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An example of how to load between scenes using a game manager initialise script
C# 10.74%
ShaderLab 76.04%
HLSL 13.22%
sceneswitcher's Introduction
An example of how to load between scenes using a game manager and initialise script
- Loading scenes and persisting the GameManager
- Initialising the scene and loading the player
This branch is a demo framework based on a Model View Controller Pattern
- Loading scenes and persisting the GameManager
- Initialising the scene and loading the player
- Player movement (topdown)
- loading scene via an end trigger
- Health and damaage modifiers
- Persistant data via the game manager
- Scriptable object example for PlayerAttributes
- UI Display - Event based
- Example of using events to broadcast data (PlayerAttributes sent via event to update the UI etc..)
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