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Repository to the minecraft mod Terrain Crystals

Home Page: https://minecraft.curseforge.com/projects/terrain-crystals

Java 100.00%
forge-mod minecraft

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terrain-crystals's Issues

[Feature Request] Modded Ore Support

In testing this out ore does not seem to spawn from mods (vanilla works great). It would be nice and much more helpful to skyblock modpack makers to allow for modded ores and biome generation features from mods to generate when using the crystals. Not sure how possible this is, but thought I'd make the request.

Missing config options

The current config file states

# Should platform have flora on it? [default: true]
B:"Desert Crystal Generates Cactus"=true
B:"End Crystal Generates Chorus Plants"=true
B:"Jungle Crystal Generates Cocoa Beans"=true
B:"Jungle Crystal Generates Melon"=true
B:"Jungle Crystal Generates Trees"=true
B:"Jungle Crystal Generates small bushes"=true
B:"Taiga Crystal Generates Trees"=true
B:"Plains Crystal Spawns Trees"=true
B:"Plains Crystal generate tall grass"=true
B:"Taiga Crystal Generates Trees"=true

The following configuration options are missing in my opinion

B:"Ice Plains Crystal Generates Ice Spikes"=true
B:"Mesa Crystal Generates Cactus"=true (should really be acacia imo)
B:"Mushroom Crystal Geneartes Big Mushrooms"=true
B:"Plain Crystal Generates Birch Trees"=true
B:"Plain Crystal Generates Oak Trees"=true
B:"Swamp Crystal Generates Oak Trees"=true

And some config options could be changed to say what tree type they Generate

B:"Jungle Crystal Generates JungleTrees"=true
B:"Taiga Crystal Generates Spruce Trees"=true

Mirror Crystal

Generates based on vanilla biomes around it instead of only one type. Doesn't change biome types.

Feature request; void biome exclusive override

I would like the functionality to make crystals capable of changing the void biome exlusively. So that for instance the void can be changed to swamp, but swamp can not be changed to ice spikes.

This would mainly be used for skyblock worlds.

[Config] Crystals Craftable=False

This used to be an option that seems to have been removed. Can you please give us the option to turn the crafting of the crystals off in the configs?

Feature Request: Limit crystal height use

I'd like to see a configuration option to limit at what y-level the crystals can be used. Together with the previous request to respect ore spawn rules this would give people access to ores, but the expensive ores at a higher price.

Feature request; Restriction feedback

When the restrictions for dimensions are set to true as below, there is no feedback in game. This (probably) results in players not knowing what is going on (when playing with this mod in a pack).

"End Crystal Restricted to End Dimension"=true
"If The Nether Crystal only works in the Nether"=true

Would it be possible to add feedback in one or both of the following ways?

  • A chat message telling players "This crystal can only be used in the [Nether||End].
  • A description added to the crystal, possibly in red;
    **Terrain Crystal: Nether
    **Can only be used in the Nether.
    **Relog for client sync.

[Request] Replace Water

In Curseforge comments there was a request for Terrain Crystals to replace water. I would like to see this option for 1.10.2. This would make the mod much more useful in the Overworld oceans to create biome islands.

Terrain Crystal surfaces work there now but only layer until it hits the water which is not ideal.

TIA.

Upgrade still checking with config on false

So I have on the configs.

client {
B:"Version Checker Enabled"=false
}

However when I launch a pack with the mod on it, it still warms me about newer versions available.
Using: Terrain Crystals 1.1.0 1.2.0.jar

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