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Reference glTF 2.0 spec about 3d-tiles HOT 8 CLOSED

pjcozzi avatar pjcozzi commented on July 19, 2024
Reference glTF 2.0 spec

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pjcozzi avatar pjcozzi commented on July 19, 2024

CC CesiumGS/3d-tiles-samples#15

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nitrologic avatar nitrologic commented on July 19, 2024

What is the status of b3dm? If there is no immediate plan to adopt GLTF 2.0 then perhaps this spec should be considered abandonware and a deprecation notice added.

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pjcozzi avatar pjcozzi commented on July 19, 2024

@nitrologic Cesium's 3D Tiles renderer implementation supports glTF 2.0 - and converts glTF 1.0 to 2.0 on-the-fly for backwards compatibility - this issue is a reminder to update the b3dm/i3dm spec before we put the finishing touches on it for a final 1.0.

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nitrologic avatar nitrologic commented on July 19, 2024

Thanks for the prompt reply Patrick. I have yet to see a 2.0 based b3dm in the wild so was concerned my failure to create a conforming asset was due to not reading the fine print which currently states "Batched 3D Model uses glTF 1.0 with the KHR_binary_glTF extension."

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pjcozzi avatar pjcozzi commented on July 19, 2024

I believe the same tilesets in the Cesium repo are glTF 2.0.

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nitrologic avatar nitrologic commented on July 19, 2024

Exactly which tilesets in what repo?

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lilleyse avatar lilleyse commented on July 19, 2024

I actually don't think they have been updated yet. I have a branch in 3d-tiles-tools but haven't had a chance to finish it up yet: https://github.com/AnalyticalGraphicsInc/3d-tiles-tools/tree/2.0-samples-generator

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ggetz avatar ggetz commented on July 19, 2024

Resolved in #301

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