This was a game created by a team of 5 developers during the 48-hour deadline given to us. It is an isometric endless runner where you are chased around New York City by the New Year's Eve ball that has mysteriously fallen off of its building on the last day of 2020. The main objective of the game is running as fast as you can, so you're not squished, and saving any people along the way who can't help themselves. Created by Flamingo Interactive (not trademarked at all)
- Ben Przysucha - Programmer
- Zachary Singer - Programmer
- Zach Hale - Programmer
- Joe Rannells - 3D Animator/Prop Modeler
- Harrison Trinh - Artist/Sound Design
- Hannah Kennedy - Mentor and #1 Fan
The game (play it here!) was created using the Unity Game engine and Blender was used for any models or animations that were needed for the game. Feel free to play our game and let us know what you think! Any feedback is greatly appreciated.