a framework for social VR
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Basis is an open-source social framework for VR and Desktop usage
By offering an open-source basis framework for anyone to contribute and customise, we aim to give users the power to break free from constraints that traditional social VR environments have set in place. This project was created to help grow the VR space and provide a starting point for those who want to unleash their creative spirit and bring their vision to life.
Interested in helping create a better future for VR? Consider contributing or even donating!
This would not be possible without the following:
- DarkRift 2
- UnityJigglePhysics
- Enet
- Steam Audio
- Kevin Iglesias Animations
- Unity Starter Assets - ThirdPerson
- Aurellia
- vive OpenXR
- lilToon
- unity
this project is currently using Unity 6 (6000.0.4f1) other version will work with minor changes required.
Currently, only OPENXR is supported.
Currently, the project is buggy but working. (we got work todo!)
- Clone the repo
git clone https://github.com/dooly123/Basis.git
- make sure you have the correct Unity version installed.
- open the project and make sure to load the scene Initialization
- enter play and you are away!
Contributions make the open-source community an amazing place to learn, inspire, and create. I would greatly appreciate any contributions or donations you make.
If you have a suggestion to improve this, please Fork the repo and create a pull request. You can also open an issue with the tag "improvement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/ACrazyNewFeature
) - Commit your Changes (
git commit -m 'Add some ACrazyNewFeature'
) - Push to the Branch (
git push origin feature/ACrazyNewFeature
) - Open a Pull Request
Distributed under the MIT License. See MIT License for more information.
luke dooly - @lukedooly - [email protected]
Discord: Doolys Discord Account
Thank you to everyone who has helped Basis become something remarkable.
This project includes third-party code licensed under the Apache License 2.0:
For more details, see Assets/third_party/plugins/SteamAudio/LICENSE
.
This project also includes third-party trademarks as described in Assets/third_party/plugins/SteamAudio/TRADEMARK_RIGHTS.md
. For more details, see Assets/third_party/plugins/SteamAudio/TRADEMARK_RIGHTS.md
.
"Valve", "Steam", and the associated figurative images are trademarks and/or registered trademarks of Valve Corporation in the US and in various other jurisdictions. All rights reserved. Use of these trademarks must comply with the guidelines set forth in Assets/third_party/plugins/SteamAudio/TRADEMARK_RIGHTS.md
.