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The gameplay prototype for game design
Please submit files with the correct extensions, such as .cs, so unity and monodevelop knows what the files are.
The movement script needs to only deal with movement.
I don't know what the last three functions do, but they should be deleted for clarity. They should be manipulated in another script. For example, slowness should be detected in one script, then grab the
speed variable from the movement script so you can manipulate it in the slowness script. Same goes
for any Destroy Player code.
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