37%] Downloading update (7213 of 16167 KB)... [ 44%] Downloading update (8241 of 16167 KB)... [ 50%] Downloading update (9434 of 16167 KB)... [ 58%] Downloading update (10773 of 16167 KB)... [ 66%] Downloading update (11997 of 16167 KB)... [ 74%] Downloading update (13211 of 16167 KB)... [ 81%] Downloading update (14429 of 16167 KB)... [ 89%] Downloading update (15731 of 16167 KB)... [ 97%] Downloading update (16167 of 16167 KB)... [100%] Download complete. [----] Installing update... [----] Extracting package... [----] Extracting package... [----] Extracting package... [----] Extracting package... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Installing update... [----] Cleaning up... [----] Update complete, launching Steamcmd... WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' /tmp/dumps is not owned by us - delete and recreate Unable to delete /tmp/dumps. Continuing anyway. [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...OK.

Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
Success! App '1180760' already up to date.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0014:err:ole:get_local_server_stream Failed: 80004002
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0012:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0012:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0012:err:ole:get_local_server_stream Failed: 800736b7
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/steam/.wine' has been updated.
002d:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002d:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002f:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub!
002f:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x22f220,0x00000000), stub!
002f:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub!
Initialize engine version: 2018.4.18f1 (61fce66342ad)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.370 seconds
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
    WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader
    WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader
    WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader
    WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    UnloadTime: 1.167700 ms
    Network message MsgType.Highest + 22 is unregistered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:wbemprox:client_security_SetBlanket 0x7fb4012c10d0, 0x6d6c180, 10, 0, (null), 3, 3, (nil), 0x00000000
002f:fixme:wbemprox:client_security_Release 0x7fb4012c10d0
002f:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002f:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000006FF7200.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000706BF20.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000D092030.dll
002f:fixme:win:RegisterDeviceNotificationW (hwnd=0x20040, filter=0x7076e60,flags=0x00000000) returns a fake device notification handle!
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x70a6d30): stub!
Searching for compatible XInput library...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:xinput:XInputGetState (index 255, state 0x2bb7c50) Stub!
002f:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub!
Found Xinput1_4.dll.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:console:AttachConsole stub ffffffff
Bloom: True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:ntdll:NtQueryTimerResolution (0x22e118,0x22e110,0x22e108), stub!
arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BadClientEntityStateMachineFix

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BuffCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff CrocoRegen!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff MercExpose!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered buff BodyArmor!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CostTypeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameEndingCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EffectCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EliteCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EquipmentCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FileIoIndicatorManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DebugOverlay

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GenericPickupController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkUIPromptController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupDropletController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RunArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Language

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found icon.png

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting current language to "en"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MasterCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MusicTrackCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PickupTransmutationManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SceneCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader.
Initializing system: SkinCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SurvivorCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unregistered survivor Bandit!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UnlockableCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UserProfile

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatDef

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: StatSheet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SkillCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnemyInfoPanel

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: UILayerKey

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkSoundEventCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BombArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CommandArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: DoppelgangerInvasionManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: EnigmaArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: FriendlyFireArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: MonsterTeamGainsItemsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SacrificeArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SwarmsArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: TeamDeathArtifactManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: NetworkExtensions

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: AchievementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ArtifactMask

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LunarItemOrEquipmentCostTypeHelper

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ItemDisplayRuleSet

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: PreGameRuleVoteController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ShrineCleanseBehavior

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: GameModeCatalog

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode BaseDefenseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode ClassicRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode EclipseRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Registered gamemode WeeklyRun True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: Loadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: BodyLoadoutManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: ProjectileGhostReplacementManager

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: RuleBook

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SerializableLoadout

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: SteamworksLobbyDataGenerator

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: LogBookController

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Initializing system: CharacterSpawnCard

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loading custom server configuration...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hosting server...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameNetworkManager.desiredHost={ hostType=Self listen=True maxPlayers=4 }

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader.
Active scene changed from to splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene splash loadSceneMode=2

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting offline scene to title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

002f:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x13f0073b0, 0x13f059588, 0x13f059580) stub.
002f:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x13f0073b0, 0x13f0595c0, 0x13f0595b8) stub.
002f:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x13f0073b0, 0x13f059550, 0x13f059548) stub.
002f:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x13f0073b0, 0x13f0595f8, 0x13f0595f0) stub.
002f:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x13f0073b0, 0x13f059630, 0x13f059628) stub.
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
0055:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0055:fixme:wbemprox:client_security_SetBlanket 0x7fb4012c10d0, 0x20fd6440, 10, 0, (null), 3, 3, (nil), 0x00000000
0055:fixme:wbemprox:client_security_Release 0x7fb4012c10d0
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
004d:fixme:iphlpapi:NotifyAddrChange (Handle 0x34bb0710, overlapped 0x34bb0718): stub
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0055:fixme:wbemprox:enum_class_object_Next timeout not supported
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
steamworksServer.IsValid=True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

steamworksServer.LoggedOn=False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

0059:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
0059:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
002f:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Unloaded scene splash

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 16.374400 ms
Active scene changed from to title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene title loadSceneMode=Single

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 101480.
Total: 184.826600 ms (FindLiveObjects: 7.839500 ms CreateObjectMapping: 18.239200 ms MarkObjects: 155.425800 ms DeleteObjects: 3.316300 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Unloaded scene title

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 19.426300 ms
Active scene changed from to lobby

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded scene lobby loadSceneMode=Single

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 88465.
Total: 150.197400 ms (FindLiveObjects: 5.650000 ms CreateObjectMapping: 14.112800 ms MarkObjects: 118.443400 ms DeleteObjects: 11.985400 ms)

Chatbox showInput:True

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chatbox showInput:False

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

gridColumns=8,totalElements=10,gridRows=2,maxEntryCount=16

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Press Enter to chat.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Steamworks Server IP discovered.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

control game version

I want to run a previous version of ror2. Can the server be customized on to host old game versions?

After I open the console and input the command, why do the following problems occur

After I open the console and input the command, why do the following problems occur connect "<SERVER_IP>:27015";

The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
The prefab 'Moon2DropshipZone' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
The prefab 'HOLDER_ Gauntlets' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
The prefab 'VoidCamp' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
UNet Client Error Connect Error: 11

Unable to run on IP-Alias

I have 3 failover IP's assigned to my VPS, and when I try to run the docker via this script:

docker run -p [IPADDRESS]:27015:27015/udp avivace/ror2server:latest

It won't work

Multiplayer server not working?

Hey there,

I set up this docker container on a Debian VPS. The process completes successfully and I could connect to the server. The problem is when I get to the servers lobby menu. It seems that all the buttons on the lobby does is nothing and I could only exit back to the menu. (See screenshot)

image

Checking the server log on the VPS, I see this whenever I land on the server lobby menu:

NetworkManagerSystem.AddPlayerInternal(conn=hostId: 0 connectionId: 1 isReady: False channel count: 8, playerControllerId=0, extraMessageReader=NetBuf sz:37 pos:37
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

NullReferenceException: Object reference not set to an instance of an object
  at RoR2.NetworkPlayerName.Serialize (UnityEngine.Networking.NetworkWriter writer) [0x0002d] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at RoR2.NetworkExtensions.Write (UnityEngine.Networking.NetworkWriter writer, RoR2.NetworkPlayerName networkPlayerName) [0x00000] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at RoR2.Chat+PlayerChatMessage.Serialize (UnityEngine.Networking.NetworkWriter writer) [0x00007] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at UnityEngine.Networking.NetworkWriter.Write (UnityEngine.Networking.MessageBase msg) [0x00000] in <15bffeb524464628b0a7bf75674b10bc>:0
  at RoR2.Chat.SendBroadcastChat (RoR2.ChatMessageBase message, System.Int32 channelIndex) [0x0001a] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at RoR2.Chat.SendBroadcastChat (RoR2.ChatMessageBase message) [0x00000] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at RoR2.Chat.SendPlayerConnectedMessage (RoR2.NetworkUser user) [0x0000c] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at RoR2.Networking.NetworkManagerSystem.OnServerAddPlayerInternal (UnityEngine.Networking.NetworkConnection conn, System.Int16 playerControllerId, UnityEngine.Networking.NetworkReader extraMessageReader) [0x00144] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at RoR2.Networking.NetworkManagerSystem.OnServerAddPlayer (UnityEngine.Networking.NetworkConnection conn, System.Int16 playerControllerId, UnityEngine.Networking.NetworkReader extraMessageReader) [0x00000] in <4c59f666ac5b4e6e8cecaf20b570a6b9>:0
  at UnityEngine.Networking.NetworkManager.OnServerAddPlayerMessageInternal (UnityEngine.Networking.NetworkMessage netMsg) [0x00038] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkConnection.HandleReader (UnityEngine.Networking.NetworkReader reader, System.Int32 receivedSize, System.Int32 channelId) [0x0012d] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkConnection.HandleBytes (System.Byte[] buffer, System.Int32 receivedSize, System.Int32 channelId) [0x00007] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkConnection.TransportReceive (System.Byte[] bytes, System.Int32 numBytes, System.Int32 channelId) [0x00000] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkServer.OnData (UnityEngine.Networking.NetworkConnection conn, System.Int32 receivedSize, System.Int32 channelId) [0x0000c] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkServer+ServerSimpleWrapper.OnData (UnityEngine.Networking.NetworkConnection conn, System.Int32 receivedSize, System.Int32 channelId) [0x00000] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkServerSimple.HandleData (System.Int32 connectionId, System.Int32 channelId, System.Int32 receivedSize, System.Byte error) [0x00049] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkServerSimple.Update () [0x00118] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkServer.InternalUpdate () [0x00000] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkServer.Update () [0x0000b] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkIdentity.UNetStaticUpdate () [0x00000] in <15bffeb524464628b0a7bf75674b10bc>:0
  at UnityEngine.Networking.NetworkCallbacks.LateUpdate () [0x00000] in <15bffeb524464628b0a7bf75674b10bc>:0

(Filename: <4c59f666ac5b4e6e8cecaf20b570a6b9> Line: 0)

ClientRpc call on un-spawned object
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

I just followed the README and used the Quickstart commands.

docker run -p 27015:27015/udp avivace/ror2server:latest

connect "<SERVER_IP>:27015";

No mods or custom config.

I really have no idea what to do. Did I perhaps missed something? I tried reinstalling the docker image multiple times hoping I just missed something but to no luck. Hope the info I provided is enough.

Failed to create socket

Whenever I start the server I get the error CreateBoundSocket: failed to create socket, error [no name available] (38)
I am pretty beginner am unsure what this means exactly

Server discoverable via server browser, but doesn't respond

Using the command
docker run -p 27016:27016/udp -e R2_HOSTNAME='Server-Name' -e R2_PSW='Password' -e R2_HEARTBEAT=1 avivace/ror2server:latest
the server becomes discoverable via the games internal server browser like it's intended, but once you try to connect to the server, either via the GUI or the developer console, the server simply doesn't reply.

When calling Steam, the API returns:
{"response":{"success":true,"servers":[{"addr":"<IP-ADDRESS>:27016","gmsindex":65534,"appid":632360,"gamedir":"Risk of Rain 2","region":-1,"secure":true,"lan":false,"gameport":27015,"specport":0}]}}

Both UDP-Ports 27015 and 27016 are open in the firewall, so I'm a bit stumped as to why the server is able to announce itself to steam, but then unable to respond to clients trying to connect.

Server does not see any of arguments.

Hello, I have problem. I am trying to run dedicated server on ubuntu 18.04 with this docker, but server does not see any of arguments I provided.

For example, I run:

docker run -p 25000:27015/udp -e R2_PSW='hello' avivace/ror2server:0.1

25000 port is working,
but the password was not set for server and I can connect to the server without password.
And I have same problem with R2_PLAYERS and -v $HOST_DIR and maybe other arguments.

And sorry for my english.

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