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A tool to construct and explore polyhedra.

Home Page: http://levskaya.github.io/polyhedronisme/

License: MIT License

JavaScript 98.54% CSS 0.29% HTML 1.14% Shell 0.03%

polyhedronisme's Introduction

polyHédronisme

This is a project built to demonstrate the Conway Polyhedral Operators and their extensions by George W. Hart and others. It was heavily inspired by some old code of George Hart's that did much the same in VRML.
Additional operators are being added to increase the range of procedurally generated forms possible.

One derives any of a vast family of polyhedral shapes by specifying a core geometric 'seed' and then modifying it with topological and geometrical operators that derive more complex shapes from this base set.

This project was also inspired by the renaissance tome Perspectiva Corporum Regularium featuring engravings by Jost Amman after designs and drawings by Wenzel Jamnitzer.

This still uses an HTML5 canvas renderer, as it was written long ago before webGL really worked. It uses jQuery, underscore, PEG.js parser for parsing recipes, and Eli Grey's Blob.js, FileSaver, canvas-toBlob for saving files.


Text CC-BY, Code MIT License 2019 Anselm Levskaya

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