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bigmodegamejam2023's Introduction

README

For Big Mode game jam in 2023.

TODO

  • Get a guy on screen
  • Get the guy to move
  • Get guy to rotate
  • Get guy to move with respect to rotation
  • Get an input on screen with the guy
  • Get the inputs to work
  • Randomly generate state machine
  • Put together a nice forklift sprite
    • It may need to be two different sprites--one of the fork, one of the machine
  • Add box sprites
    • Maybe different colors--like yellow, red and blue--for the purpose of games
  • Box <-> forklift collision works
    • When the fork is down, the fork can go under the box
    • When the fork is up, the fork collides with the box
  • Randomly generate number of letters used
  • Randomly generate buttons according to number of letters needed
  • Add support for pressing letter keys for various buttons
  • Buttons have "down" and "up" frames that are animated
  • Find or create a tilesheet for a warehouse
  • Create a warehouse map
    • There should be rows and columns
  • Create box sprites of several colors
  • Create bays
  • Add forklift to sprite
  • Add forklift to state machine

Nice to have

  • Keyboard support?
  • Full screen button. Maybe in settings?
  • Favicon?
  • Add switches
  • Add stick shift
  • Add D-Pad
  • Add a number pas
  • Add pedals
  • Add a knob
  • Add sliders

IDEAS

  • People can walk by and you can hit them
  • There is a clock and you have to move enough boxes to enough places to keep your job
  • We have one map and you move things from point A to point be on that map, but maybe we have multiple maps later on

NOTES

  • We'll have to use MatterJS to do our physics work

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