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A card game about building up your pirate ship and plundering others.

Home Page: https://steamcommunity.com/sharedfiles/filedetails/?id=2759806101

License: MIT License

Ruby 100.00%
game card

plunder's Introduction

Plunder

This is a card game where players upgrade and fight ships.

Architecture

This project has the following file architecture:

  • _output/ -- Directory where the built card images are saved. These files are not checked into the repository.
  • cardData/ -- Directory where the cards are are stored as csv files. I edit this via Google Sheets (source).
  • src/ -- Directory where the card layout and building code is stored. The cards are generated using the Ruby libray, squib.

Getting Started

You should have at least Ruby 3 installed on your computer (guide).

Installation

From a terminal, run the following:

# Clone this repository from Github.
git clone https://github.com/beekley/untitled-card-game.git
# Install the packages and their dependencies from `Gemfile`.
bundle install

Build Cards

From a terminal, run the following:

# Run the script in `Rakefile`.
rake

If you use VSCode, you can install the "Run on Save" extension to build cards whenever you make a change to a file.

[this project is IARC-exempt due to being a card game.]

plunder's People

Contributors

beekley avatar

Watchers

James Cloos avatar

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