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html5-canvas's Introduction

<canvas>

<canvas> elements can be used in one of two ways: the simpler Canvas API or the more involved WebGL API.

  • Canvas API seems similar to other drawing libraries (turtle) in which you specify points, paths, and rectangles with pen up/down, stroke, and fill.
  • OpenGL was an entirely different beast - the necessity of OpenGL libraries like 3js quickly became apparant.

I will try it next, but experimenting with the built-in Canvas API seemed like a good idea to get my feet wet.

This is following the Chris Course tutorial on Udemy. However, since I work ahead when I can anticipate what needs to get done next, my code is slightly different.

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