I'm trying to run the docker on AWS EC2.
But got below error message in game.
May I know if I'm doing any incorrect steps or setting? Thanks.
Below are server log.
Server Log
[ec2-user@ip-172-31-79-224 ~]$ docker run -p 27015:27015/udp -p 27016:27016/udp avivace/ror2server:latest
Updating Risk of Rain 2 server...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Downloading update (0 of 16167 KB)...
[ 0%] Downloading update (1935 of 16167 KB)...
[ 11%] Downloading update (3837 of 16167 KB)...
[ 23%] Downloading update (4906 of 16167 KB)...
[ 30%] Downloading update (6139 of 16167 KB)...
[ 37%] Downloading update (7213 of 16167 KB)...
[ 44%] Downloading update (8241 of 16167 KB)...
[ 50%] Downloading update (9434 of 16167 KB)...
[ 58%] Downloading update (10773 of 16167 KB)...
[ 66%] Downloading update (11997 of 16167 KB)...
[ 74%] Downloading update (13211 of 16167 KB)...
[ 81%] Downloading update (14429 of 16167 KB)...
[ 89%] Downloading update (15731 of 16167 KB)...
[ 97%] Downloading update (16167 of 16167 KB)...
[100%] Download complete.
[----] Installing update...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Extracting package...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Installing update...
[----] Cleaning up...
[----] Update complete, launching Steamcmd...
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
/tmp/dumps is not owned by us - delete and recreate
Unable to delete /tmp/dumps. Continuing anyway.
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
"@sSteamCmdForcePlatformType" = "windows"
Success! App '1180760' already up to date.
Generating server configuration...
Generating initial Wine configuration...
wine: created the configuration directory '/home/steam/.wine'
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0014:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0014:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0014:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0014:err:ole:get_local_server_stream Failed: 80004002
0010:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0010:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0012:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0012:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:apartment_createwindowifneeded CreateWindow failed with error 14007
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x800736b7
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 800736b7
0012:err:ole:get_local_server_stream Failed: 800736b7
000b:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
000b:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0016:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0016:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0018:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0018:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
0027:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0027:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
0029:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
0029:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Could not load wine-gecko. HTML rendering will be disabled.
wine: configuration in '/home/steam/.wine' has been updated.
002d:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
002d:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
Let's wait :)
Starting server...
Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
002f:fixme:win:EnumDisplayDevicesW ((null),0,0x22f220,0x00000000), stub!
002f:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x22f220,0x00000000), stub!
002f:fixme:win:EnumDisplayDevicesW ((null),1,0x22f220,0x00000000), stub!
Initialize engine version: 2018.4.18f1 (61fce66342ad)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.370 seconds
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
UnloadTime: 1.167700 ms
Network message MsgType.Highest + 22 is unregistered.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
002f:fixme:wbemprox:client_security_SetBlanket 0x7fb4012c10d0, 0x6d6c180, 10, 0, (null), 3, 3, (nil), 0x00000000
002f:fixme:wbemprox:client_security_Release 0x7fb4012c10d0
002f:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
002f:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-0000000006FF7200.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000706BF20.dll
Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000D092030.dll
002f:fixme:win:RegisterDeviceNotificationW (hwnd=0x20040, filter=0x7076e60,flags=0x00000000) returns a fake device notification handle!
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
002f:fixme:bthpropscpl:BluetoothFindFirstDevice (0x22d320 0x70a6d30): stub!
Searching for compatible XInput library...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
002f:fixme:xinput:XInputGetState (index 255, state 0x2bb7c50) Stub!
002f:fixme:xinput:XInputGetStateEx (index 255, state 0x22d740) Stub!
Found Xinput1_4.dll.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
002f:fixme:console:AttachConsole stub ffffffff
Bloom: True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Setting current language to "en"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
002f:fixme:ntdll:NtQueryTimerResolution (0x22e118,0x22e110,0x22e108), stub!
arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ArtifactCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BadClientEntityStateMachineFix
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BodyCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BuffCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered buff CrocoRegen!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered buff MercExpose!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered buff BodyArmor!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: CostTypeCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: GameEndingCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EffectCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EliteCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EquipmentCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: FileIoIndicatorManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: DebugOverlay
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: GenericPickupController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: NetworkUIPromptController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PickupDropletController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: RunArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ItemCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: Language
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Found icon.png
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Setting current language to "en"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: MasterCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: MusicTrackCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PickupCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PickupTransmutationManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ProjectileCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: RuleCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SceneCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader.
Initializing system: SkinCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SurvivorCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unregistered survivor Bandit!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: UnlockableCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: UserProfile
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: StatDef
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: StatManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: StatSheet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SkillCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EnemyInfoPanel
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: UILayerKey
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: NetworkSoundEventCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BombArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: CommandArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: DoppelgangerInvasionManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: EnigmaArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: FriendlyFireArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: MonsterTeamGainsItemsArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SacrificeArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SwarmsArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: TeamDeathArtifactManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: NetworkExtensions
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: AchievementManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ArtifactMask
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: LunarItemOrEquipmentCostTypeHelper
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ItemDisplayRuleSet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: PreGameRuleVoteController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ShrineCleanseBehavior
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: GameModeCatalog
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode BaseDefenseRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode ClassicRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode EclipseRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Registered gamemode WeeklyRun True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: Loadout
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: BodyLoadoutManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: ProjectileGhostReplacementManager
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: RuleBook
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SerializableLoadout
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: SteamworksLobbyDataGenerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: LogBookController
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Initializing system: CharacterSpawnCard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loading custom server configuration...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Hosting server...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
GameNetworkManager.desiredHost={ hostType=Self listen=True maxPlayers=4 }
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader.
Active scene changed from to splash
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loaded scene splash loadSceneMode=2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Setting offline scene to title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
002f:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x13f0073b0, 0x13f059588, 0x13f059580) stub.
002f:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x13f0073b0, 0x13f0595c0, 0x13f0595b8) stub.
002f:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x13f0073b0, 0x13f059550, 0x13f059548) stub.
002f:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x13f0073b0, 0x13f0595f8, 0x13f0595f0) stub.
002f:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x13f0073b0, 0x13f059630, 0x13f059628) stub.
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
0055:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0055:fixme:wbemprox:client_security_SetBlanket 0x7fb4012c10d0, 0x20fd6440, 10, 0, (null), 3, 3, (nil), 0x00000000
0055:fixme:wbemprox:client_security_Release 0x7fb4012c10d0
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
004d:fixme:iphlpapi:NotifyAddrChange (Handle 0x34bb0710, overlapped 0x34bb0718): stub
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0055:fixme:wbemprox:enum_class_object_Next timeout not supported
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0017:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
steamworksServer.IsValid=True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
steamworksServer.LoggedOn=False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
0059:fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
0059:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
002f:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Unloaded scene splash
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
UnloadTime: 16.374400 ms
Active scene changed from to title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loaded scene title loadSceneMode=Single
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 101480.
Total: 184.826600 ms (FindLiveObjects: 7.839500 ms CreateObjectMapping: 18.239200 ms MarkObjects: 155.425800 ms DeleteObjects: 3.316300 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Unloaded scene title
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
UnloadTime: 19.426300 ms
Active scene changed from to lobby
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loaded scene lobby loadSceneMode=Single
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 88465.
Total: 150.197400 ms (FindLiveObjects: 5.650000 ms CreateObjectMapping: 14.112800 ms MarkObjects: 118.443400 ms DeleteObjects: 11.985400 ms)
Chatbox showInput:True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Chatbox showInput:False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
gridColumns=8,totalElements=10,gridRows=2,maxEntryCount=16
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Press Enter to chat.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Steamworks Server IP discovered.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)