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This repo is created to practice some low-level-design using the battleship game as an example.

Python 100.00%
game lld low-level-design

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battleship's Issues

Allow players to choose a placement strategy

Currently the game places the ships automatically for the computer and for any human player. We need to implement the ManualPlacementStrategy class that will allow human players to place their ships themselves.

Track remaining ships in O(1)

The method Player.has_ships() to report if there are any remaining ships by tracking the ships in a class variable instead of looping through the entire board.

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