Comments (3)
Taskboard stops all sounds and music, unclear if intentional. Typing sound from first dialogue scene remains on repeat if dialogue is skipped and then does not appear in other dialogue scenes
from sevenmoons_game.
Original problem is fixed - sound works in all areas now. Taskboard only cuts out when Artemis is in play (works fine with other characters), dialogue is still being worked on. Am changing the listeners around in the Campsite scene a bit to try and fix the Taskboard bug.
from sevenmoons_game.
Found issue with Taskboard cutting out with Artemis, should work now. Have added a fix for the dialogue typing sound bug, seems to work now? But only added to the first night and second morning scenes to test before adding to rest of narrative scenes.
from sevenmoons_game.
Related Issues (20)
- Day numbers taskboard
- End of minigame narrative jumbled when continue pressed too early HOT 2
- Collect Berries screen size not scaled correctly HOT 1
- No footsteps sound on Griffin, Albert, Hapi player characters HOT 1
- Player can walk over barrel in town area
- Moon UI not setup in forest and town areas HOT 1
- Exercise character sprite animations not setup on Griffin, Albert, Hapi
- Taskboard UI not scaled correctly HOT 1
- Fishing minigame added "good catch" or "missed catch HOT 1
- Player should be able to walk behind tent HOT 1
- No Button sounds collect berries + scavenge minigames HOT 1
- Music overlaps in Next Day scenes when you press "The Next Day" HOT 1
- Campfire smoke can be walked over in campsite scene HOT 1
- Narrative text jumbled in exercise minigame HOT 1
- Scavenge minigame narrative text appears at the start of the minigame HOT 1
- Fonts need to be consistent throughout game HOT 1
- Minigames interaction overlaps with encounters interaction
- Dialogue HOT 1
- Encounter triggers HOT 1
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from sevenmoons_game.