This is a 'car configurator', created for an assessment task for the Mastered game development boot camp by Bryn Dickinson.
The folder of interest is Scripts, which has all the C# behaviours used in the project.
This project file cannot be used in Unity as-is. All the large assets, such as models and textures, have not been committed to save space and avoid copyright violations. However, I have included all the project's .meta
files, so if you were able to put the assets back you could open them in the editor.