Comments (11)
Is anyone interested in this for the draft 1.0 spec? If so, can you please describe your use case?
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Requested by @e-andersson.
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Example:
"tiles": {
"level1-id" : "0/0/0.b3dm"
},
// ...
"content": {
"tile": "level1-id",
"byteOffset": 0,
"byteLength": 1024
}
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This will be a great feature, but am pushing 1.0 to narrow scope.
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I know the link in the description alludes to this already, but given that HTTP/2 support is now standard in all browsers, is this still needed? Does it provide any benefit other than reducing the number of tile requests?
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Not sure when HTTP/2 support became available in each browser, but keep in mind that not all users are able to use the latest browser.
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@austinEng is evaluating HTTP/2 vs. combing vs. both. Results TBA soon.
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Awesome, looking forward to the results and methodology (since HTTP/2 server configuration probably comes into play as well)
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Would love to do this, but pushing post 1.0 for scope.
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This issue came up in discussion today. Some notes:
gRPC
(or other similar library) might be useful to make a server/client architecture that can bundle tiles together in a single request- If we do add something like this to the spec, it would be an optional architecture best used with large tilesets. Serving tilesets as static files is still a valuable feature
- this might pair well with
3DTILES_implicit_tiling
in the future, as the availability buffers will be helpful in locating tiles to request on the server.
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gRPC (or other similar library) might be useful to make a server/client architecture that can bundle tiles together in a single request
But HTTP/2 can already do this, right?
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