GithubHelp home page GithubHelp logo

pomelo-jsclient-websocket's Introduction

#Pomelo javascript websocket client

The javascript websocket client library for Pomelo.

Since there are two kind connectors in pomelo 0.3, socket.io and socket(websocket), we provide two javascript clients for different usage. websocket client is optimized for data transfer size, the package is compressedin high rate. It's suitable for HTML5 online game, especially mobile platform.

socket.io client is excellent for browser compatibility, the package is in json. It's suitable for online realtime application on browser, like chat, on which browser compatiblity is an important issue.

The apis are almost the same in both clients, except websocket client need a handshake callback for protocol data. Both clients use component package manager for building.

##Usage

connect to the server

  pomelo.init(params, callback);

params object are

example:

  pomelo.init({
    host: host,
    port: port,
    user: {},
    handshakeCallback : function(){}
  }, function() {
    console.log('success');
  });

user field is user define json content
handshakeCallback field is handshake callback function

send request to server with callback

  pomelo.request(route, msg, callback);

example:

	pomelo.request(route, {
		rid: rid
	}, function(data) {
    console.log(dta);	
	});

send request to server without callback

  pomelo.notify(route, params);

receive message from server

  pomelo.on(route, callback); 

example:

	pomelo.on('onChat', function(data) {
		addMessage(data.from, data.target, data.msg);
		$("#chatHistory").show();
	});

disconnect from server

pomelo.disconnect();

##License (The MIT License)

Copyright (c) 2012-2015 NetEase, Inc. and other contributors

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

pomelo-jsclient-websocket's People

Contributors

changchang avatar cynron avatar demon0925 avatar fantasyni avatar k68 avatar py8765 avatar xiecc avatar zj8487 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.