Ever wanted to dynamically write local files from a Flash game/app at runtime (without server-side scripts, or annoying File Dialog prompts)? This handy AIR app can serve as a 3rd-arm for your Flash projects that needs to dynamically update JSON, TXT, or even ByteArray files. Also useful for launching NativeProcess (batch, commands, etc.)
Tested on a new system: Windows 8.1. Installed the pre-release, went to the demo page (where it instructs to click to save the file), nothing happened.
The AIR app didn't write anything to the console.
Desired outcome:
The console should trace an indication that it received a file-writing request from the Demo SWF. There should also be a new file written under C:/temp.txt.