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View Code? Open in Web Editor NEWFiles for the Fifth Edition apps by Lion's Den
Files for the Fifth Edition apps by Lion's Den
The Yuan-ti text in the Monster Manual Bestiary.xml has a number of occurrences of yuan_ti and Yuan_ti (with an underscore instead of a hyphen). I assume that's not intentional?
With the large number of Unearthed Arcana stuff that we have now, and how it varies from the official stuff, I want to separate the class stuff that comes from the unearthed arcana into a different file.
Circle of Power spell from PHB is missing. It there any reason for this?
"Suggest that a knight five her warhorse". Five should be give.
The evasive footwork and feinting attack battle master "spells" have been combined into the evasive footwork spell. A new spell must be created for feinting attack.
Currently showing as Dex/Cha but is supposed to be Wis/Cha, for every cleric class domain
I think the entry for Sentinel Shield needs and additional:
<modifier category="bonus">passive wisdom +5</modifier>
I deleted all loaded files to upload them again since there's been organizational changes. But now the DM screen keeps having the same error
Error 65
Line 1 Column 50
I asked Cuag if he would work on it since spells are his thing. I have not gotten a response yet. I will update with response. I don't want anyone else to work on this, the spells are his thing.
Numbering incomplete in Table of Contents expansions
Everything following innate spell casting is missing. It doesn't show any of its actions/attacks
The exact error I get is:
Unable to parse file. Please verify that your file format is valid. Error 65, Line: 1, Column: 50
Hi guys,
If someone could do the class options for the latest unearthed arcana as well as the one for the underdark stuff, I would very much appreciate it. I'm in the middle of moving right now and life is just very hectic.
Both sorcerer subclasses are missing the starting equipment and skill lists.
Classes:
Races:
Backgrounds
Spells
Items
The return to top carrot between Strength and Dex is above the Strength footnotes and should be below.
This project has two main goals:
I am new 5th Edition DM Tools but I'd really like to get at least the monster Manual downloaded for it. When I finally got the link right, it gave me the error that it Couldn't Parse the File. Any suggestions?
im trying to figure out how to input information originaly presented in a table. I dont think Ive seen much information in app presented in a table though.
thought?
Firearm | Cost | Damage | Weight | Range | Properties |
---|---|---|---|---|---|
Pistol | 250g | 1d10 piercing | 3 lbs | (100/400) | Reload 4, Misfire 1 |
Musket | 500g | 1d12 piercing | 10 lbs | (200/800) | Two-handed, Reload 1, Misfire 2 |
Pepperbox | 450g | 1d10 piercing | 4 lbs | (150/600) | Reload 6, Misfire 2 |
Scattergun | 500g | 1d8 piercing | 10 lbs | (15/30) | Two-Handed, Reload 2, Misfire 3, Scatter |
Bad News | (Crafted) | 2d12 piercing | 25 lbs | (300/1200) | Two-handed, Reload 1, Misfire 3 |
Hand Cannon | (Crafted) | 2d8 fire | 4 lbs | (30/60) | Reload 1, Misfire 3, Explosive |
whats the best way to go about adding a homebrew (matt mercers homebrew that is) into the compendium.
I have a xml file started on a fork but I dont know the correct place to put it. I was guessing in the /Homebrew folder as a duplicate fighter class?
Id love to help out if I can figure out how to edit things.
(im also fairly new to github. I understand the majority of the basics but am trying to learn more of the nuances. so please be patient. =) )
Mines of Phandelver
Hoard of the Dragon Queen
Rise of Tiamat
Princes of the Apocalypse
Damage Rolls
Damage rolls need to be added to features that don't have attack rolls, such as sneak attack. This needs to be added to nearly everything.
When trying to add the Magical Items to The Fight Club app it gave me the error: Error 41, Line:45, Column: 89
the description of the Climbers kit comes up as one of the artisan tools and not the actual description.
Reminder to keith
Not really an issue, just a suggestion.
Since starter-set characters have been released publicly it would be nice if you could simply import one of those characters instead of recreating it.
Hi guys, I'm the author of Encounter+ iOS app, which has compatible data format generated from this repository. I would like to implement a random encounter generator similar to Kobold Club, where users can specify monster type based on certain parameters. I think it would be useful to use monsters environments, but it seems that data is missing. How hard it would be to include this in current monster compendiums? Or is it possible to determine environment based on monster type?
Thanks!
Has anyone tried using the auto-leveller in the app? For giggles, I imported the compendium and made a bard. leveled said bard up to 2, and it auto-added abilities.... from the rogue's skill tree. Nothing from the bard's skill tree
I'm not sure if this is a weird data import bug, or if it's the app itself.
I'm aware the people contributing to this may have nothing to do with the app, but I figure if we can make sure it's not the data going into it, than we can file a bug report with the app devs instead.
Hey!
I'm working on a D&D webapp and I'd like to import the contents of these files and display them on the site -- however, knowing WOTC, they'd issue a DMCA takedown in short order if I do that. So as a legal workaround (similar to what Lion's Den does), I'd like to link my users to either this repo or the Google forms link (in the readme). I'm wondering what your thoughts are on this.
Thanks!
What do you think about adding the wild magic sorcerer d100 chart to the combat section?
There seems to be issues with the files for the Blood Hunter class and Gunslinger archetype, I am getting errors when I try to import the new files
The gunslinger items also have shared names with items from the Renaissance items, and if they have different stats, should be named differently
"Detect magic" was added to a "Cleric (Arcana) Druid" list instead of "Cleric (Arcana)" & "Druid"
Also "compelled duel" was added to a list called "Paladin (Oath)"
These two lists only have one spell on each
Having a crash to springboard when I try to import a file containing the bestiary compendium.
I am not home right now, so I can't investigate.
Trying to import this file for a game that I've got coming up, however I always get this error message:
Error
Unable to parse file. Please verify that your file format is valid. Error 9, Line: 40, Column: 11
Am I just doing something wrong? Please help me out here, I'm meant to be DMing for a blood hunter in a few weeks!
Thanks in advance,
HSRco - The confuzled DM
Although it would be ideal to do these classes if/when we ever get subclass support in the app, but we need to have them.
There's the sorcerer subclass which shouldn't be that big of a problem, but the ranger isn't actually a
new subclass, it's a new base class. So we will need to create two new classes for the ranger, Spell-less Ranger (Hunter) and (Beastmaster)
Are there any plans to add item rarity information? It would be very useful for generating loot or quickly calculating prices.
I propose we add sub folders similar to how dandwiki structures stuff. for example:
thoughts?
The CD for Oathbreaker paladin currently reads the same as the sacred weapon cd for oath of devotion. It should read:
As an action, the paladin targets one undead creature he or she can see within 30 feet of him or her. The target must make a Wisdom saving throw. On a failed save, the target must obey the paladin's commands for the next 24 hours, or until the paladin uses this Channel Divinity option again. An undead whose challenge rating is equal to or greater than the paladin's level is immune to this effect.
Line 69 in demon summoning, has "th-level conjuration" outside the bit.
Also, not sure if this is related, but some of the files in Dropbox are named ".xml.xml". Not a problem, just an observation.
Getting a parsing error on line 833. Looks like the file was doubled.
Sorry for the inline text, but the xml below does not import.
Felnot Elf (High) Ranger 3 M 16 (Hide Armor) 23/23 (3d10) 30 ft. 121710101110 Strength +3 Dexterity +5 Acrobatics +5 Athletics +3 Insight +2 Intimidation +2 Perception +2 Stealth +5 12 You can speak, read, and write Common, Elvish, and one extra language of your choice. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Longbow Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 1d8 + 3 piercing damage. |+3|1d8+3 Longsword Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 + 1 slashing damage. |+3|1d8+1 Longsword Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 + 1 slashing damage. |+3|1d8+1Is there any plan to add this or is there any way I can help add these when I get the book?
Mines of Phandelver
Hoard of the Dragon Queen
Rise of Tiamat
Rise of Tiamat PDF Supplement
Princes of the Apocalypse
The modern spells were added to the base warlock spells instead of the Ghost in the Machine patron spell list, and the patron is missing from the class
(While the city domain cleric is complete)
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