because of course they would.
---
Initializing SDL2 core...
[10:42:47 INF] [GraphicsManager] GraphicsManager initializing...
[10:42:47 INF] [GraphicsManager] Registered renderers:
[10:42:47 INF] [GraphicsManager] OpenGL 3 (3.2)
[10:42:47 INF] [GraphicsManager] Available displays:
[10:42:47 INF] [GraphicsManager] 0: 1792x1120@60Hz
[10:42:47 INF] [Window] Selecting best renderer: OpenGL 3
libfreetype.so not found. Will try to register first...
libfreetype.so is not available. Moving onto next on the list...
freetype.dll not found. Will try to register first...
freetype.dll is not available. Moving onto next on the list...
libpng warning: iCCP: known incorrect sRGB profile
dotnet(82884,0x119aa1dc0) malloc: *** error for object 0x10f0d0010: pointer being freed was not allocated
dotnet(82884,0x119aa1dc0) malloc: *** set a breakpoint in malloc_error_break to debug
[1] 82884 abort dotnet PixelShaders.dll