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This project forked from jstaf/mayorate

0.0 2.0 0.0 68.91 MB

A starsector mod

Home Page: http://fractalsoftworks.com/forum/index.php?topic=7372.0

License: GNU General Public License v3.0

Java 86.81% Shell 0.49% Rich Text Format 12.71%

mayorate's Introduction

mayorate

This repository adds a new faction with a completely new set of sprites, music, sfx, and shaders. To install, simply extract and copy to your /mods subdirectory (use the download from the forum thread unless you want to compile things yourself). Requires ShaderLib and LazyLib also to be present. It's generally safest to use the most up-to-date versions of those libraries if possible.

Submit bug reports either here in Github issues or to the forum thread (or PM me) and I'll do my best to iron them out. Feel free to submit a pull request if you have something clever to add.

Compiling the mod yourself

Instructions here are provided for Linux and Windows. If you are a Mac user, follow the Linux instructions but note that I do not test on this platform.

All instructions assume you've got git and a working JDK installed.

Linux

# cd to starsector's "mods/" subdirectory before you start
git clone https://github.com/jstaf/mayorate.git
cd mayorate
./gradlew run      # build and run
./gradlew release  # create releaseable .zip

Windows

You need to manually install GraphicsLib, LazyLib, and Nexerelin before you start. Note that the mod does not depend on Nexerelin or GraphicsLib at runtime (if the user doesn't want to use them), but has them as a compile-time dependency to add in this extra functionality.

Useful links

# in starsector's "mods/" directory
git clone https://github.com/jstaf/mayorate.git
gradlew.bat run

Note that Linux is the only official platform that I will support for building the mod (no Windows computer anymore). If you encounter issues with the build script, please submit a PR.

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