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A collection of libraries such as OpenSSL, Cyrus SASL, OpenLDAP, and PCRE which have been ported to the iPhone/iOS platform.

Home Page: http://www.bindlebinaries.com/products/developer/iosports/

License: Other

iosports's Introduction

iOS Ports
=========

   iOS Ports is a Collection of F/OSS libraries which have been ported to
   the iPhoneOS/iOS platform.  The conditions of the license of each package
   included in iOS Ports are believed to allow for use of each package on
   an iOS device, however a developer should review the license of each
   package before including it within an application and to verify that the
   application meets the requirements of the conditions.


Contents
--------

   1. Disclaimer
   2. Software Requirements
   3. Directory Map
   4. Packages
   5. Quick Start for Xcode 4.1
   6. Quick Start for Xcode 3.2
   7. Maintainers
   8. Community
   9. Source Code


Disclaimer
==========

   This software is provided by the copyright holders and contributors "as
   is" and any express or implied warranties, including, but not limited to,
   the implied warranties of merchantability and fitness for a particular
   purpose are disclaimed. In no event shall Bindle Binaries be liable for
   any direct, indirect, incidental, special, exemplary, or consequential
   damages (including, but not limited to, procurement of substitute goods or
   services; loss of use, data, or profits; or business interruption) however
   caused and on any theory of liability, whether in contract, strict
   liability, or tort (including negligence or otherwise) arising in any way
   out of the use of this software, even if advised of the possibility of
   such damage.


Software Requirements
=====================

   Git 1.7.2.3
   Mac OS X 10.7.1
   Xcode 4.1
   iOS SDK 4.3


Directory Map
=============

   .gitignore           - Global list of files to ignore
   LICENSE              - Software license of source code created for the
                          iOSPorts package.
   Makefile             - used to perform various global tasks
   README               - This file.
   build-aux/           - directory containing support scripts and utilities
   iOSPorts.xcworkspace - Xcode workspace
   include/             - Ports will install required header files to this
                          directory
   ports/               - contains all ports
   ports/database/      - Database Clients and Tools
   ports/devel/         - Development Tools and Libraries
   ports/iOSports/      - internal source code for iOSPorts support tools
   ports/security/      - Security Related Tools and Libraries
   examples/            - contains example code for iOS ports packages


Packages
========

   Cyrus SASL
   Location:      ports/security/cyrus-sasl
   Depends Upon:  security/openssl
   Description:   A port of Cyrus SASL to the iPhone platform (iOS). An open
                  source implementations of Simple Authentication and Security
                  Layer methods.


   iOSPorts
   Location:      ports/iOSPorts
   Depends Upon:  n/a
   Description:   A standalone package for adding iOS Port packages' copyright
                  information to an iOS package.  Using this library to
                  display the copyright information should fulfill a packages
                  distribution requirement according to the Modified BSD
                  license and similar licenses. Including this project in an
                  iOS application will not make other iOS Ports packages
                  available within an application.


   OpenLDAP
   Location:     ports/database/openldap
   Depends Upon: security/cyrus-sasl
   Desciption:   A port of OpenLDAP client library to the iOS platform.


   OpenSSL
   Location:      ports/security/openssl
   Depends Upon:  n/a
   Description:   A port of OpenSSL's SSL/TLS and Crypto toolkit to the iPhone
                  platform (iOS).


   PCRE
   Location:      ports/devel/pcre
   Depends Upon:  n/a
   Description:   A port of PCRE (Perl Compatible Regular Expressions) to the
                  iOS platform (iPhone).


Quick Start for Xcode 4.1
=========================

Needs to be written.


Quick Start for Xcode 3.2
=========================

   Disclaimer:
      I wrote this in five minutes. More documentation will be following over
      the next month or two.  If you would like to assist with documentation
      and tutorials, please contact David M. Syzdek <[email protected]>.

   Assumptions:
      - You understand basic use and navigation of the Xcode interface.
      - You understand basic concepts behind static libraries and header files.
      - You are using the software listed in the "Required Software" section.
      - iOSPorts has been downloaded to /Users/syzdek/development/com.bindlebinaries/iOSPorts
           (Change the above path to the location you downloaded iOSPorts)

   1) Open your project in Xcode.

   2) Open the project settings. From the menubar:

         Project -> Edit Project Settings

   3) Open the "Build" tab. Search for "Header Search Paths", Add the following:

         /Users/syzdek/development/com.bindlebinaries/iOSPorts/include

      This step instructs Xcode where to look for include headers when using
      libraries from iOSPorts.

   4) Add the required iOSPorts Xcode project files to your project by using
      the wizard found on the menubar:

         Project -> Add To Project...

   5) Open the target settings for your application (double click on the
      target).

   6) Open the "General" tab. Add iOSPorts dependencies by clicking the '+'
      button below the "Direct Dependencies" panel and then selecting the
      libraries from the drop down window.

   7) Link the libraries to your target. From the "Groups & Files" panel in
      Xcode's main window, drag the libraries from the iOSPorts Xcode projects
      to the "Link Binary with Libraries" group within your target.

   Your application should now be linked against the iOSPorts libraries you
   setup.

   Please note that since the iOS SDK does not allow creating shared libraries
   for the iOS platform, you must also link all required dependent libraries.
   For instance, to use libldap.a and liblber.a from OpenLDAP, you must also
   link libsasl2.a from Cyrus SASL, libssl.a from OpenSSL, and libcrypto.a from
   OpenSSL.  The dependencies are listed in the packages list above.

   An example application using iOS Ports is available from:

      https://github.com/bindle/iOSPortsExample


Maintainers
===========

   David M. Syzdek
   Bindle Binaries
   [email protected]


Community
=========

   Mailing List:
      [email protected]
      https://lists.bindlebinaries.com/mailman/listinfo/ios-ports

   Wiki:
      https://github.com/bindle/iOSPorts/wiki

   Issue Tracking:
      https://github.com/bindle/iOSPorts/issues


Source Code
===========

The source code for this project is maintained using git (http://git-scm.com).
The following contains information to checkout the source code from the git
repository.

   Git URLs:
      git://github.com/bindle/iOSPorts.git
      git://git.scm.bindlebinaries.com/pub/scm/com.bindlebinaries/iOSPorts.git
      http://http.scm.bindlebinaries.com/pub/scm/com.bindlebinaries/iOSPorts.git
      ssh://ssh.scm.bindlebinaries.com/pub/scm/com.bindlebinaries/iOSPorts.git

   Downloading Source:

      $ git clone git://github.com/bindle/iOSPorts.git

   Git Branches:
      master - Current release of packages.
      next   - changes staged for next release
      pu     - proposed updates for next release
      xx/yy+ - branch for testing new changes before merging to 'pu' branch

iosports's People

Contributors

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Stargazers

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Watchers

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