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improved-initiative's Issues

Max Health Not Respected

Max health defaults to 8 but doesn't show that in the create screen. Health can go above max health as well.

Allow re-rolling health on monsters

It would be very cool to be able to "jitter" the health of the monsters by re rolling the health according to the hit dice for that monster.

Swiping right on combat screen removes character ViewHolder

Swiping right on a character on the combat screen removes a character (visually), but the character is still represented in the model, leaving a blank space behind until the page is reset.

Swiping right should either be disabled on this screen.

[Request] Marker on first round

Have some sort of marker visible to see who was the first in the round (to keep track of events that happen every round but are out of initiative)

[Request] Visual que on swipe actions

Having some sort of indication when swiping right or left what the action is going to do. Also have only one swipe direction on the "initiative" screen so that it is consistent with the "manage" screen.

Add an option to resolve ties with initiative bonus

I play Pathfinder and would love the option to automatically break ties by comparing the tied characters' initiative bonus (highest goes first) and re-rolling a d20 for the rest until the tie is broken

For example, say we have

  1. Character 1 - Bonus: 1, Total: 17
  2. Character 2 - Bonus: 3, Total: 17
  3. Character 3 - Bonus: 3, Total: 17

The resolution for this would be

  1. Character 3 - Bonus: 3, Total: 17, Tie-breaker roll: 13 (not shown to user)
  2. Character 2 - Bonus: 3, Total: 17, Tie-breaker roll: 4 (not shown to user)
  3. Character 1 - Bonus 1, Total: 17 (no tie-breaker roll since their bonus was the lowest)

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