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102.0 102.0 6.0 21.35 MB

a collectionView made for Sprite Kit

License: MIT License

Objective-C 4.29% Swift 78.73% Ruby 16.98%
carthage collection collectionview spritekit swift view xcode

collectionnode's Introduction

Hi there ๐Ÿ‘‹

  • ๐Ÿ”ญ Iโ€™m currently working at Goodnotes

collectionnode's People

Contributors

bwide avatar miguelnery avatar

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collectionnode's Issues

Update function can randomly cause a crash

Report a bug

What did you expect to happen?

Swiping across the collection node and the app not crashing.

What actually happened?

Swiping across the collection node crashes. According to Xcode, the crash occurs within the update function of the collection node and the line causing the crash is printed below.

       let distance = -(trueVelocity * time)

What are the steps to reproduce that?

Its occurs when swiping the collection node but its not something that happens every time. Its random. Its happened a few times on my device and other test devices. Like I said, its not always crashing but you may get a random crash here and there.

Environment

Version of:

  • the CollectionNode:

  • Swift: 4

  • iOS: 10.1.1

  • Device: iPhone 6S Plus

  • Xcode:

  • If you use Cocoapods: run pod env | pbcopy and insert here

  • If you use Carthage: run carthage version | pbcopy and insert here

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