by Fhiz (Weaver) MIT licensed https://github.com/wovencode/
Summary
A simple, generic class derived from ScriptableObjects in order to load and access large amounts of data.
Quickstart
- Install and Open the most recent version of Unity.
- Create a new 3d project.
- Import the package into the project.
Basic Usage
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Drag the "TemplateLoader" prefab into your scene.
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Hit "Play" and check the console log.
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Use "ExampleTemplate" as a base for your own ScriptableObject templates.
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All scripts are in the "wovencode" namespace
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Add "using wovencode;" to your script headers.
Requirements
- Wovencore Tools (https://github.com/wovencode/woco-tools)
Contains Open-Source Code
- None
Documentation
None for now.
Support
None for now.