Comments (1)
Resolved with 43bc968
from sodium-fabric.
Related Issues (20)
- Fix flickering player model issue commonly seen when using elytra HOT 3
- Enhanctment Glint should be rendered using a custom shader rather than with additional geometry HOT 2
- Rework graphics adapter scanning to not use the Windows registry HOT 8
- Mention Indium in the wiki HOT 5
- Backport fixes for fluid rendering HOT 2
- I had the game crash when I loaded a save from before I installed the mod. HOT 3
- Periodic lag spike when idling with entities (i.e. in a village) HOT 2
- pojavlauncher issue HOT 1
- When glDebugVerbosity is set to 2, an OpenGL performance warning is in the log file HOT 1
- Animated GUI textures with repeated frames can desync/freeze when Only Animate Visible Textures is enabled
- Automatic material downgrading of quads with appropriately simple textures
- The Driver of GPU wrong HOT 1
- Sodium crash HOT 2
- Suspected Mods: Sodium (sodium)
- game crush
- Add upscaler HOT 1
- Default option for Vignette
- confused on why this is going on HOT 1
- Weird water and leaves rendering issue on Fancy/Fabulous graphics on 1.20.1 HOT 1
- Clouds render through terrain while picking up items HOT 3
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from sodium-fabric.