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Comments (3)

CedricGuillemet avatar CedricGuillemet commented on July 17, 2024 1

it sounds reasonable to me to add a new accessors to set right or left hand.

from imguizmo.

timbeaudet avatar timbeaudet commented on July 17, 2024

I was investigating making this change, and I found that changing directionUnary is the singular place it would need to happen, but that is const so a function that takes an index flip couldn't modify it.

void SetRightHandedAxis(int flippedAxis)
{
     directionUnary[flippedAxis][flippedAxis] = -1.0f;
}

Something like this is what I had in mind, though it requires that to be non-const and I don't think that would be a great first change without prior approval.

from imguizmo.

timbeaudet avatar timbeaudet commented on July 17, 2024

Upon further testing that change alone wouldn't quite enough, something broke with rotations.

from imguizmo.

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