benrussell / gizmo64.com Goto Github PK
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Home Page: http://gizmo64.com
Gizmo64 Documentation Project
Home Page: http://gizmo64.com
Gizmo64 appears to be stalling out X-Plane from loading with the most recent X-Plane update. The issue started immediately after I made the most recent update. I reinstalled a fresh latest copy of X-Plane, verified it worked, and then started adding back in plug-ins. This confirmed that Gizmo64 is the culprit.
Attached is a Log.txt from when the issued occurred.
Log.txt
Also attached below is a GizmoLog.txt file from this morning when it occurred.
GizmoLog.txt
Please let me know if you need any further information. I'm happy to provide whatever I can to help.
Regards - Derek (TheFiddler14)
Hey there,
Gizmo64 only works when running the x-plane 12 application in Rosetta mode. Sadly this means that I can't run the simulator natively with any add-on airplanes that need Gizmo.
It would be cool if Gizmo could be made ARM compatible.
Hello,
After googling I found some post on facebook back in January stating you were going to support Linux and because I refuse to signup to facebook I thought I would post here.
Just letting you know I am willing to test a Linux version of Gizmo64.
I purchased a aircraft from x-aviation which uses this api, they did not state any where in the product description that it would not work on Linux(This is not your fault of course, it is just very malicious of x-aviation to take peoples money without clearly stating this fact within the products description).
Dear Ben,
It took me approx 8 hours to find out that ACF/scripts/init.lua should actually read ACF/scripts_src/init.lua. I wanted to play around with the plugin, but I could not get it to run my script. Finally I found the answer in some forum, just when I was about to give up.
Best regards.
Matteo
Hello,
can you pls advise the way to establish the UDP communication with Gizmo64 script ?
The download link on the web site is currently broken.
Sorry if this is the wrong place to make this request (and feel free to just close the issue if that's the case). I was wondering, is it possible to compile the plugin in arm64 for the M1 Macbook Pro? This plugin is the only thing (AFAIK) that's keeping me from running XP12 without Rosetta. Not sure what it's written in but I've actually had quite a bit of luck compiling some old C libs I needed in a work project on the M1.
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