GithubHelp home page GithubHelp logo

bradens / library Goto Github PK

View Code? Open in Web Editor NEW

This project forked from zxing-js/library

1.0 1.0 0.0 53.74 MB

Multi-format 1D/2D barcode image processing library, usable in JavaScript ecosystem.

Home Page: https://zxing-js.github.io/library/

License: MIT License

TypeScript 99.53% JavaScript 0.47%

library's Introduction

ZXing

Runs on your favorite ECMAScript ecosystem

If it doesn't, we gonna make it.

What is ZXing?

ZXing ("zebra crossing") is an open-source, multi-format 1D/2D barcode image processing library implemented in Java, with ports to other languages.

Supported Formats

See Projects and Milestones for what is currently done and what's planned next. ๐Ÿ‘€

1D product 1D industrial 2D
UPC-A Code 39 QR Code
UPC-E Code 93 Data Matrix
EAN-8 Code 128 Aztec *
EAN-13 Codabar PDF 417
ITF MaxiCode
RSS-14
RSS-Expanded *

* In progress, may have open PR.

Status

Build Status Dependencies Greenkeeper badge

NPM version npm Contributors Commits to deploy

Codacy Badge Maintainability Test Coverage BCH compliance

Demo

See Live Preview in browser.

Note: All the examples are using ES6, be sure is supported in your browser or modify as needed, Chrome recommended.

Installation

npm i @zxing/library --save

or

yarn add @zxing/library

Usage

Use on browser with ES6 modules:

<script type="module">
  import { BrowserQRCodeReader } from '@zxing/library';

  const codeReader = new BrowserQRCodeReader();
  const img = document.getElementById('img');

  try {
      const result = await codeReader.decodeFromImage(img);
  } catch (err) {
      console.error(err);
  }

  console.log(result);
</script>

Or asynchronously:

<script type="module">
  import('@zxing/library').then({ BrowserQRCodeReader } => {

    const codeReader = new BrowserQRCodeReader();
    const img = document.getElementById('img');

    try {
        const result = await codeReader.decodeFromImage(img);
    } catch (err) {
        console.error(err);
    }

    console.log(result);

  });
</script>

Use on browser with AMD:

<script type="text/javascript" src="https://unpkg.com/requirejs"></script>
<script type="text/javascript">
  require(['@zxing/library'], ZXing => {
    const codeReader = new ZXing.BrowserQRCodeReader();
    const img = document.getElementById('img');

    try {
        const result = await codeReader.decodeFromImage(img);
    } catch (err) {
        console.error(err);
    }

    console.log(result);
  });
</script>

Use on browser with UMD:

<script type="text/javascript" src="https://unpkg.com/@zxing/library@latest"></script>
<script type="text/javascript">
  window.addEventListener('load', () => {
    const codeReader = new ZXing.BrowserQRCodeReader();
    const img = document.getElementById('img');

    try {
        const result = await codeReader.decodeFromImage(img);
    } catch (err) {
        console.error(err);
    }

    console.log(result);
  });
</script>

Use outside the browser with CommonJS:

const { MultiFormatReader, BarcodeFormat } = require('@zxing/library/esm5'); // use this path since v0.5.1

const hints = new Map();
const formats = [BarcodeFormat.QR_CODE, BarcodeFormat.DATA_MATRIX/*, ...*/];

hints.set(DecodeHintType.POSSIBLE_FORMATS, formats);

const reader = new MultiFormatReader();

reader.setHints(hints);

const luminanceSource = new RGBLuminanceSource(imgByteArray, imgWidth, imgHeight);
const binaryBitmap = new BinaryBitmap(new HybridBinarizer(luminanceSource));

reader.decode(binaryBitmap);

Browser Support

The browser layer is using the MediaDevices web API which is not supported by older browsers.

You can use external polyfills like WebRTC adapter to increase browser compatibility.

Also, note that the library is using the TypedArray (Int32Array, Uint8ClampedArray, etc.) which are not available in older browsers (e.g. Android 4 default browser).

You can use core-js to add support to these browsers.

In the PDF 417 decoder recent addition, the library now makes use of the new BigInt type, which is not supported by all browsers as well. There's no way to polyfill that and ponyfill libraries are way to big, but even if PDF 417 decoding relies on BigInt the rest of the library shall work ok in browsers that doesn't support it.

There's no polyfills for BigInt in the way it's coded in here.

Scanning from Video Camera

To display the input from the video camera you will need to add a video element in the HTML page:

<video
  id="video"
  width="300"
  height="200"
  style="border: 1px solid gray"
></video>

To start decoding, first obtain a list of video input devices with:

const codeReader = new ZXing.BrowserQRCodeReader();

codeReader
  .listVideoInputDevices()
  .then(videoInputDevices => {
    videoInputDevices.forEach(device =>
      console.log(`${device.label}, ${device.deviceId}`)
    );
  })
  .catch(err => console.error(err));

If there is just one input device you can use the first deviceId and the video element id (in the example below is also 'video') to decode:

const firstDeviceId = videoInputDevices[0].deviceId;

codeReader
  .decodeOnceFromVideoDevice(firstDeviceId, 'video')
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

If there are more input devices then you will need to chose one for codeReader.decodeOnceFromVideoDevice device id parameter.

You can also provide undefined for the device id parameter in which case the library will automatically choose the camera, preferring the main (environment facing) camera if more are available:

codeReader
  .decodeOnceFromVideoDevice(undefined, 'video')
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

Scanning from Video File

Similar as above you can use a video element in the HTML page:

<video
  id="video"
  width="300"
  height="200"
  style="border: 1px solid gray"
></video>

And to decode the video from an url:

const codeReader = new ZXing.BrowserQRCodeReader();
const videoSrc = 'your url to a video';

codeReader
  .decodeFromVideo('video', videoSrc)
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

You can also decode the video url without showing it in the page, in this case no video element is needed in HTML.

codeReader
  .decodeFromVideoUrl(videoUrl)
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

// or alternatively

codeReader
  .decodeFromVideo(null, videoUrl)
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

Scanning from Image

Similar as above you can use a img element in the HTML page (with src attribute set):

<img
  id="img"
  src="qrcode-image.png"
  width="200"
  height="300"
  style="border: 1px solid gray"
/>

And to decode the image:

const codeReader = new ZXing.BrowserQRCodeReader();
const img = document.getElementById('img');

codeReader
  .decodeFromImage(img)
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

You can also decode the image url without showing it in the page, in this case no img element is needed in HTML:

const imgSrc = 'url to image';

codeReader
  .decodeFromImage(undefined, imgSrc)
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

Or decode the image url directly from an url, with an img element in page (notice no src attribute is set for img element):

<img
  id="img-to-decode"
  width="200"
  height="300"
  style="border: 1px solid gray"
/>
const imgSrc = 'url to image';
const imgDomId = 'img-to-decode';

codeReader
  .decodeFromImage(imgDomId, imgSrc)
  .then(result => console.log(result.text))
  .catch(err => console.error(err));

Barcode generation

To generate a QR Code SVG image include 'zxing.qrcodewriter.min.js' from build/vanillajs. You will need to include an element where the SVG element will be appended:

<div id="result"></div>

And then:

const codeWriter = new ZXing.BrowserQRCodeSvgWriter();
// you can get a SVG element.
const svgElement = codeWriter.write(input, 300, 300);
// or render it directly to DOM.
codeWriter.writeToDom('#result', input, 300, 300);

Contributing

See Contributing Guide for information regarding porting approach and reasoning behind some of the approaches taken.

Contributors

Special thanks to all the contributors who have contributed for this project. We heartly thankful to you all.

And a special thanks to @aleris who created the project itself and made available the initial QR code port.


Bless

library's People

Contributors

odahcam avatar aleris avatar pimuzzo avatar mpodlasin avatar jojastahl avatar dependabot[bot] avatar tjieco avatar 0ndorio avatar rikmms avatar greenkeeper[bot] avatar vheemstra avatar rybon avatar aryahz avatar bradens avatar werthdavid avatar neasit avatar ilinkmat avatar uppajung avatar rikmms-challenge avatar nathany avatar mpustelnik avatar jdoe0000000 avatar iqre8 avatar cyberbeat avatar bsoja avatar xiaofengxie16 avatar hithomasmorelli avatar sillyfrog avatar nightapes avatar slokhorst avatar

Stargazers

Roman avatar

Watchers

James Cloos avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.