Comments (8)
Looks like a good idea!
Then we assume that:
- specular properties become reflectivity properties
- diffuse properties become albedo properties
- no metallic properties will be transformed
Are you ok with that ?
from editor.
Ok Julien, please do as you prefer.
Our interest here is mainly to be able to change the type of material from Standard to PBR; in order to not need to start from scratch, but with the help of your PBR default scene.
Best regards.
from editor.
Hey @vortice3D, just added the way to convert standard materials to PBR materials 95ecc7f
I'm adding the way to clean the not used materials :)
from editor.
Added a way to remove unused materials (only Standard Materials right now but will work with all other material types soon): 6653100
from editor.
Hi Julien:
Reviewing your great new updates to the BJS Editor we can easily find the way to unassign the materials but not how to remove/delete them.
Any help with this?
from editor.
Hi again Julien:
Excuse me... just found the option in the menu.
The list is not refreshed until it has the focus but we can live with it.
Thanks for your time.
from editor.
Oh you are right I totally forgot to tell you where to find the button =O
Right, I’ll fix the list to be refreshed, good catch !
from editor.
Just fixed and deployed :)
from editor.
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