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huntersreturn's Introduction

hunters_return

Overview

This mod adds a new mob called the Hunter illagers

Evil little dudes that live in little sheds in the forest

huntersreturn's People

Contributors

baguchan avatar bardinthedwarf avatar bloodaxe95 avatar calvineries avatar mikeliro avatar unroman avatar

Stargazers

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huntersreturn's Issues

Fabric 1.19.2

Please release 1.19.2 Fabric version, as it is the most common and popular version that is being used. Because of 1.19.3, we cannot add this mod to any server or modpack.

[Enhance/Nonbug]

Could you document what the enchant Bounce does on the curseforge page, and add a enchant description for it so it shows up in the tooltip of the enchant book?

[1.18.1] The Hunter House spawns in every biome

Title says it all, the hunter house spawns in every biome. This is because HunterHouseStructure.checkLocation doesn't check to make sure it's in the proper biome.

Adding context.validBiomeOnTop(Heightmap.Types.OCEAN_FLOOR_WG)) to the return statement should fix the issue.

Structure changes in 1.18 suck.

2022-01-30_01 15 44

Minecraft 12.2 Graphical glitches when using arrows

Seeing strange floating and flickering entities whenever a Illager uses his bow. Also Optifine is logging a OpenGL Error: 1283 (Stackoverflow).

Modlist: MC Eternal Modpack
(Optifine added for shader support)

Entity idle state:
2021-10-16_08 10 57

Entity Attack state:
2021-10-16_08 11 19

Water visually disappears, random entities flicker and render upside-down. The visual bugs lessen when Illager is faced head on.

Old Hunter model is broken

it seems that when you turn the old model on, only the texture is changed, but the new model persists in the entity, which causes the model and texture to break

Freezes world loading

when generating a new world with this mod it later stops loading and freezes at the percentage, i remove this mod and the problem got fixed

Fix 1.18 DEFAULT CONFIG values

You mispelled MINECRAFT in your config. You put minetraft, so now every time you add items into the whitelist, it all gets reset because of the mismatching.

[17:17:51] [modloading-worker-0/WARN]: Incorrect key HunterIllager's Food Whitelist was corrected from [minecraft:apple, minecraft:cooked_beef, minecraft:cooked_chicken, minectaft:cooked_mutton, minecraft:cooked_porkchop, minecraft:beef, minecraft:chicken, minectaft:mutton, minecraft:porkchop] to its default, [minecraft:apple, minecraft:cooked_beef, minecraft:cooked_chicken, **minectaft**:cooked_mutton, minecraft:cooked_porkchop, minecraft:beef, minecraft:chicken, **minectaft**:mutton, minecraft:Porkchop]. 

1.20.1 Broken Tags

[19.03 11:36:26] [Server] [Worker-ResourceReload-18/ERROR] [minecraft/TagLoader]: Couldn't load tag minecraft:bypasses_shield as it is missing following references: hunters_return:spin_blade (from hunters_return-1.20.1-11.4.2.jar)
[19.03 11:36:27] [Server] [Worker-ResourceReload-17/ERROR] [minecraft/TagLoader]: Couldn't load tag minecraft:impact_projectiles as it is missing following references: hunters_return:spin_blade (from hunters_return-1.20.1-11.4.2.jar)

Configuration file hunterillager-common.toml is not correct. Correcting

it keeps saying this in console (client and server) and it also creates .bak files in /config/
i edited the non important part of my path out of logs
mod version: latest
mc ver: 1.18.1
other mods: none that conflict

[08:59:06] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting
[08:59:16] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting
[08:59:26] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting
[08:59:36] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting
[08:59:46] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting
[08:59:56] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting
[09:00:06] [Thread-0/WARN]: Configuration file /config/hunterillager-common.toml is not correct. Correcting

Structure Destruction

image
image

Even with the spacing changes in the config, hunter illager structure still likes to overlap onto villages and destroy the structures.

Found reference to unknown structure

[16:05:59] [Server thread/WARN]: Found reference to unknown structure 'hunterillager:hunter_house' in chunk [39, 43], discarding
My server Keeps giving me this warning. I am running a server with the Better Minecraft mod pack from CurseForge.
The chunk location keeps changing as the warning pops up.
latest.log

Mod sites mislabeling

Hey there, I'm not sure if this is an issue with Modrinth/Curseforge and the way they set up their search system, but I noticed when searching for Fabric 1.20/1.20.1 mods, this one came up. The files show a Fabric version of this mod hasn't been updated in a while though, so obviously something there isn't quite right. Like I said, I'm not really sure if there's a way to fix that on your end, maybe you can just add a little list of what versions are supported by the different loaders on the description? Both sites make you click on a different page to go look at the files, and I assume most people wouldn't think to get after using a query for specifically Fabric. I do hope that eventually this mod will be available for Fabric, seems pretty cool!

(I also noticed this mislabel with "Enchant With Mob" and I definitely look forward to that getting ported if that's a possibility)

Config - World

Hi,
The structure has some issues where it destroys other structures like villages if spawned very close to it. Also, please add a config to change the spawn frequency of the structure!
Thanks!

New structure spawning weirdly

Hello ๐Ÿ‘‹
The new structure is cool but it's not checking the ground under, which makes it create gigantic towers some times.
2021-05-15_06 36 10

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