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Queue-based and/or pure automation-styled ACNH SysBot

Home Page: https://berichan.github.io/GetNHSE/?SysBotOrders

License: GNU Affero General Public License v3.0

C# 99.91% Batchfile 0.09%
sysbot discord acnh nintendo-hacking nintendo-switch animal-crossing automation discord-bot

sysbot.acnhorders's People

Contributors

berichan avatar cpurules avatar fehniix avatar jro-bot avatar moddedx avatar tina-bobina avatar

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sysbot.acnhorders's Issues

Ban appeal

I was using my friends account on my switch to play animal crossing to trade some items and I wanted to get some items afterwards and when I went to pick the items up using the bot I forgot to to switch accounts. My discord username is Raccoon_Lord#1128 and my friends discord name is distroyer1801#6658

Issues with "RoleUseBot"

I though if leaving users blank like "Users": [], allows to set the "RoleUseBot" but even when set to @everyone I denies permission to use the bot with "You are not permitted to run this command."

BUG

There is a bug with the list of abusers they are reported and they are the message but they can use the bot and you can try to link all the abusers list in 1.
The speak command is buggy too it marks an error message

twitch connection

I have seen that many users manage to use the bot with twitch, I am not.
at startup it does not create the file "twitch.json" but only the classic "config"

Change display brightness with setscreen on/off

Hey berichan! I love your work and thanks for everything and to all who contributing to this!
It’s just an idea and I’m not sure, if it’s a bug, not possible or something else. When the screen is turned off, the backlight is still on. If it is to risky to turn it off „completely“ maybe the brightness can be reduced to lowest with this feature. Thanks and greetings Asgard

Blank DIY through orderbot.

When people order through my discord (that’s the only bot I use), DIY are dropping as blank. Does t matter what DIY.

Empty Villagers?

I am trying to inject Raymond, just to test. On my own server (discord) I am typing $order villager:cat23

the bot screen says it is starting injection for Raymond. When my game finally loads, it’s an empty plot. I checked the code using poker and it’s saying it’s an empty plot with code “non00”. I’m sure it’s something I’ve done on my end just hoping someone can enlighten me as to what it is. Thanks!

NHL file isnt being refreshed!

For some reason the NHL File isnt being refreshed when people join or leave the island. Is there something i need to setup or do to make this work? it did work for a little while but now stuff picked up stays gone after.

Dodo Code Discord Channel retrieval issue

Hi! My name is Iván and I think I found an issue in the "EchoDodoChannels" function of the bot.

When the island crashes and the bot auto retrieves new code, it automatically saves it to a text file you located in the "DodoRestoreFilename" config instruction, but if you have the EchoDodoChannels instruction active aswell, the dodo code isn't posted to the channel until someone joins your island.
I think the Dodo should be posted into the channel at the same time it is save in the Dodo text file.

I've made some screenshots to show you the issue:
2
1

Error when setting the anchor point

Hello, I am a developer and I am currently working with the SysBotAnchOrder discord bot, arriving at the end of the bot configuration, I wanted to define the anchor point but a socket error occurred while sending the point to the console, I contact you so today to try to solve the problem with you, I have seen attached the link below with an overview of the error https://pastebin.com/44adxzgC

Sorry for the English a little wobbly I use google translate because I am French

Good evening

I am try to setup discord bot

Dear Berichan, thanks for providing helpful guide.

I am trying to setup discord bot to my ACNH with latest Atmosphere 1.2.2.
before this, I am stuck at getting ACNH online play. I keep getting error 2155-8007.

FYI, sys-botbase installed, Mobilespawner_win is working.

game language is Chinese problem

If the game language is Chinese, it seems that it is not possible to obtain the dodocode correctly
Pblic static UInt32 ChineseLanguageOffset=0x7000;
(uint)OffsetHelper. DodoAddress + (uint)OffsetHelper. ChineseLanguageOffset
Only in this way can we obtain the correct information

Recent Ban

Hello. I recently was banned from the Berichan server for having an alternate account. I recently restarted my AC island over but I did not create a new discord account. Is this why I was banned? I have not been using discord for very long and I certainly didn't mean to break any rules. Is there a way I could get unbanned? Is there something I should have done on the server after restarting that would have prevented this? I hope you can help. I really enjoyed using your server. My account username is TLZ. My old island was named Islanubar and my new island is Dorne Isle. Thank you for your help.

bug Anchor

Hello,
I'm talking to you on discord and I'm told I'm banned for double counting kuroneko so I don't know him and I don't have double counting fin breff.
I would like to have some help regarding the Anchor set please.
https://pastebin.com/44adxzgC

problem anchor

Good morning,
I have this problem, can you please help me
thank you in advance

25/11/2021 18:10:53 [ Error] Command: Discord.Commands.CommandException: Error occurred executing "setAnchor" for KuroNeko#6775 in Switch Glitch/🏧acnh-glitch🏧. ---> System.Net.Sockets.SocketException (32): Broken pipe at System.Net.Sockets.Socket.Send(Byte[] buffer) at SysBot.Base.SwitchSocketAsync.<>c__DisplayClass9_0.<SendAsync>b__0() at System.Threading.Tasks.Task1.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at SysBot.Base.SwitchSocketAsync.SendAsync(Byte[] buffer, CancellationToken token)
at SysBot.Base.SwitchSocketAsync.ReadRaw(Byte[] command, Int32 length, CancellationToken token)
at SysBot.ACNHOrders.DodoPositionHelper.FollowMainPointer(Int64[] jumps, CancellationToken token) in /home/pi/Documents/BOT-ACNH/Bot/Helpers/DodoPositionHelper.cs:line 48
at SysBot.ACNHOrders.CrossBot.ReadAnchor(CancellationToken token) in /home/pi/Documents/BOT-ACNH/Bot/CrossBot.cs:line 965
at SysBot.ACNHOrders.CrossBot.UpdateAnchor(Int32 index, CancellationToken token) in /home/pi/Documents/BOT-ACNH/Bot/CrossBot.cs:line 939
at SysBot.ACNHOrders.AnchorModule.SetAnchorAsync(Int32 anchorId) in /home/pi/Documents/BOT-ACNH/Discord/Modules/AnchorModule.cs:line 16
at Discord.Commands.ModuleClassBuilder.<>c__DisplayClass6_0.<g__ExecuteCallback|0>d.MoveNext()
--- End of stack trace from previous location ---
at Discord.Commands.CommandInfo.ExecuteInternalAsync(ICommandContext context, Object[] args, IServiceProvider services)
--- End of inner exception stack trace ---`

https://www.toptal.com/developers/hastebin/koruxesufi.yaml

Crash Detection/Dodo Fetching

Software was working after 2.06 but now I can not get a dodo automatically, and newdodo requests are not acted on. Using Sysbot Base 2.2. It does not even mention looking for the anchors. ACNHMS allows control via the in app controller.

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