Connor Hillen's Projects
Visual password scheme developed for user tests for my human computer interaction course.
Final thesis project for my graduate game workshop course - Modular, craftable actions
These are my classifiers for my AI class. First real project in python!
Basic proof of concept for automated writing style analysis.
Multiplayer blackjack game built for COMP4004.
A project from my undergraduate databases course to track board game and food preferences.
Quick app to collect data on whether or not words, on their own, are interesting or boring sounding.
Cayman Blog is a Jekyll theme for GitHub Pages, based on Cayman theme
Mad ramblings in code format, trying to make the Carleton library's board game collection more accessible.
A few one-week prototypes from my game design workshop course
Generate word lists for places of interest to generate creative thinking.
Godot Engine official documentation
Honours project for BCS; Generating organic questlines through icon based dialogue composition.
Little repository to toss some of my work testing out influence fields and their effects on surrounding environmental components.
Just type pi
Quick and dirty LA implementation for class.
Simple little program that parses a rubric and outputs prompts to make marking assignments easier and cleaner.
The code for my learning automata assignment. Tests Tsettlin, Krylov, and L_RI schemes. This repo is for grading purposes and a cleaner version will be going up soon I hope! :)
Marp for VS Code: Create slide deck written in Marp Markdown on VS Code
GEP based evolutionary AI using Microsoft's Malmo platform, thesis project for my course on evolutionary computation and artificial life
NodeBB plugin for beautiful responsive carousel image viewer
Adds PlantUML rendering to NodeBB forums!
NodeBB Plugin which lets users use commends such as /roll 1d6 to generate random values.
OpenToonz website
This is the source of my public website, connorhillen.com