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libecc's Introduction

libecc

Fast, memory-efficient and easily embeddable Ecmascript (5.1) engine for C (99, GNU)

support tested on
Darwin macOS, iOS
Linux Ubuntu, Fedora, Raspberry Pi
Windows minGW, Visual Studio w/ Clang
Dos DJGPP
BeOS Haiku

Build

$ git clone https://github.com/blld/libecc.git
$ cd libecc/build
$ make test

Usage

sample.c

#include "ecc.h"
	
static
struct Value greetings (struct Context * context)
{
	// retrieve first argument as string
	struct Value to = Value.toString(context, Context.argument(context, 0));
	
	// get C-friendly buffer
	struct Text text = Value.textOf(&to);
	
	// print & return undefined
	printf("Hello, %.*s!\n", text.length, text.bytes);
	return Value(undefined);
}

int main (int argc, const char * argv[])
{
	// setup
	struct Ecc *ecc = Ecc.create();
	
	// add C function
	Ecc.addFunction(ecc, "greetings", greetings, 1, 0);
	
	// run script
	char script1[] = "greetings('world')";
	Ecc.evalInput(ecc, Input.createFromBytes(script1, sizeof(script1), "script1"), 0);
	
	// clean-up
	Ecc.destroy(ecc), ecc = NULL;
	return EXIT_SUCCESS;
}

compile

$ cc -I ../src -L */lib -lecc sample.c
$ ./a.out
Hello, world!

License

Licensed under MIT license, see LICENSE.txt file in project root

libecc's People

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