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Go package for abstracting local, in-memory, and remote (Google Cloud Storage/S3) filesystems

License: MIT License

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storage's Introduction

Storage

Build Status GoDoc

storage is a Go package which abstracts file systems (local, in-memory, Google Cloud Storage, S3) into a few interfaces. It includes convenience wrappers for simplifying common file system use cases such as caching, prefix isolation and more!

Requirements

Installation

$ go get code.sajari.com/storage

Usage

For full documentation see: http://godoc.org/code.sajari.com/storage/.

All storage in this package follow two simple interfaces designed for using file systems.

type FS interface {
	Walker

	// Open opens an existing file at path in the filesystem.  Callers must close the
	// File when done to release all underlying resources.
	Open(ctx context.Context, path string) (*File, error)

	// Create makes a new file in the filesystem.  Callers must close the
	// returned WriteCloser and check the error to be sure that the file
	// was successfully written.
	Create(ctx context.Context, path string) (io.WriteCloser, error)

	// Delete removes a file from the filesystem.
	Delete(ctx context.Context, path string) error
}

// WalkFn is a function type which is passed to Walk.
type WalkFn func(path string) error

// Walker is an interface which defines the Walk method.
type Walker interface {
	// Walk traverses a path listing by prefix, calling fn with each object path rewritten
	// to be relative to the underlying filesystem and provided path.
	Walk(ctx context.Context, path string, fn WalkFn) error
}

Local

Local is the default implementation of a local file system (i.e. using os.Open etc).

local := storage.Local("/some/root/path")
f, err := local.Open(context.Background(), "file.json") // will open "/some/root/path/file.json"
if err != nil {
	// ...
}
// ...
f.Close()

Memory

Mem is the default in-memory implementation of a file system.

mem := storage.Mem()
wc, err := mem.Create(context.Background(), "file.txt")
if err != nil {
	// ...
}
if _, err := io.WriteString(wc, "Hello World!"); err != nil {
	// ...
}
if err := wc.Close(); err != nil {
	// ...
}

And now:

f, err := mem.Open(context.Background(), "file.txt")
if err != nil {
	// ...
}
// ...
f.Close()

Google Cloud Storage

CloudStorage is the default implementation of Google Cloud Storage. This uses https://godoc.org/golang.org/x/oauth2/google#DefaultTokenSource for autentication.

store := storage.CloudStorage{Bucket:"some-bucket"}
f, err := store.Open(context.Background(), "file.json") // will fetch "gs://some-bucket/file.json"
if err != nil {
	// ...
}
// ...
f.Close()

S3

Not yet implemented! Watch this space.

Wrappers and Helpers

Simple Caching

To use Cloud Storage as a source file system, but cache all opened files in a local filesystem:

src := storage.CloudStorage{Bucket:"some-bucket"}
local := storage.Local("/scratch-space")

fs := storage.Cache(src, local)
f, err := fs.Open(context.Background(), "file.json") // will try src then jump to cache ("gs://some-bucket/file.json")
if err != nil {
	// ...
}
// ...
f.Close()

f, err := fs.Open(context.Background(), "file.json") // should now be cached ("/scratch-space/file.json")
if err != nil {
	// ...
}
// ...
f.Close()

This is particularly useful when distributing files across multiple regions or between cloud providers. For instance, we could add the following code to the previous example:

mainSrc := storage.CloudStorage{Bucket:"some-bucket-in-another-region"}
fs2 := storage.Cache(mainSrc, fs) // fs is from previous snippet

// Open will:
// 1. Try local (see above)
// 2. Try gs://some-bucket
// 3. Try gs://some-bucket-in-another-region, which will be cached in gs://some-bucket and then local on its
//    way back to the caller.
f, err := fs2.Open(context.Background(), "file.json") // will fetch "gs://some-bucket-in-another-region/file.json"
if err != nil {
	// ...
}
// ...
f.Close()

f, err := fs2.Open(context.Background(), "file.json") // will fetch "/scratch-space/file.json"
if err != nil {
	// ...
}
// ...
f.Close()

Adding prefixes to paths

If you're writing code that relies on a set directory structure, it can be very messy to have to pass path-patterns around. You can avoid this by wrapping storage.FS implementations with storage.Prefix that rewrites all incoming paths.

modelFS := storage.Prefix(rootFS, "models/")
f, err := modelFS.Open(context.Background(), "file.json") // will call rootFS.Open with path "models/file.json"
if err != nil {
	// ...
}
// ...
f.Close()

It's also now simple to write wrapper functions to abstract out more complex directory structures.

func UserFS(fs storage.FS, userID, mediaType string) FS {
	return storage.Prefix(fs, fmt.Sprintf("%v/%v", userID, userType))
}

userFS := UserFS(rootFS, "1111", "pics")
f, err := userFS.Open(context.Background(), "beach.png") // will call rootFS.Open with path "1111/pics/beach.png"
if err != nil {
	// ...
}
// ...
f.Close()

storage's People

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