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7.0 5.0 1.0 601.58 MB

Main project for the C3 starmap of the BattleTech Universe.

License: Apache License 2.0

NSIS 1.31% Batchfile 0.27% Java 95.82% CSS 1.26% PHP 1.10% Hack 0.17% Shell 0.08%
c3-starmap-cerberus starmap battletech mechwarrior

c3-starmap_cerberus's People

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fussvolk avatar kernreaktor avatar warwolfen avatar

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kernreaktor

c3-starmap_cerberus's Issues

Two images in RP step

In the RP step two image files should be displayable. Left and right or just one half, then top and bottom. Nice to have a fadeIn / fadeOut for each.

Catch JavaFX exceptions while rendering a large canvas

Catch JavaFX exceptions while rendering a large canvas, resulting in NullpointerExceptions on machines with limited memory. Suggest setting map_dimension in the properties and recommend a restart of the client (or maybe deactivate the 3D star panes alltogether in this case).

Error handling needs to be improved

There may not be silent exceptions that stop the operation of the client but do not raise exceptions. If that happens, the client does strange things or does not perform at all, but there is no indication why that is.

Create database script to reset a season on db

A season should be resetable by script so that all systems return to their initial owners, all jumpships return to their homeworlds, the rounds are set back, the dates are set back and so on.

Create runtime image of the client.

Create a runtime image of the client application (with jpackager or a similar tool). Java 11 does not deliver a JRE anymore, so a runtime image is the best way to make a distribution of the client to users. There has been some pain with the packaging and split packages and runtime issues with OpenJFX, however.

Generate JavaDoc for the project.

Generate javadoc for the project once it is possible to create javadoc for multi moduled projects with multiple module-info.java files.

Zoom the map from code

The map should be able to be zoomed by code in order to perform automatic travel to a given destination.

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