Name: Andrés Brugarolas
Type: User
Company: @bipicar
Bio: Senior front-end developer from Madrid.
Front: Vue, React, Ember, Svelte, Sass & Pug.
Back: Node, Lua, MongoDB, Java, Spring, SQL, Rust, Go & C++.
Twitter: andresjs17
Location: Madrid, Spain
Blog: https://www.andres-brugarolas.com/
Andrés Brugarolas's Projects
The “Quite OK Image Format” for fast, lossless image compression
A cross-platform Qt IDE
Ultra-lightweight web browser based on Qt Ultralight webview, powered by Ultralight HTML renderer
Qt Base (Core, Gui, Widgets, Network, ...)
Qt WebEngine
The cradle of Quake III Arena
A gameplay mod for Quake that seeks to improve combat flow and enhance its monster AI
Quake II ported to WebGL via Jake and GWT
A re-creation of the Quake 3 BSP Engine with SDL2 and OpenGL
Quake III Arena ported to JavaScript
Improved Quake III Arena engine
OpenGL Quake BSP viewer with Oculus Rift support
Quake BSP renderer written in C++ and Vulkan
Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
Raytracing port of Quake 1
QualityScaler - image/video AI upscaler app (BSRGAN)
Powerful multi-threaded coroutine dispatcher and parallel execution engine
A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package.
quickjs meets jit
Public repository of the QuickJS Javascript Engine. Pull requests are not accepted. Use the mailing list to submit patches.
QuickJS, the Next Generation: a mighty JavaScript engine
QuickJS C++ wrapper
🧠 Your Second Brain supercharged by Generative AI 🧠 Dump all your files and chat with your personal assistant on your files & more using GPT 3.5/4, Private, Anthropic, VertexAI, LLMs...
Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom
GZDoom fork that focuses on changing non-negotiable aspects of GZDoom for QOL purposes
UNIX-like reverse engineering framework and command-line toolset
Tools for rapid prototyping of DSL compilers
AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.