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An experimental GTA 5 multiplayer mod.

License: GNU General Public License v3.0

C 5.74% C++ 93.72% CMake 0.54% Makefile 0.01%
gta5 scripthookv asi-mod multiplayer

cakemp's Introduction

CakeMP

CakeMP was a GTA 5 multiplayer mod. It originally started as a rewrite for a different multiplayer mod, but forked out into its own open source variation instead. Older names include: Strawberry Pie & quinMP.

There is currently no publicly available download, but you are free to clone this repository and build it yourself.

Features

As this project had only been in development for a few weeks, there isn't very much to it right now. These are the features that are currently implemented:

  • Cross-platform dedicated server.
  • Client.
  • Player movement synchronization.
  • Fast entity streaming.
  • A simple chat.
  • Rockstar-like user interface.

Running

CakeMP currently works as a .asi mod, and depends on ScriptHookV. So to run this mod, you will need to have the ASI loader as dinput8.dll, ScriptHookV itself as ScriptHookV.dll, and the mod's ASI file all in the GTA 5 game folder. This has been tested on the Steam build as well as the Warehouse build.

It will generate a logfile which you can see the mod's events in, in case something breaks. It will also attempt to load a .ini file for reading your nickname and quick-connect server. (F3 connects to this, and F4 disconnects.) It's not required however, and you can still connect to any server by using the in-game menu.

The server shouldn't require any special configuration at this point in time.

Building

Building the client is done using Visual Studio 2017.

Building the server can be done on Linux using make, or on Windows with Visual Studio. This is handled via cmake. On Linux you will need to have the ENet library installed (eg. on Debian, the package is libenet-dev), and on Windows you will need to locate the library manually.

Contributing

Whether this mod will have its development continued is questionable, so feel free to fork this repository and improve on the project.

License

CakeMP, a multiplayer mod for GTA5.
Copyright (C) 2017 github.com/cakeMP

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

cakemp's People

Contributors

codecat avatar gtanadam avatar missymelissa avatar

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cakemp's Issues

How to create a client on windows

I have built a StrawberryPie.asi on vs2017 and put it in the Grand Theft Auto V folder. But the client didn't started, i modified the NetworkManager::Initialize() function, then i found the variable m_localHost is null.How to solve the problem? thank you very much

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