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This library is used for managing tilemaps data for game engine Project-TE
License: MIT License
Makefile 64.31%
C++ 35.69%
te-tilemap's Introduction
TE Tilemap
- This library will be used for loading and using tilemaps in Project-TE
- Currently it will only have support for animated tiles, layers and multiple textures.
- later on as need arises we will other functionality into as also built into Tiled.
- This will only store and manage the data needed for the tilemap
- The actual usage of the data will be on Project-TE
- This library could also be used to make an application to create tilemaps in GUI and then later export that file for usage in the game engine
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