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irontracks's Introduction

Iron Tracks

Iron Tracks is a deck tracker for the Pokemon Trading Card Game Live, whose goal is to allow players to easily keep track of their deck resources in-game with live UI. Iron Tracks is a Unity Mod using MelonLoader API to load the modules into the game. Don't waste time taking notes of what's prized, and being able to have complete knowledge of your deck resources without the need for external notes! Please Read Disclaimer about Iron Tracks below!!

Installation

  1. Navigate to the Releases Page.

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  2. Download the latest verison zip in the Release Page.

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  3. Open up IronTracks.zip (Note that inside the zip you should see a IronTracks folder) extract all the contents of IronTracks folder (not to be confused with the .zip) into your PTCGL's client's folder.

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  4. Press Z/X in-game to toggle the Deck Tracker UI!

Controls

  • Press Z to enable the Deck Tracker
  • Press X to enable the Prize Tracker

Gallery

Pre Deck Search Post Deck Search

Developer Notes/FAQ

  • Q: My MelonLoader isn't loading your mod correctly, how do I fix this?
    • A: The only valid Melon Loader version for the current PTCGL is v0.5.7
  • Q: I'm getting error Failed to Open Mono Assembly:

image

  • A: This error is caused by the MelonLoader program being unable to read the é in the word "Pokémon". This can be fixed by changing your PTCGL client's folder to something else I.E. PTCGL

Disclaimer

Iron Tracks is an open-source Unity Mod that modifies the PTCGL client's game, and serves them to end users as a fully functional deck tracker. Iron Tracks is an educational project for demonstrating various techniques, such as reverse engineering and game modding. The creators of Iron Tracks urge users and end users of the project, and/or any derivatives of Iron Tracks, to support the creators of PTCGL by purchasing/utilizing their original works, merchandise through official channels. In no way is Iron Tracks trying to provide an unfair advantage to users of the mod, as all game knowledge and data is already known information within the game state. Iron Tracks is non-monetised, and provided as is. Every reasonable effort has been taken to ensure correctness and reliability of Iron Tracks. We will not be liable for any special, direct, indirect, or consequential damages or any damages whatsoever resulting from loss of use, data or profits, whether in an action if contract, negligence or other tortious action, arising out of or in connection with the use of Iron Tracks (in part or in whole).

irontracks's People

Contributors

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Watchers

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Forkers

gmh5225

irontracks's Issues

[FEATURE] Add a GUI deck display

Add a way for users to see their current deck resources via some graphical display.

This is already in the works commented out in IronTracks.cs

[BUG] Playing Heavy Ball as first card during game de-sync

Describe the bug
When using a heavy ball as the first deck search of the game, the deck tracker desyncs and no longer accurate keeps tracks of cards that are in your deck.

Expected behavior
The deck tracker should automatically subtract the cards that are revealed from the prize cards to keep in-sync.

Add OnHand Tracker.

Make it so the deck is actually tracking the possible cards in the deck everytime a card is removed from the deck.

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