Comments (3)
I've worked through the problem and I now realize that if I add square to the CustomPieceFnArgs. I can uniquely identify by the square that the piece is on.
export type CustomPieceFnArgs = { isDragging: boolean; squareWidth: number; square: Square; };
(chessPieces[piece] as CustomPieceFn)({ squareWidth: boardWidth / 8, isDragging, square, })
from react-chessboard.
I think if more arguments were passed here that are already defined (such as sourceSquare), then this could be achieved:
https://github.com/Clariity/react-chessboard/blob/main/src/chessboard/components/Piece.tsx#L178-L179
If you want to raise a PR for this functionality then please do
from react-chessboard.
fixed in #102
Will release a new version soon
from react-chessboard.
Related Issues (20)
- Is it possible to disable field labels? HOT 2
- Positioning a shape while dragging HOT 21
- Animation looks weird when position and boardOrientation are changed at the same time HOT 6
- Animation goes wrong way when board is flipped HOT 2
- How can I make one black pawn a star, another black pawn, for example, an ice cream, replace not all pawns at once, but only one ? HOT 1
- areArrowsAllowed={false} doesn't work HOT 3
- onPromotionCheck for squareClick HOT 4
- Animation skips after failed drag move HOT 1
- How i can add pieces from outside the board ? HOT 3
- Feature Request: Add Circle Annotations to Squares HOT 3
- Positioning issue if FEN string changes completely HOT 7
- Premove back to existing premove square causes piece to disappear HOT 5
- Board resets to previous state despite value of `position` HOT 8
- Got error when run in dev environment HOT 2
- showPromotionDialog prop not working as expected HOT 1
- Issue with isDraggablePiece update HOT 2
- Feature Request: Exposing the `Square` and `PieceSymbol` in the `onSquareClick()` and `onPieceClick()` handlers HOT 7
- No moves are available with custom positions HOT 2
- Show Dead Pieces HOT 2
- pieces dont snap back into place in touch screen HOT 2
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from react-chessboard.