bin-y / pspplayer Goto Github PK
View Code? Open in Web Editor NEWAutomatically exported from code.google.com/p/pspplayer
License: GNU Lesser General Public License v2.1
Automatically exported from code.google.com/p/pspplayer
License: GNU Lesser General Public License v2.1
What steps will reproduce the problem?
1. I can't run the PSP.
What is the expected output? What do you see instead?
-----------------------------------------------------
An errormessage that containts, that the CPU is missing.
And the following Compilererrors:
fatal error LNK1104: cannot open file "dxguid.lib"
Noxa.Emulation.Psp.Input.SimpleInput
fatal error LNK1104: cannot open file
"C:\Users\******\Documents\Visual.obj" Noxa.Emulation.Psp.Cpu.R4000Ultra
What version of the product are you using? On what operating system?
--------------------------------------------------------------------
I'm using the newest Version of the SVN, my OS ist Windows Vista Business
32bit.
Please provide any additional information below.
------------------------------------------------
I've installed the DirectX SDK March 2009, and I've got Visual Studio 2008
Professional, I hope someone can help me ;)
Original issue reported on code.google.com by [email protected]
on 26 May 2009 at 9:08
What steps will reproduce the problem?
1. clicking start on the main screen of the pspplayer program
What version of the product are you using? On what operating system?
svn 596
Please provide any additional information below.
error message -
" a required component was not found, please reconfigure your components,
component not found : CPU"
could you possibly give me an idea as to where i can acquire said plugin? cpu?
help is greatly appreciated,
thanks,
Owen
Original issue reported on code.google.com by [email protected]
on 20 May 2010 at 12:56
We are works on new ds emulator for psp please help me :):)
http://code.google.com/p/dsonpsp
Original issue reported on code.google.com by [email protected]
on 9 May 2010 at 12:07
We are works on new ds emulator for psp please help me :):)
http://code.google.com/p/dsonpsp
Original issue reported on code.google.com by [email protected]
on 9 May 2010 at 12:06
all color formats except abgr8888 are unimplemented.
Original issue reported on code.google.com by [email protected]
on 5 Nov 2007 at 1:22
What steps will reproduce the problem?
1. clicking start on the main screen of the pspplayer program
What version of the product are you using? On what operating system?
svn 596
Please provide any additional information below.
error message -
" a required component was not found, please reconfigure your components,
component not found : CPU"
could you possibly give me an idea as to where i can acquire said plugin? cpu?
help is greatly appreciated,
thanks,
Owen
Original issue reported on code.google.com by [email protected]
on 20 May 2010 at 12:55
What steps will reproduce the problem?
1. Make audio plugin and Input configure
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 1 Mar 2009 at 11:31
If a UMD plugin is not selected and configured emulator will crash because
of the way device tracking is setup in the code.
Original issue reported on code.google.com by [email protected]
on 5 Nov 2007 at 12:24
I see this commits every day!
And yesterday I saw the
http://code.google.com/p/pspplayer/source/detail?r=611 was so funny.
Anyway, good news have you back!
thanks for the GREAT WORK (the best one psp emulator)
Original issue reported on code.google.com by [email protected]
on 17 Jul 2008 at 1:33
There is a build issue in InputDriver.cpp it looks like a simple file is
missing or may be part of an SDK that isn't in the build documentation.
Error 2 fatal error C1083: Cannot open include file: 'XInput.h': No such
file or directory
k:\pspemu\Noxa.Emulation.Psp.Input.SimpleInput\InputDriver.cpp 10
Original issue reported on code.google.com by [email protected]
on 13 May 2007 at 11:13
On the PSP calls to pspDebugPrintf after sceGuSwapBuffers draw on top of GU
elements that were drawn. In the emulator they do not.
Original issue reported on code.google.com by [email protected]
on 5 Nov 2007 at 12:25
Homebrew that use directory styles like:
GAME
GAME%
don't get handled properly. Must change code to look in one dir for an
EBOOT with SFO et al and the other dir for the binary.
Original issue reported on code.google.com by [email protected]
on 5 Nov 2007 at 12:23
It can't run a game an show this massage:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.IOException: 目錄名稱不正確。
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalGetFileDirectoryNames(String path, String
userPathOriginal, String searchPattern, Boolean includeFiles, Boolean
includeDirs, SearchOption searchOption)
at System.IO.DirectoryInfo.GetDirectories(String searchPattern,
SearchOption searchOption)
at System.IO.DirectoryInfo.GetDirectories()
at Noxa.Emulation.Psp.Media.FileSystem.MediaFolder.Cache()
at Noxa.Emulation.Psp.Media.FileSystem.UmdDevice.Load(String path,
Boolean minimalCache)
at
Noxa.Emulation.Psp.Player.GamePicker.PickerDialog.LoadGameFromUmd(String
gamePath)
at
Noxa.Emulation.Psp.Player.GamePicker.PickerDialog.browseButton_Click(Object
sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons
button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg,
IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Noxa.Emulation.Psp.Player
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Player.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e
089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/Sy
stem.Drawing.dll
----------------------------------------
Noxa.Emulation.Psp
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50
a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System
.Xml.dll
----------------------------------------
guvrxpsb
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase:
file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Noxa.Utilities.Controls
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Utilitie
s.Controls.DLL
----------------------------------------
Noxa.Utilities
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Utilitie
s.DLL
----------------------------------------
Noxa.Emulation.Psp.Bios.ManagedHLE
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Bios.ManagedHLE.DLL
----------------------------------------
Noxa.Emulation.Psp.Configuration
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Configuration.DLL
----------------------------------------
Noxa.Emulation.Psp.Cpu.R4000Ultra
Assembly Version: 1.0.2690.39404
Win32 Version:
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Cpu.R4000Ultra.DLL
----------------------------------------
Noxa.Emulation.Psp.Media.HostFileSystem
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Media.HostFileSystem.DLL
----------------------------------------
Noxa.Emulation.Psp.Media.Iso
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Media.Iso.DLL
----------------------------------------
Noxa.Emulation.Psp.Player.XmlSerializers
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Player.XmlSerializers.DLL
----------------------------------------
Noxa.Emulation.Psp.Video.OpenGL
Assembly Version: 1.0.2690.39432
Win32 Version:
CodeBase:
file:///C:/Documents%20and%20Settings/canny/My%20Documents/Release/Noxa.Emulatio
n.Psp.Video.OpenGL.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.163
Win32 Version: 8.00.50727.163
CodeBase:
file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.163_
x-ww_681e29fb/msvcm80.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Original issue reported on code.google.com by [email protected]
on 1 Jul 2008 at 8:43
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